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Posted

As per the title,

the Su-25T landing lights in "high beam" are off center to the left a few degrees. In VR mode, it's noticeable enough to actually induce VR nausea on taxing at night/early morning (for me, anyway). Plus, for one of the "free showcase module" it does not show much attention to detail, to say the least. Could this be put on report please?

 

I know I saw a quick fix posted for this (editing a lua file) at one time, however, after several searches can't seem to find it, and if I remember right, the fix would cause a integrity fault anyway.

 

attachment.php?attachmentid=250341&stc=1&d=1602906821

Screen_201016_223918.thumb.png.a064e2688e0b6ddf0420c4dbf59bbc98.png

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Posted

No, this is a bug, introduced earlier this year, I think. In VR the landing lights are noticeably off center to the left.

Could this bug be put on report please?

CPU = Intel i7-6700K

Motherboard = ASUS ROG Maximus VIII Hero Alpha, w/ the Intel Z170 Chipset,

RAM = 64 Gigs of Ripjaws V F4-3400C16Q.

GPU = Zotac GTX980ti Amp Extreme

Hard-drive = Samsung V-NAD SSD 950 PRO M.2

Posted
No, this is a bug, introduced earlier this year, I think. In VR the landing lights are noticeably off center to the left.

I agree. We can see

that light beams were parallel back in April (and also
back in 2017).

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  • 2 weeks later...
  • 3 months later...
Posted (edited)

@BIGNEWY, could you double check this please, maybe something "got lost in translation"? Seems really odd for an aircraft landing lights alignment to be offset horizontally to the left (or to the right).

Maybe the team member though we were referring to the vertical offset, which has two settings on the DCS Su-25T.

Thanks.

Edited by DigitalEngine

CPU = Intel i7-6700K

Motherboard = ASUS ROG Maximus VIII Hero Alpha, w/ the Intel Z170 Chipset,

RAM = 64 Gigs of Ripjaws V F4-3400C16Q.

GPU = Zotac GTX980ti Amp Extreme

Hard-drive = Samsung V-NAD SSD 950 PRO M.2

Posted
10 hours ago, DigitalEngine said:

@BIGNEWY, could you double check this please, maybe something "got lost in translation"? Seems really odd for an aircraft landing lights alignment to be offset horizontally to the left (or to the right)...

 

Most probably correct. Both the MiG-29 and Su-27 landing lights are offset to the left. They shine where the pilot is instructed to look when landing, since he/she can’t see forward over the nose. I imagine, if I could get my hands on this aircraft’s RW manual, I’d read a similar instruction.

YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg

 

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Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.

Posted

Thanks @Ironhand,

interesting, yes, if you do get your hands on such, let us know please.

CPU = Intel i7-6700K

Motherboard = ASUS ROG Maximus VIII Hero Alpha, w/ the Intel Z170 Chipset,

RAM = 64 Gigs of Ripjaws V F4-3400C16Q.

GPU = Zotac GTX980ti Amp Extreme

Hard-drive = Samsung V-NAD SSD 950 PRO M.2

Posted (edited)

From my experience, this is actually more helpful than centered light beam. It allows you somehow to judge the distance and speed much better. Especially in side wind landings, but how this is irl planes ? I belive you can adjust those lights by the mechanics, same like lights in a car.

 

Would be awesome if we could adjust those too. Maybe by editing luas or as editor options. But that's a new feature request. Something like a possibility to adjust ww2 birds guns aiming point, separately for each gun.

 

I found a Korean parade, where they went crazy putting some LEDs on Su-25 an MiGs.

 

Full article

https://www.thedrive.com/the-war-zone/36999/kim-jong-un-just-showed-the-world-the-war-machine-he-built-while-feinting-diplomacy

 

YouTube video
1:46:00 Su-25
1:46:05 you can see clearly from back view perspective, over Su-25 how light beams are pointed;

 

 

 

 

Edited by Glow
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