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Posted

Tacview 0.92 is now available!

 

Find all details and links on the official web page:

http://tacview.strasoftware.com/

 

Here the main improvements:

  • New customizable graphical user interface (among other things, enable you to have a pseudo full-screen mode)
  • Added preliminary support for Black-Shark
  • Added more landscape (France) for Digital Fighters
  • Infantry is now supported
  • Ground speed (GS) is now displayed in telemetry
  • Tacview now automatically load any xml file which has the same name as current flight recording (that way you can add static objects more easily to any mission)
  • Added support for waypoint static objects in xml files (documentation is coming)
  • Binary flight recordings are now 40% smaller (thanks to 7z compression)
  • Vista is now fully supported (GUI & UAC)

Enjoy!

Vyrtuoz

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  • Like 9
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Posted

Great news Vyrtuoz.

 

Would be possible for a future version that the cities, roads, rails and rivers maps be loaded inside the Tacview so a better reference on position be viewed? I am thinking at low flying Ka-50 here that has most of the times dangers hidden on the ground and a better topological view of the "record" is an advantage in understanding what went wrong or good.

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Posted

Thanks, well done :)

  • Like 1

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Posted

Reference objects

 

Indeed! A feature like that is planned for incoming releases.

 

But keep in mind that since I'm using data from real life, theses objects will not exactly match those from Black Shark.

 

However you can still add your own statics objects like explained here:

http://lomac.strasoftware.com/tacview-static-objects.php

I can add new objects types on request.

 

Great news Vyrtuoz.

 

Would be possible for a future version that the cities, roads, rails and rivers maps be loaded inside the Tacview so a better reference on position be viewed? I am thinking at low flying Ka-50 here that has most of the times dangers hidden on the ground and a better topological view of the "record" is an advantage in understanding what went wrong or good.

  • Like 1
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Posted

very very nice Vyrtuoz. I'm downloading this now. You know what would really be cool in the future, instead of the small triangle with the tail as our aircraft, it actually shows us a small 3d object of our aircraft.

[sIGPIC][/sIGPIC]

Posted

Super news. Downloading now!

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  • 2 weeks later...
Posted

Infantry support

 

This is a general improvement to offer better support for any present or future flight simulators which has infantry in it.

 

Infantry is now supported

Is it for Black Shark?

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Posted

Copy that.

Is it possible to add bearing from contact_1 to contact_2 in addition to distance between them?

Posted

Sure.

I going to see if I can add that into the next version.

 

Copy that.

Is it possible to add bearing from contact_1 to contact_2 in addition to distance between them?

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Posted
very very nice Vyrtuoz. I'm downloading this now. You know what would really be cool in the future, instead of the small triangle with the tail as our aircraft, it actually shows us a small 3d object of our aircraft.

 

I know that this would just be a visual improvement but it would be cool none the less.

 

Thanks Vyrtuoz for the best addon to Lockon!

Posted
One of the things I would like to see is if guns and bombs could be added, but that's pretty hard to do.

 

Hi

 

Actually, it's not "hard to do" but impossible to do as the requested data aren't exported...:doh:

 

Let's hope for wider lua export in the may-be-patch 1.13... :)

 

++

Az'

  • Like 1

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Posted

^^^^

 

I agree would love to see lots more info added to the export such as:

 

- parentIDs for objects

- kill info (ie objectid killed by objectid)

 

and also server side exporting only, fingers crossed.

Posted

Thanks Vyrtuoz

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Posted
Hi

 

Actually, it's not "hard to do" but impossible to do as the requested data aren't exported...:doh:

 

Let's hope for wider lua export in the may-be-patch 1.13... :)

 

++

Az'

 

Would it be possible to export when the trigger button is pressed?

Posted

Indeed!

This option is still planned and should be available soon.

If you look well, you can notice it. This is the currently disabled "Debriefing -> Edit Comments" command. :thumbup:

 

Hi Vyrtuoz,

i still think it would be great to have an option to sync textual comments in a separate file with the track :)

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