Jimd0586 Posted December 13, 2020 Posted December 13, 2020 Hey all, I know carrier traps are the most difficult thing to do in aviation, so learning it in DCS is going to take time. However, anyone willing to watch my track and give tips? I have watched a ton of youtube videos on this and I am curious what it is I am not getting. The track I uploaded was a two pass. The first I waved off and missed, the second I was waved off but landed anyway. I guess I am wondering if there are any instruments I should have turned on, what to pay attention to, what altitude to come in at, I feel like I am getting it slowly, just curious about what to focus on most! TerribleTrap.trk
silverdevil Posted December 13, 2020 Posted December 13, 2020 keep trying to keep out the air-boss' office lol. i played years of another sim that had carriers. i could do it every time when i switched to DCS. i do not think the other sim was easy by any stretch. when i got F18, i loaded up a straight in mission to try. first try i aced it. next 100 times i failed. AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
Razor18 Posted December 14, 2020 Posted December 14, 2020 What is your controller(s)? (joystick, throttle, pedal if any?) Do they enable you to fly precisely at all? No pun intended, but it looks like you would try to fly this thing with a keyboard or XBox controller. If it is not the case, I would try to watch some more Case I recovery videos on youtube, and would try to begin fix one step of the process at a time. First learn to fly the Hornet 800 feet 350 knots up the BRC on the starboard side. Then learn to make the break to a level turn, pulling about as much G's, as your speed divided by 100, decreasing with your speed decreasing during the turn, and so on. On the downwind you should get down to 600 feet, and never get back above it at all, but rather turning into the groove descending. After you trimmed to AOA, do not use the stick for altitude change, but only the throttle. I know it is a steep learning curve, but you can't skip it if you want to master it.
Brass2-1 Posted December 14, 2020 Posted December 14, 2020 Personally, the most challenging thing in DCS for me is AAR. It’s brutal and frustrating. Trapping on the boat was doable in a sloppy way fairly easily, albeit not reliably. With practice comes smoothness and good procedure, and eventually you’ll be able to take pride and get enjoyment from it. Keep at it! 1
Jimd0586 Posted December 24, 2020 Author Posted December 24, 2020 I've gotten much better... Bestapproach.trk
pete_auau Posted December 24, 2020 Posted December 24, 2020 used to have issues with landing and especially aar, now using vr having no issues at all, find it alot easier using vr when doing aar
CBStu Posted December 24, 2020 Posted December 24, 2020 I don't know how I can look at your track but can make a comment based on others replies. Forget the pattern for now. I started by making 100s of straight in approaches. Using the provided missions w/ in air starts, I make maybe a 60 degree right turn. They start you straight behind the boat on the same heading as the boat. So, since the landing deck is at 9 or 10 degrees to the boat centerline, you have to head out to the right to find the ICLS localizer. Also I found that the little throttle on my stick was not a fine enough control of the engine. You need to be able to vary speed by only 2-3 knots because that is all the difference there is between being on glide slope or moving above or below it. Speed is not a guideline you use just an indicator. If you are perfectly on glide slope note your speed. If you see you are dropping below glide slope and take a quick look at your speed you will se it is only 2-3 different. When I bit the bullet and spent the $250 for a Warthog throttle it made all the difference.
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