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request for 1.2 lol! 56k warning


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hi ED,

 

my request for 1.2 would be to include a us equivalent for the sa 52..my favourite chopper AH64 Apache longbow. WOW!! that is an amazing chopper. It is old enough to probably have declassified info.

 

and pls try the following games before working on 1.2 ALL THE PROGRAMMERS, devs and all producers :::

 

1) Comache 4

2) apache AH64 longbow

 

they may not be realistic sims..but are immersive games. the 2nd is very short but features slick graphics and good balance...ppl on the ground etc. 1st one has very very nice stuff too...like escorting a agent in the sea..while blasting enemy ships from the sky in ur comache...and later he uses a flare and rescue chopper takes him away.. really good graphics too.

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as I recall, ED said they won't be producing anything that is a two-seater as a flyable, or that has MFDs...

 

The 64 falls into at least one of those categories.

 

besides, the 1.2 addon features the Ka-50 as flyable, plus a bunch of other -NON FLYABLE- related things, or tweaks to existing flyables ...

 

While I'm right there with you for a BLUE side equivalent for a fast striker, and a helo, it's simply not something that's going to happen given the stated intentions.

 

 

Also, Comanche is a ratehr poor uh, comparison for a sim that aims to be at least somewhat realistic (balsting SHIPs with a COMANCHE! HAHA!) - if anything, taking a good look at LB2 would be best, but again - you're not going to see a flyable one ;)

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well then...

 

I would be happy if atleast the NEW physics are added to the other aircraft especially the flyables and some of the drastic old models (ahem :; *cough*flanker**cough* ;) along with su 25t depth phsics are implemented...and it would be kewll if the SEAS are NOT SOLID...I mean more fluid like in pacific fighters where u can strafe and if u pu ur wing (for slow aircraft) u DO NOT DIE...

 

the thing I like about comache is the graphics and the overall feel of having ppl run around...ppl on decks signalling u to take of.. EXCELLENT TOTALLY MARVELLOUS WATER GRAPHIC EFFECTS.

 

and I meant the other sim was "Apache ah64 from interactive vision...as I said NOT A SIM probably...but fun ;) http://pc.iavgames.com/oaa2/ and quite good.

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as I recall, ED said they won't be producing anything that is a two-seater as a flyable, or that has MFDs...

 

The 64 falls into at least one of those categories.

 

Well, I can think of one blue-side helo that has one crew member and no MFDs...The AH-1 Cobra. That's also a helo I haven't seen simulated in...as far as I know...ever.

 

EDIT: Ok, I forgot about Flying Nightmares II having the Super Cobra...but that was a long while ago.

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as I recall, ED said they won't be producing anything that is a two-seater as a flyable, or that has MFDs...

 

The 64 falls into at least one of those categories.

 

Well, I can think of one blue-side helo that has one crew member and no MFDs...The AH-1 Cobra. That's also a helo I haven't seen simulated in...as far as I know...ever.

 

EDIT: Ok, I forgot about Flying Nightmares II having the Super Cobra...but that was a long while ago.

 

Wasn't Flying Nightmares II cancelled?

 

Anyway, not sure about the MFD situation in Cobras, but it's definately not a single seater.

 

http://www.geocities.com/CapeCanaveral/Hangar/2848/images/cobra_1.jpg

CanadaDave

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There are no single seat attack helicopters anywhere except for the Ka-50 ;)

 

And yes, the Comanche series is a good example of how not to do a simulation ;) - although in all fairness they were not meant to be sims (although marketed as such), but action games.

 

An Apache or Cobra would be great, no doubt - but it's still not a real possibility for the known reasons, mainly limited development resources. Likewise it will be very hard to develop new flight models for the older planes on the level of the Su-25T's.

Caretaker

 

ED Beta Test Team

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well, all cobras and super cobras, including prototypes, were two-sitters. and all of AH-1 variants don't have a MFDs in pits. Bofore AH-1F they didn't had even a HUD.

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like to see better sea states in 1.2 , other words when making a game

have 3 options calm sea choppy sea state , and storm state,

 

ships etc pitch up down on bad weather, that was a nice touch in janes fa18

 

also better lighting on all the jets landing lights strobes , nav

 

Good call.

Seen the sea in Pacific Fighters on a 6800 with PS3.0?

 

Looks fantastic . . . .

 

 

However, apparently ED aren't really concerned with the Naval side of things at the moment - with the Su25, Su25T, A10, and Ka50 all in one sim, we're looking at something loaded very heavily towards CAS and ground attack :wink:

 

Maybe for Lomac 2 . . . . grin.

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Comanche 1 & 2 RLZ!!!. Although they were not hardcore sims, they were not TOOO arcade. They have an interesting point between sim and action. You killed lots of choppers and tanks, but if you were not carefull, a missile or a anti aereal gun shooted you down quickly. I love those games. Saludos!

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56k warning

 

another request would be lighting GLARE implementation like this.

 

the glow during explosions.

 

screenshot0274xl.jpg

 

screenshot0195qt.jpg

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vvanks!! no need man!!

 

have u played prince of persia warrior within or sands of time. See the lighting in that games.. they are med graphics but amazing lighting.

 

another simple solution would be the implementation of A GRAPHICS FILTER.

 

this is just a GLARE filter from flaming pear. if we can add a filter to lomac gfx we can get this effect without any fps loss too.

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|A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|

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vvanks!! no need man!!

 

have u played prince of persia warrior within or sands of time. See the lighting in that games.. they are med graphics but amazing lighting.

 

another simple solution would be the implementation of A GRAPHICS FILTER.

 

this is just a GLARE filter from flaming pear. if we can add a filter to lomac gfx we can get this effect without any fps loss too.

 

OMG you're right! I've never noticed them in the screenshots, always thought they were a cheap screenshot trick to make the game look better than it actually is.

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Actually its SM 3.0 that can create these glow effects better than most things. If such a thing were to be implemented in LOCK ON it would speed the game up in many areas. Basically SM 3.0 does what SM 2.0 does but more efficiently for speed but these lighting effects exists in SM 3.0 but no so much in SM 2.0. What slows LOCK ON down is not the game engine it's self. It's the way the engine and the environment renders together. I think it would be a really nice idea to have lighting effects such as the ones suggested. :D

 

 

I don't think LOCK ON even supports SM 2.0 right? It might have to have a new engine I guess.

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The things I would like to see are....

 

 

1. Working turbines for all aircraft.

 

2. Aircraft lights that match the real color and function of the actual aircraft.

 

3. The high altitude vapor trail needs to be taken out or made so that it looks much better. Now it looks like a single texture that's no so realistic.

 

4. I would like to see some improvements to the graphics engine. This would be some things like lighting effects and support for new technology.

 

 

5. F-18's that are fully finished and fully functional in this sim... *1st* :!:

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