FupDuck Posted February 29 Share Posted February 29 On 12/31/2021 at 12:09 PM, gonano4 said: Eurofighter Typhoon by Lechuzas Negras Dowload: Option 1 Manual: Document Oficial Livery Template: Option 1 YouTube Channel : Discord EvilASV # 8641 Start-up TUTORIAL: VIDEO This mod started development over two years ago as a personal project to join the DCS modding community. Its developers, as the name suggests, belong to the virtual squad Lechuzas Negras. We started with the VSN model and then added and improved it. We are currently working with Qbit Simulations on a spectacular new cockpit even more amazing than the current one, 100% true to the real one. And we'll keep working on the mod to fix bugs and add new content. Happy New Year 2022! Developers: Gonzalodesanta EvilASV Qbit Badger for internal textures in the cockpit. Vader for the texture template linked above. Contributing Developers: We want to thank our mentor Hawkeye60, the entire Gripen Team for their immense help. Vinedog for all the support. Grinnelli for inspiration. Badger for his cockpit textures mod wich we have implemented with his permission. Freebird on the coding information and Neoshot for help regarding textures. Vader for texture template work. Testers: The entire squadron Lechuzas Negras (Chirri, Martin, Pablo, 2DKUN, Darcos_06 ...) Emiliano Growling Siderwinder LongShot Special thanks: We would like to thank D3W, especially Deliverator for supporting our project through the Airshow Mineralnye Vody 2021. Growling Siderwinder for being interested in our mod and supporting us by testing the plane and making videos of the mod. C.A.L.L. Campamento Aeronautico La Loma (Alberto, El Comandante) for so many years of passion for the air, to be the base of this and give us access to the air base of Albacete Los Llanos. Jaume and Alex, formal mechanic and pilot of the Spanish air force. LucasGitanoFamily for the main menu music. Ildsjel07 For the instant action missions. Features: Clickable cockpit Custom NAV HUD Startup procedure Shutdown procedure Custom external lights (different modes) Damage model Liveries for each nation that operates the aircraft Custom DASS (RWR) Custom HMD Custom Radar (not working yet) Rias Animations: Canards Flaperons Leading edges Air intake Canpy EJ-200 Wingflex Wing vapors Updated exterior model (currently using the VSN model as a base, we added more details) AAR refueling Real weapons loadout: A-A Weapons: Meteor Iris-T Aim-132 Aim-120 C-5 Aim-9M A-G Weapons: Bombs just CCIP and CCRP MODE: Mk-82 Snakeye Mk-82 Mk-82Y Mk-83 GBU-10 GBU-16 GBU-24 Paveway III GBU-31 GBU-38 Antiradiation missiles: AGM-88C ALARM Gun: BK-27 150 rds 27mm ammo PELE/PELE-T LITENING Smokewinder (all colors) Installation: Download the latest release at "link" Unzip the zip in C:\ Users \ username \ Saved Games \ DCS (el nombre de usuario variará en su máquina y DCS podría ser DCS beta) \ Mods \ Aircraft FAQ Preguntas frecuentes: Do I need FC3 to use the module? Yes we use SU33 avionics so only SU33 works. Is there any plan to make it independent? Yes, but without promise as we are still exploring the limits of development without the SDK.. Is there any plan for a two-seaters version? Surprise. Pass the IC? Yes. Known issues: [Incompatibility with the JAS39 MOD] Terrain units and ships will disappear. AI doesn't shoot our custom missiles. Changelog: v1.0.1 [Add] New instant action missions. v1.0.2 [Removed] Mach cone for better fps performance. [Fix] Gear animation. v1.0.3 [Fix] FM -> Engines performance. v1.0.4 [Fix] FM v1.0.5 [New] FM engines and SFM data more realistic Top supercruise (no afterburner) speed at FL400 (standar cruise altitude): Mach 1.3 Less "Over G" sound Max Speed at sea level: Mach 1.33 Max Speed at FL400 (standar cruise altitude) : Mach 2.21 T/W greater than 1 with light loads T/W less than 1 with heavy loads Optimum turn ratio speed: 220-300 Kts v.1.0.6. Hotfix for controls. Added new cockpit textures wip: Creation of texture Paint Kit for v 1.0.69. v.1.0.69. Hotfix ejection/death causing CTD (Crash to Desktop for non nerds) v.1.0.7. Flight model performance Cd0 High g turns Slats movements improve Canards movements improve v1.0.72. Flight model performance ROADMAP: (NO PROMISES) WIP: Add A/P and it's cockpit buttons Fix custom RWR New 3D cockpit and textures Two seater 3D model Add disorientation recovery button A-G version with guieded weapons Break axis Nose wheel animation MAYBE: New Working in a EFM Add Mach cone Add Interior lights Add operational custom radar Add new A-G weapons Fly by wire Fuel page HSI Independent HMD Thanks for all the support, see you in the sky! Any chance of changing the thread title? I keep thinking there's a new version, only to find it's still the same one from almost 2 years ago.... Maybe just put the release date on the title instead? 2 "...I just wanna fly; put your arms around me baby, put your arms around me baby" - Sugar Ray RTX 3090, Ryzen 7 5800X3D, MSI MPG B550 Gaming mobo, 64 GB DDR4 RAM, 970 EVO Plus NVMe M.2 SSD 2TB game install drive, Oculus Quest Pro via link cable, Standalone DCS beta. Link to comment Share on other sites More sharing options...
