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Posted

Never too many in-cockpit videos of real Spits being flown, eh? :D. 

 

Dave Hadfield published a new one on his channel today:

 

 

 

Apart from nice views (and a Corsair!) it has some interesting checklist- and handling-related notes as well.

  • Like 4

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted

It was cool seeing that Corsair.

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Posted

It tracks straight they said, it will be fun they said.

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Posted (edited)

Amazing video!

 

ED team hopefully hears part about engine overheating on ground and they will include it in incoming (promised) engine coolant system overhaul.

 

btw. ineffective coolants on ground are sometimes mentioned in WWII Spitfire pilost memoirs

Edited by saburo_cz

F6F

P-51D | P-47D |  F4U-1D |  Mosquito FB Mk VI | Spitfire | Fw 190D | Fw 190A | Bf 109K | WWII Assets Pack

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Posted

That's one of the best I've seen.

 

Plenty of tips for the virtual pilot included.

..

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..
 
Posted (edited)

The vid would be even better if it included full startup... But no worries, there's one in his older upload:

 

 

Edited by Art-J

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted (edited)
2 hours ago, Holbeach said:

That's one of the best I've seen.

 

Plenty of tips for the virtual pilot included.

..

I have to try the "up flaps and it'll track straight after touchdown" thing. It does track straight, if you land near perfectly, until it slows down. I really wouldn't know ofc but the P-47 "inertia" while taxiing "feels" more real. I can taxi the Spitfire but it seems more painful than it "should be".

Edited by -0303-
  • Like 1

Intel Core i7 3630QM @ 2.40GHz (Max Turbo Frequency 3.40 GHz) | 16.0GB Dual-Channel DDR3 @ 798MHz | 2047MB NVIDIA GeForce GT 635M | 447GB KINGSTON SA400S37480G (SATA-2 (SSD))

Posted
3 hours ago, -0303- said:

I have to try the "up flaps and it'll track straight after touchdown" thing. It does track straight, if you land near perfectly, until it slows down. I really wouldn't know ofc but the P-47 "inertia" while taxiing "feels" more real. I can taxi the Spitfire but it seems more painful than it "should be".

 


The Spitfire’s feels like a sportscar, the P51’s a limo and the P47 is a truck. That’s how they feel from flying them in the sim.

 

I can’t comment on how close they are to real life feel but the way ED has made them feel so totally different in the sim is quite amazing.

Posted

Having done it myself, the seat of the pants feedback you get anytime the nose starts to diverge is such a massive feedback device - and one that is woefully lacking in a desktop PC sim, and very difficult to economically replicate.

 

I maintain that the Spitfire in DCS is eminently controllable on the ground given that the brakes are mapped as an axis control, you are mindful of wind direction, you concentrate and you take your time. 

  • Like 1
  • 1 year later...
Posted

Heads up, a new onboard Spit vid from Mr Hadfield was uploaded recently:

 

  • Thanks 1

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted (edited)

I like that thing that he is still pumping primer because carb need some time to stabilize fuel flow, shame that in DCS you don't even need to crack throttle for start up.

Edited by grafspee

System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor

Posted

The reason you crack the throttle is partly for greater fuel flow but also to give the pilot a clear indication of when the engine has caught and the starter motor can be disengaged.

Forgot to crack the throttle starting a motor glider once. I was quite surprised when I turned the key away from start and the engine kept turning on its own!

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Posted (edited)
On 12/1/2022 at 3:53 PM, Skewgear said:

The reason you crack the throttle is partly for greater fuel flow but also to give the pilot a clear indication of when the engine has caught and the starter motor can be disengaged.

Forgot to crack the throttle starting a motor glider once. I was quite surprised when I turned the key away from start and the engine kept turning on its own!

In spitfire you crack throttle so engine can idle, cold engine turns harder then warm engine so this thing alone require greater throttle opening to avoid engine stalling.

Those engine doesn't have any idle rpm governor, so if you want to maintain 1000rpm during warm up you need to back throttle from time to time if not rpm will go up.

Same throttle opening gives different rpm for warm and cold engine and with cold engine you have to crack throttle other wise engine will stall once you stop priming, shame that DCS does not have this feature. 

And completely cold engine like merlin for example from ww2 is not capable of taking power. So minimal warm up always required even for scrambles, even manual warns pilots to not let engine overcool below 60C, below that temp engine can have trouble with proper reaction on throttle inputs.

In DCS you start engine at -10C with throttle closed and engine runs like nothing. Throttle reaction instant.

 

Edited by grafspee

System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor

Posted

Checking again these vids, looks like we probably should have jumpy engine tach needle animation a'la Mosquito (even if it's not exactly the same type of tacho). Would be a nice touch if it was implemented somewhere in the future (though I'm not holding my breath for it, given that they can't be bothered with fixing material properties in existing cockpit textures).

  • Like 1

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted
34 minutes ago, Art-J said:

Checking again these vids, looks like we probably should have jumpy engine tach needle animation a'la Mosquito (even if it's not exactly the same type of tacho). Would be a nice touch if it was implemented somewhere in the future (though I'm not holding my breath for it, given that they can't be bothered with fixing material properties in existing cockpit textures).

Then people would complain tachometers aren't running Ok, a'la Mosquito… 🤣

  • Like 2

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