Jump to content

Recommended Posts

Posted (edited)

Would love to see the gunsight reticule get a work over in the way of a MOD like the one the Spitfire enjoys.....it just looks like the real thing.

 

Here is Grajo's super HD reticle mod for the Spitfire......Grajo if your reading this,kudos to you buddy,but can you work your magic on the Mossie please ?

 

The real thing can best studied in the video below the MOD comparison.

 

zBUhL1g.jpg

 

 

Edited by Basco1
  • Like 4

Chillblast Fusion Cirrus 2 FS Pc/Intel Core i7-7700K Kaby Lake CPU/Gigabyte Nvidia GTX 1070 G1 8GB/Seagate 2TB FireCuda SSHD/16GB DDR4 2133MHz Memory/Asus STRIX Z270F Gaming Motherboard/Corsair Hydro Series H80i GT Liquid Cooler/TM Warthog with MFG 10cm Extension/WINWING Orion Rudder Pedals (With Damper Edition)/TrackiR5/Windows 11 Home

Posted (edited)

I use the Spitfire HD Gunsight Mod in OvGME since years ago for the Spit and with that installed for that type it seems to crossover into  the Mossie as I have the same 'more realistic' reticule already.

Edited by Euan Emblin

- 'The Dog's Rollocks' - [sIGPIC][/sIGPIC] is a water cooled behemoth :



i9 9900K@5GHz/RTX 2080Ti/32 Gb 3600MHz RAM/M.2 NVMe onboard drives/System driving Pimax 5K Plus/TM Warthog/MFG Crosswind/Gametrix Jetseat

  • Basco1 changed the title to Gunsight Reticle MOD
Posted (edited)

Just tested, it works for the Mossie too. Same texture files just different folder. If you use a mod manager, simply add a folder named "MosquitoFBMkVI" in the aircraft folder, then copy-paste the Spitfire's "cockpit" folder to your new Mosquito folder. Apply mod via manager and now you've got in for both the Spit and Moz.

Digital Combat Simulator  Black Shark Screenshot 2021.09.26 - 20.55.34.70.png

Edited by Nealius
  • Thanks 2
Posted (edited)

Thanks Nealius,after reading your tip,I too tried it and it does indeed work 👍.....thanks for your guidance mate,very much appreciated and again,kudos to the original creator Grajo..... 🙌

 

With all respect to ED the vanilla version is great don't get me wrong......but this version Rocks.

Edited by Basco1

Chillblast Fusion Cirrus 2 FS Pc/Intel Core i7-7700K Kaby Lake CPU/Gigabyte Nvidia GTX 1070 G1 8GB/Seagate 2TB FireCuda SSHD/16GB DDR4 2133MHz Memory/Asus STRIX Z270F Gaming Motherboard/Corsair Hydro Series H80i GT Liquid Cooler/TM Warthog with MFG 10cm Extension/WINWING Orion Rudder Pedals (With Damper Edition)/TrackiR5/Windows 11 Home

Posted (edited)

Here's a few pics of the mod in game.

 

SBX7XZe.png

 

cRCB4TR.png

 

 

 

 

Edited by Basco1
  • Like 1

Chillblast Fusion Cirrus 2 FS Pc/Intel Core i7-7700K Kaby Lake CPU/Gigabyte Nvidia GTX 1070 G1 8GB/Seagate 2TB FireCuda SSHD/16GB DDR4 2133MHz Memory/Asus STRIX Z270F Gaming Motherboard/Corsair Hydro Series H80i GT Liquid Cooler/TM Warthog with MFG 10cm Extension/WINWING Orion Rudder Pedals (With Damper Edition)/TrackiR5/Windows 11 Home

Posted

The reticle in both the Spit and Mossie is inaccurate. The vertical bars extend erroneously through the ring, and the horizontal bars should have chiseled edges. Pretty lazy that it was carried over exactly from the Spit, seeing as there are plenty of photos of the real thing around. There are also many things which could be said about the model of gunsight that's been included; a) it should be the same Mk II* variant as in the Spit, the older round version was phased out in November 1941; b) as is so often (wrongly) modelled, it's round, when it should be egg-shaped:

 

Spoiler

2021_09_26_by_lythroa_derowwo-pre.jpg?to

  • Like 1
Posted (edited)
5 hours ago, Lythronax said:

The reticle in both the Spit and Mossie is inaccurate. The vertical bars extend erroneously through the ring, and the horizontal bars should have chiseled edges.

