LetMePickThat Posted June 28, 2021 Author Posted June 28, 2021 2 hours ago, Ian Boys UK said: P-37 sits inside, not on top of, Elev Plat B. Ditto Platform A. It's very odd. Yesterday it sat on top. Yes, it's a problem caused by the new declaration of fortifications as ground u it's and not fixed objects. I'll release an update later on today. 2 hours ago, Ian Boys UK said: Shilka revetment size seems off? Elevated O and SA10 It's not supposed to be a Shilla revetment but a sandbag wall for infantry. As for the SA-10 radar, it's the same issue as the P-37, I know how to solve it. 1
G.J.S Posted June 28, 2021 Posted June 28, 2021 Just for info, this mod seems to have an issue with the Military/Civil aircraft mod, none of those assets will show if this mod is active? - - - The only real mystery in life is just why kamikaze pilots wore helmets? - - -
LetMePickThat Posted June 28, 2021 Author Posted June 28, 2021 7 hours ago, G.J.S said: Just for info, this mod seems to have an issue with the Military/Civil aircraft mod, none of those assets will show if this mod is active? Interesting. I am not using this mod myself, please provide me with a link and I'll see why that happens.
Knock-Knock Posted June 28, 2021 Posted June 28, 2021 Well, I know what I'll be doing on this fine sunny warm day. I'll be neck deep in the Mission Editor. Thank you @LetMePickThat . 2 - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
Minsky Posted June 28, 2021 Posted June 28, 2021 (edited) 9 hours ago, G.J.S said: Just for info, this mod seems to have an issue with the Military/Civil aircraft mod, none of those assets will show if this mod is active? Cannot confirm, works fine for me: 1 hour ago, LetMePickThat said: I am not using this mod myself, please provide me with a link and I'll see why that happens. Just in case: https://cam.em-key.de/ https://www.digitalcombatsimulator.com/en/files/3307071/ Edited June 28, 2021 by Minsky Dima | My DCS uploads
LetMePickThat Posted June 28, 2021 Author Posted June 28, 2021 (edited) BETA 1.3 released. I reverted all SAM revetments to the Fixed Object category. Unfortunately, Ground Units aren't stackable, so that category can't be used for all props intended to raise other units. That means that these revetments can't be saved as part of a template. I had to pick the lesser of two evils, so I chose the one that maintains the basic function of elevated revetment: raising other units above ground level. All non-revetment objects are still declared as Ground Units, and therefore can be saved. This includes all HESCO barriers, fences, camo nets, etc. I am interested in your opinion though. 12 minutes ago, Minsky said: Cannot confirm, works fine for me Just in case: https://cam.em-key.de/ https://www.digitalcombatsimulator.com/en/files/3307071/ Thanks, I'll give it a shot just to see what conflicts could arise. Edited June 28, 2021 by LetMePickThat 3 2
Strigoi_dk Posted June 28, 2021 Posted June 28, 2021 (edited) New note: Did not see LetMePickThat commented, so post deleted Edited June 28, 2021 by Strigoi_dk
=52d= Skip Posted June 29, 2021 Posted June 29, 2021 20 hours ago, LetMePickThat said: BETA 1.3 released. I reverted all SAM revetments to the Fixed Object category. Unfortunately, Ground Units aren't stackable, so that category can't be used for all props intended to raise other units. That means that these revetments can't be saved as part of a template. I had to pick the lesser of two evils, so I chose the one that maintains the basic function of elevated revetment: raising other units above ground level. All non-revetment objects are still declared as Ground Units, and therefore can be saved. This includes all HESCO barriers, fences, camo nets, etc. I am interested in your opinion though. Dang! Guess it is what it is then. Anyway,my .02 ... - Have them all in both groups with a Warning for the User that some might not work there - Have only the elevated Revetments in the Object Category, so one could still build a complete Template not using the elevated ones - Pester ED to make Static Objects groupable - Pester ED to make Ground Units stackable My favorite would be No.2, but I deal with whatever I get and am happy that we have something at least. 1
LetMePickThat Posted June 29, 2021 Author Posted June 29, 2021 15 hours ago, =52d= Skip said: My favorite would be No.2, but I deal with whatever I get and am happy that we have something at least. I thought about doing that, the issue would then be that some people would be unaware that some revetments aren't at the same place as the others. I'd rather avoid splitting revetments. The rationale behind that is also that while HESCO and props won't change between, say, Caucasus and Syria, revetments would have to be replaced anyway, making saving them in the template less important imho.
