Chrjs Posted March 19, 2022 Posted March 19, 2022 Hi, it looks like trim is not saved when switching seats. When I switch from the back to the front seat to attack something and going back afterwards, the trim has reset to zero resulting in a wild swing to the side, quite dangerous in tight spaces. Could this be changed by somehow keeping the trim for the current attitude/position when switching back to the pilot seat? thank you very much. Kind regards chris i79900k @ 4,7 - Geforce RTX2080TI 11GB - 32Gbram - Win10 - TRackIr4 - Thrustmaster Warthog/Saitek Rudder
ED Team BIGNEWY Posted March 21, 2022 ED Team Posted March 21, 2022 Hi, please go to the special tab in DCS settings and find AH-64D Then untick auto George AI handover let me know if it helps thanks 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
corvus5624 Posted August 10, 2022 Posted August 10, 2022 Hi @BIGNEWY I am having the same problem and found a simple way to reproduce it. I'm using the Caucasus Runway start Instant Action mission and then do the following: 1. Switch to CPG. 2. Order Pilot George to hover to 50 m. 3. Wait for it to be stable. Based on the ENG page guesstimate the required collective input and apply it. 4. Switch to the pilot seat, without touching any controls (literally hands and feet off). The aircraft is stable and the control indicator shows that the aircraft is trimmed at significant left pedal input. 5. Apply a minimum of pedal input. The pedal trim is reset to zero and the aircraft starts spinning. This happens with or without "George AI Handover" enabled. Of course when "George AI Handover" is disabled you first have to take control. The aircraft remains stable after hitting the C key, but after applying any pedal input the trim is reset anyway. I'm using the INSTANT TRIM options for both cyclic and collective btw. Trim Reset After Switching to Pilot.trk
ED Team BIGNEWY Posted August 16, 2022 ED Team Posted August 16, 2022 Hi, before switching it is best to set your controllers to somewhere close to what George is using, you can get a feel for it or use the RCtrl + enter for the controls indicator. Then switch and the automatic handover wont be so severe Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Foobar Posted January 6, 2023 Posted January 6, 2023 @BIGNEWYsetting controllers to "somewhere close to George" isn't good enough because it's "guessing" - when you are on CP/G seat and do Rctrl+Enter and move joystick, then cursor is not moving in the controls indicator window. Maybe better solution would be if George sets up trim on his own just before you switch from CP/G to Pilot? 1
Swift. Posted January 6, 2023 Posted January 6, 2023 Doesnt Huey have something where it shows both pilots control inputs independently on the controls indicator? I havent flown it, just heard stories. In any case, that would be a good solution. If you had a preview of your control inputs for example. You could match yours with the currently flying pilot and prevent any issues. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
admiki Posted January 6, 2023 Posted January 6, 2023 (edited) 14 hours ago, Swift. said: Doesnt Huey have something where it shows both pilots control inputs independently on the controls indicator? I havent flown it, just heard stories. In any case, that would be a good solution. If you had a preview of your control inputs for example. You could match yours with the currently flying pilot and prevent any issues. Yes, but both for Hind and Apache, you can see only controlling inputs Edited January 7, 2023 by admiki
FalcoGer Posted January 6, 2023 Posted January 6, 2023 (edited) The easiest solution (for players) would just be for george to use the trim, such that when handover occurs, neutral stick and pedals are what the last inputs were from george. This has the added benefit that that is how a real human would handle the aircraft anyway. Furthermore you don't depend on overlays and helpers to kill your immersion. Edited January 6, 2023 by FalcoGer
Swift. Posted January 6, 2023 Posted January 6, 2023 1 hour ago, FalcoGer said: The easiest solution (for players) would just be for george to use the trim, such that when handover occurs, neutral stick and pedals are what the last inputs were from george. This has the added benefit that that is how a real human would handle the aircraft anyway. Furthermore you don't depend on overlays and helpers to kill your immersion. That wont apply to those using springless cyclics. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
bradmick Posted January 6, 2023 Posted January 6, 2023 The last position of the flight controls is what should be handed over. This should work for all trim variations in dcs. In the real thing the controls aren’t neutralized and handed over. You just take the flight controls at the given position. So the controls indicator should be in the last place george bad moved the flight controls to to maintain the current airspeed, attitude, heading and altitude.
FalcoGer Posted January 7, 2023 Posted January 7, 2023 6 hours ago, Swift. said: That wont apply to those using springless cyclics. I agree, those need additional help to make a smooth transition. But my solution works for cyclics with springs, which is what most people use. it also doesn't hinder any additional method (such as a controls indicator for matchup) for springless cyclics. It should be fast to implement quick and dirty (have george trim during handover) and immediately fix the problem for everybody who uses the default trim method. Later when george uses trim properly during flight, which would take more changes and more time and is less of a priority, this quick solution can be taken out. A controls indicator for the other cockpit would be helpful in any case, even without george and a real human, particularly for those without springs.
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