Saguanay Posted March 6 Share Posted March 6 Release date and /or Vers number. In my cockpit it shows Vers 1.1 Is that the latest? Link to comment Share on other sites More sharing options...
andyc Posted March 10 Share Posted March 10 so i don't get any option to actually fly it - can't get in the cockpit - is that because i don't have the su-33 aircraft ? this is latest 2.9 dcs Link to comment Share on other sites More sharing options...
FupDuck Posted March 14 Share Posted March 14 On 3/10/2024 at 3:38 PM, andyc said: so i don't get any option to actually fly it - can't get in the cockpit - is that because i don't have the su-33 aircraft ? this is latest 2.9 dcs If you can't get in the cockpit of a mod, then yes that usually means you don't have something that the mod needs in order to fly. "...I just wanna fly; put your arms around me baby, put your arms around me baby" - Sugar Ray RTX 3090, Ryzen 7 5800X3D, MSI MPG B550 Gaming mobo, 64 GB DDR4 RAM, 970 EVO Plus NVMe M.2 SSD 2TB game install drive, Oculus Quest Pro via link cable, Standalone DCS beta. Link to comment Share on other sites More sharing options...
Elias Baley Posted March 14 Share Posted March 14 (edited) En 10/3/2024 a las 20:38, andyc dijo: so i don't get any option to actually fly it - can't get in the cockpit - is that because i don't have the su-33 aircraft ? this is latest 2.9 dcs Yes. In first page there is the answer FAQ Preguntas frecuentes: Do I need FC3 to use the module? Yes we use SU33 avionics so only SU33 works. Edited March 15 by Elias Baley 1 Link to comment Share on other sites More sharing options...
Zapon Posted March 17 Share Posted March 17 Does anyone have a idea of the real HOTAS layout for the stick and throttle for the Eurofighter? I like to try get my control setups as close as possible to the real thing-and saw some old topics people had a good idea of the controls , but ...the links aren't up to date. I know it'll be similar to other planes- but still want to get as close as possible Link to comment Share on other sites More sharing options...
Zapon Posted March 17 Share Posted March 17 Second Question: I have what appears to be two HUDS when i start the game- one is the SU-33 one, but it starts out dimmed away- i can raise the brightness or lower it- but my problem is the first HUD that appears- this HUD is different and newer and looks cool but is always there and does not change when i turn on BVR more or other modes. I cannot turn off this strange new HUD- or change it. Is there a way to control it? Having two HUDS on top of each other is super cluttered. And the de clutter button right below the HUD does not get rid of it, only a few small bits Not sure if i missed some guide over how to control it Also funny, the HUD color change only affects the bottom one(the flanker one)- not the eurofighter one -Oddly, the brightness of the flanker one is dim- and that makes it hard to use the radar there Link to comment Share on other sites More sharing options...
Zahnatom Posted March 17 Share Posted March 17 21 minutes ago, Zapon said: Second Question: I have what appears to be two HUDS when i start the game- one is the SU-33 one, but it starts out dimmed away- i can raise the brightness or lower it- but my problem is the first HUD that appears- this HUD is different and newer and looks cool but is always there and does not change when i turn on BVR more or other modes. I cannot turn off this strange new HUD- or change it. Is there a way to control it? Having two HUDS on top of each other is super cluttered. And the de clutter button right below the HUD does not get rid of it, only a few small bits Not sure if i missed some guide over how to control it Also funny, the HUD color change only affects the bottom one(the flanker one)- not the eurofighter one -Oddly, the brightness of the flanker one is dim- and that makes it hard to use the radar there there's a switch above the left engine rpm display. regarding the hotas, there's some information in the HB Eurofighter sub forum 1 My beloved https://github.com/zahnatom/dcsmods/tree/main Link to comment Share on other sites More sharing options...
Zapon Posted March 17 Share Posted March 17 (edited) On 10/18/2023 at 4:42 PM, currenthill said: Not hard at all, it took me 30 seconds to fix the conflict issue. I've asked Gonzalo to include the fix in their next update. But here are the needed changes. (The three files belong to the Lechuzas Negras team Eurofighter mod, with the addition of my changes to fix the conflict issue). Eurofighter.lua 45.39 kB · 77 downloads Weapons.lua 33.83 kB · 78 downloads EurofighterT.lua 37.84 kB · 77 downloads I had grabbed both mods- spotted this before trying both, grabbed the files, no problems! Thank You, i have gripens flying with eurofighters! I hope both mod makers will get to this- not sure if everyone's aware of it, i did mention it in the EF discord and i don't know if the Gripen devs know of the conflicts - though i know it only takes one of the two teams to fix this, not both 10 hours ago, Zahnatom said: there's a switch above the left engine rpm display. regarding the hotas, there's some information in the HB Eurofighter sub forum I'll look for the heatblur info then, figured that since they're working on the EF they might have an idea..... thank you -somehow i missed that little switch despite trying every switch in the cockpit Edited March 17 by Zapon Link to comment Share on other sites More sharing options...
ivan-ivanov-1902 Posted April 15 Share Posted April 15 Is there an AG version? Link to comment Share on other sites More sharing options...
ivan-ivanov-1902 Posted April 17 Share Posted April 17 how do I enable RWR? Link to comment Share on other sites More sharing options...
Jerec Posted April 17 Share Posted April 17 RWR doesn´t work. Seems the Eurofighter project has been abandoned. Nothing new from the dev team on Discord server for months. 1 Link to comment Share on other sites More sharing options...
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