 

  Reveal hidden contents

2021_09_26_by_lythroa_derowwo-pre.jpg?to

 

Agreed...this is why I liked this MOD from the start,it's colour is also more realistic and true to the real gunsight reticle...it has that deep orange colour,not yellow as per the current module's version.

 

The MOD also has the correct vertical bars on it ie not extending into the ring and the horizontal bars that have the correct chiseled edges as you quite rightly have pointed out.....see the top comparison picture.

Edited by Basco1

Chillblast Fusion Cirrus 2 FS Pc/Intel Core i7-7700K Kaby Lake CPU/Gigabyte Nvidia GTX 1070 G1 8GB/Seagate 2TB FireCuda SSHD/16GB DDR4 2133MHz Memory/Asus STRIX Z270F Gaming Motherboard/Corsair Hydro Series H80i GT Liquid Cooler/TM Warthog with MFG 10cm Extension/WINWING Orion Rudder Pedals (With Damper Edition)/TrackiR5/Windows 11 Home

Posted
12 hours ago, Lythronax said:

Pretty lazy that it was carried over exactly from the Spit

Careful, I made the same comment about the cooling model being copied across warbirds and got a temporary ban because they couldn't separate criticism of work from criticism of people. 

Posted

Wouldnt the colour vary with the lamp age and the current going through it?
Also the modded version has a tapering on the edges that is not apparent in the video of the reflector.
I don't think either are that accurate, although the modded one "appears" more realistic due to to the irregularities, has a better "glow" and looks more like a lamp projecting it.

___________________________________________________________________________

SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *

Posted (edited)
On 9/27/2021 at 4:54 PM, Pikey said:

Also the modded version has a tapering on the edges that is not apparent in the video of the reflector.

 

The tapering in particular is strange even on the vanilla reflector. In the screenshot here, there's no visible taper, but in VR the vanilla refelctor has taper on the vertical lines. 

Edited by Nealius
  • 2 years later...
Posted (edited)

For the Spitfire, I wonder if it's possible to raise the texture of the reticle and aiming point of the guns up a bit so that the ring clears the cowling. I know that refraction can't be simulated but I do wonder if that'd be a better solution than having virtually zero sighting view for any deflection.

Edited by Lythronax
Posted (edited)
3 hours ago, Lythronax said:

For the Spitfire, I wonder if it's possible to raise the texture of the reticle and aiming point of the guns up a bit so that the ring clears the cowling. I know that refraction can't be simulated but I do wonder if that'd be a better solution than having virtually zero sighting view for any deflection.

 

Move your eye / seat position up a bit with LSHFT+LCTL+NUM8

From this ...

Gunsight down.jpg

To this ...

The gunsight still points to the same position, but you can see a bit more under the nose.

Gunsight up.jpg

Edited by Terry Dactil
Posted
vor 5 Stunden schrieb Terry Dactil:

Move your eye / seat position up a bit with LSHFT+LCTL+NUM8

From this ...

Gunsight down.jpg

To this ...

The gunsight still points to the same position, but you can see a bit more under the nose.

Gunsight up.jpg

 

I do this with my TrackIR but it's still not great. The tactical trials state clearly that the ring was clear of the engine cowling!

  • 2 weeks later...
Posted
On 10/13/2023 at 10:51 AM, Lythronax said:

I do this with my TrackIR but it's still not great. The tactical trials state clearly that the ring was clear of the engine cowling!

Yes, but was that a Mk1, or the Mk9 which had a considerably longer nose?

I must admit its kind of odd dogfighting like this, in that you are half the time not shooting at the target at all because its beneath the nose. The odd thing is, how accurate it usually turns out to be. 😄

 

Posted
vor 16 Stunden schrieb stuart666:

Yes, but was that a Mk1, or the Mk9 which had a considerably longer nose?

I must admit its kind of odd dogfighting like this, in that you are half the time not shooting at the target at all because its beneath the nose. The odd thing is, how accurate it usually turns out to be. 😄

 

Mk IX AB505

See section 13:

Sighting View

13......... The Spitfire IX is fitted with the G.M.2 pilots reflector sight and although the aircraft is longer in the nose than the Spitfire VC, the 100 m.p.h. ring of the sight is still just clear of the nose.

Posted

What would be good is any design or maintenance (collimation?) instructions for the sight itself. The gunsight does seem particularly difficult to use although RAF training of the time focused heavily on lateral deflection shooting rather than the vertical plane we all seem to end up in.

DCS WWII player. I run the mission design team behind 4YA WWII, the most popular DCS World War 2 server.

https://www.ProjectOverlord.co.uk - for 4YA WW2 mission stats, mission information, historical research blogs and more.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...