dmatsch Posted December 8, 2020 Posted December 8, 2020 I've got a RTX2080ti, so it's not card or drivers. I've been noticing a lot of blocky artefacts on the textures. The screenshot shows this around the coastlines, however I see it on aircraft textures as well. is this something in settings that I'm missing?
Flappie Posted December 8, 2020 Posted December 8, 2020 (edited) Hi. I've seen a guy named "NightFlier" in the DCS Discord with the same issue (pic below). He has an RTX 2080. It's not you, is it? Can you attach your dcs.log and a screenshot of your NVIDIA settings, please? Edited December 8, 2020 by Flappie ---
dmatsch Posted December 9, 2020 Author Posted December 9, 2020 sure thing. attached. sorry for the delay. Did you need the NVIDIA control panel settings, or the DCS video settings? dcs.log
Flappie Posted December 9, 2020 Posted December 9, 2020 I think this issue is caused by one or several NVIDIA settings. We need to find which ones. Since I don't have this issue, I propose you try my settings, and then progressively get back to yours. Please set the following values in one go, apply, and see if the issue disappears. Image sharpening = OFF Ambiant occlusion = OFF Antialiasing - FXAA = OFF Antialiasing - Gamma correction = OFF Antialiasing - Transparency = OFF DSR - Factors = OFF Multi-Frame Sampled AA (MFAA) = OFF Texture filtering - Anisotropic sample optimization = OFF Triple buffering = OFF The issue is gone? Good. Now, for each of these settings, go back to the former value and check if the issue reappears. You'll know which one is producing these huge pixels. ---
Taz1004 Posted December 21, 2020 Posted December 21, 2020 That last shot looks like post process issue. Depth of field. Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
Flappie Posted December 21, 2020 Posted December 21, 2020 You must be right: all pixelated areas are far from the camera. ---
dmatsch Posted January 4, 2021 Author Posted January 4, 2021 Thanks for your replies. Depth of Field it was. why is it that maxing out the setting in DCS results in worse graphics than not?
Flappie Posted January 4, 2021 Posted January 4, 2021 Maybe it's a conflict between DCS Depth of Field option and one of your graphics card setting. ---
lipas70 Posted January 4, 2021 Posted January 4, 2021 Try to disable MFAA if you are using it. W10 64bit, i9 9900K, 64GB RAM, GTX 1070Ti, 27" FullHD monitor
Ozmandi Posted February 24, 2021 Posted February 24, 2021 I stopped using Depth of Field after I saw this in the manual. Until I read that I had no idea what Bokeh was hehe.
Agim Posted March 7, 2021 Posted March 7, 2021 HI, I had a similar problem. The culprit is MFAA indeed. When it is OFF, there is no problem. Another solution is MFAA ON but MSAA OFF. Because of some reason Nvidias MFAA is not compatible with DCS MSAA. It is shame because with MFAA ON are edges quite better without any cost of FPS. another picture
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