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Posted

In the grand scheme of bugs, this is probably pretty far down the list, however I can't help but notice that something looked "off" when viewing the jet on the ramp. I believe that the position of the feathers is far too "open" when the aircraft is sitting on the ramp with the engine shutdown, or at idle. It was hard to find appropriate pictures that showed what I'm talking about, but I believe the attached shows what I mean. Compare the in-game screenshot I've taken as opposed to a similar picture from the 480th in 2010, as well as a tweet from GE about the GE-129 (only shows the top half unfortunately, but you can see the angle).

 

Looking at the nozzles of the RL picture, the feathers at no point along their length open more than where they attach to the fuselage, whereas our in-game F-16 seems to open significantly wider.

 

If I'm wrong about the engine model etc. feel free to let me know!

Nozzle Position In-game.png

 

480th_FS_F-16Cs_in_Bulgaria_2010.jpg

Tweet GE-129.png

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Posted

Same feeling here and with the Hornet too but i´d never decided to said anything because i know it will be last in the list, if it ever make it to the list.

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

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Posted

I would like to add this to the wishlist; A realistic movement of the nozzle at startup.

In engine off the nozzle is wide open which is ok and realistic, but at startup when engine spins up the nozzle should slightly close as in real life.

In DCS the nozzle stays wide open at engine idle.....

Am I right, or am I wrong?

Please comment!

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