Ian Boys UK Posted July 4, 2021 Posted July 4, 2021 Seems the EWR Generic Radar tower doesn't function as EWR. 1
LetMePickThat Posted July 4, 2021 Author Posted July 4, 2021 5 hours ago, Ian Boys UK said: Seems the EWR Generic Radar tower doesn't function as EWR. Thanks for the feedback. Can you confirm that the other radars do have the EWR tasking available? If so, then I'll take a look at what I broke. If they don't, then update to the latest release of the mod. 1 1
MartinAR Posted July 4, 2021 Posted July 4, 2021 Just wanted to thank you for this fantastic mod. Its an instant favorite for me. Looking forward for updates. Thanks 1
LetMePickThat Posted July 4, 2021 Author Posted July 4, 2021 2 hours ago, MartinAR said: Just wanted to thank you for this fantastic mod. Its an instant favorite for me. Looking forward for updates. Thanks Thanks for the support. If you have suggestions or find bugs, @Strigoi_dk and I will be happy to hear them. 3
Ian Boys UK Posted July 4, 2021 Posted July 4, 2021 7 hours ago, LetMePickThat said: Thanks for the feedback. Can you confirm that the other radars do have the EWR tasking available? If so, then I'll take a look at what I broke. If they don't, then update to the latest release of the mod. Yes the others seem to work, just that one tower.
LetMePickThat Posted July 5, 2021 Author Posted July 5, 2021 8 hours ago, Ian Boys UK said: Yes the others seem to work, just that one tower. Thanks, I'll take a look today. 1
Rudel_chw Posted July 6, 2021 Posted July 6, 2021 (edited) @LetMePickThat thanks a lot for an outstanding Mod .. I've played with it a bit and find it really really nice for adding ambiance to our scenarios, for example: It is for me one of the "must-have" Mods that I have always loaded, alongside with the VPC Airfield Mod, the CAM/MAM, Suntsag's Nato Soldiers .. truly essential Mods Cheers, Eduardo PD: To make for an easy way to select which objects to use, I edited a small Catalog document, attached in case someone else may find it useful. Edit: Updated the document to correspond with version 1.4 of the Mod. because of size, it can no longer be attached .. download from this link: https://1drv.ms/b/s!Ai6cuX3YQI26h_NhDz9xfTrUFG7lLQ?e=ShKyBu Edited July 18, 2021 by Rudel_chw 3 7 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Чарик80 Posted July 8, 2021 Posted July 8, 2021 These are the machines that radiate and are seen through Phantasmagoria.
LetMePickThat Posted July 9, 2021 Author Posted July 9, 2021 (edited) 12 hours ago, Чарик80 said: These are the machines that radiate and are seen through Phantasmagoria. You added some of the High Digit SAM mod units as well, but yes: the P-37, 1L119 and 55G6U work fine as radar and EWRs. The radar tower needs to be reworked to have the EWR task added, I'm planning to do that soon (tm). On 7/6/2021 at 11:10 PM, Rudel_chw said: @LetMePickThat thanks a lot for an outstanding Mod .. I've played with it a bit and find it really really nice for adding ambiance to our scenarios, for example: PD: To make for an easy way to select which objects to use, I edited a small Catalog document, attached in case someone else may find it useful. Catalog of SAM Sites Assets Pack.pdf 4.6 MB · 54 downloads @Strigoi_dkis the one you should thank. He's making the 3D models, I'm just putting together the associated code. Also, good work on the catalog, I might do something similar for next releases. Edited July 9, 2021 by LetMePickThat 2
Rudel_chw Posted July 9, 2021 Posted July 9, 2021 3 hours ago, LetMePickThat said: @Strigoi_dkis the one you should thank. He's making the 3D models, I'm just putting together the associated code. Also, good work on the catalog, I might do something similar for next releases. OK, Kudos to both of you, for such an outstanding Mod. If you are going to do a new release, I'd love if you could add a Wallpaper for your Mod, as a small finishing detail , like the CAM mod does: Best regards, Eduardo 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
LetMePickThat Posted July 9, 2021 Author Posted July 9, 2021 Currently testing the new build. Smooth sailing so far. 7 1
fagulha Posted July 9, 2021 Posted July 9, 2021 2 hours ago, LetMePickThat said: Currently testing the new build. Smooth sailing so far. Hi, Some personal mod or it can be downloaded? (lift truck with JDAM). Thank you. About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
Чарик80 Posted July 10, 2021 Posted July 10, 2021 2 часа назад, LetMePickThat сказал: В настоящее время тестируется новая сборка. Пока все шло гладко. отличный раллийный автомобиль
LetMePickThat Posted July 10, 2021 Author Posted July 10, 2021 11 hours ago, fagulha said: Hi, Some personal mod or it can be downloaded? (lift truck with JDAM). Thank you. I wil include it in the next version of the mod. It will use a placeholder chassis for now, but I plan on writing a custom one later. 1
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