Jump to content

Recommended Posts

Posted
2 hours ago, edmuss said:

You should find that clarity without reprojection may be better as well, it makes it all fuzzy for me when it's on.

Yeah it’s opposite on my end. 

ALIENWARE R11 - I9 10900KF @ 5.1 GHz - M.2 NVMe 2TB - RTX3090  - XFURY 64GB -3400 MHz RAM

Monitor AW3420DW @ 120Hz - Virpil CM3 Throttle - TM TPR Rudder pedals - Virpil CM2 w/TM Hornet Stick Center - Monstertech Deck Mounts 

RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - VR user / Varjo Aero - Big Thx to mbucchia

Start Date April 2020 

 

Posted

Yuck !!!  I I'm not one of the lucky ones ! back 90hz for sure. 

  • Thanks 1

ALIENWARE R11 - I9 10900KF @ 5.1 GHz - M.2 NVMe 2TB - RTX3090  - XFURY 64GB -3400 MHz RAM

Monitor AW3420DW @ 120Hz - Virpil CM3 Throttle - TM TPR Rudder pedals - Virpil CM2 w/TM Hornet Stick Center - Monstertech Deck Mounts 

RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - VR user / Varjo Aero - Big Thx to mbucchia

Start Date April 2020 

 

Posted

I can use 60Hz and bask in the refresh rate glory but if late I've been finding it's making my eyes tired quicker, but then I have been burning the candle at both ends and living on 6 hours sleep for the last few months!

Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking
TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat
Shoehorned into a 43" x 43" cupboard.

Posted

Well your helping a lot of us on either end so I appreciate it. Please get some rest ! 

ALIENWARE R11 - I9 10900KF @ 5.1 GHz - M.2 NVMe 2TB - RTX3090  - XFURY 64GB -3400 MHz RAM

Monitor AW3420DW @ 120Hz - Virpil CM3 Throttle - TM TPR Rudder pedals - Virpil CM2 w/TM Hornet Stick Center - Monstertech Deck Mounts 

RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - VR user / Varjo Aero - Big Thx to mbucchia

Start Date April 2020 

 

Posted (edited)

Has anyone got any steer towards getting the mask edited and how to go about it? (if indeed that is what is causing my problem?).

Ive got everything else set up and tweaked to optimum, but just this breakthrough around the very extreme periphery of my headset image is annoying the hell out of me that I can't seem to find how to eliminate it.

 

I'm just using the fixed presets for foveated rendering (not customised them), and so hence why I am more inclined to think it is a VR mask issue rather than that - but open to all/any advice.

 

Many thanks

 

Edited by Jon Fenton
Posted (edited)

I was watching this earlier today. Go to around 22:40 maybe this will help. It’s a msfs video but was interesting how this worked.
 

 

Edited by Burt

ALIENWARE R11 - I9 10900KF @ 5.1 GHz - M.2 NVMe 2TB - RTX3090  - XFURY 64GB -3400 MHz RAM

Monitor AW3420DW @ 120Hz - Virpil CM3 Throttle - TM TPR Rudder pedals - Virpil CM2 w/TM Hornet Stick Center - Monstertech Deck Mounts 

RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - VR user / Varjo Aero - Big Thx to mbucchia

Start Date April 2020 

 

Posted
12 hours ago, Burt said:

I was watching this earlier today. Go to around 22:40 maybe this will help. It’s a msfs video but was interesting how this worked.
 

Thanks. Burt, but this is not the problem.  I understand the foveated rendering.  This is not a resolution issue or artifacting, but rather as if the mask that sizes the image to the lenses is the wrong size and so a tiny bit of an alternative image is peeking through on the very bottom edge of the in-headset view on each eye.  It is most obvious when flying above a brightly lit cloud layer and when I lift the headset to look at the 2d mirror, I note that ouside of the mask shapes is indeed bright white cloud image.....I think this is what is showing on the lenses and therefore suspect that there is a measurement wrong somewhere.

 

Posted

I've never needed to set a custom mask for running opencomposite, perhaps @nikoel might be able to offer more insight as I believe he played around with them 🙂

Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking
TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat
Shoehorned into a 43" x 43" cupboard.

Posted

Yeah there is a way to adjust that mask but I don't recall how as I've not needed to do it myself either.

I would search this forum for something like "VR Mask edit" or something like that.  You'll find it.  Someone wrote a how-to as I recall.

Nvidia RTX3080 (HP Reverb), AMD 3800x

Asus Prime X570P, 64GB G-Skill RipJaw 3600

Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)

Posted (edited)

Thanks guys.

 

I was more after if anyone could confirm that this was indeed the cause of what I seem to be experiencing before I started fiddling with files and values therein, but I have indeed found the videos explaining how to remove the mask completely.  I will try this and see if it makes a difference.

 

edit: It was indeed the cause - Speed of Heat had confirmed it in another thread that, when not using MSAA, the mask is not black in colour and so any mismatch in the periphery shows up.  Solution is to either use MSAA or reduce mask size slightly.  Thanks SoH!

 

Perhaps ED can change mask colour to black when also not using MSAA in the future.

Edited by Jon Fenton
Posted

Good Morning

I have a question about Msi Afterburner not displaying with OXR. Before I made the switch to OXR “last weekend”  I was experimenting with gpu undervolting and would start a mission with my G2 off my head and read the values on the monitor in the VR window. Well I noticed last night the msi/af wasn’t displaying so is there an issue that oxr is not letting this to happen? And is there something I have to do to use msi/af like I did with SVR?

Thanks

ALIENWARE R11 - I9 10900KF @ 5.1 GHz - M.2 NVMe 2TB - RTX3090  - XFURY 64GB -3400 MHz RAM

Monitor AW3420DW @ 120Hz - Virpil CM3 Throttle - TM TPR Rudder pedals - Virpil CM2 w/TM Hornet Stick Center - Monstertech Deck Mounts 

RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - VR user / Varjo Aero - Big Thx to mbucchia

Start Date April 2020 

 

  • 2 weeks later...
Posted

I have a question about the "Shaking Reduction" setting on the Input tab. For whatever reason, it won't allow me to change it. On the OpenXR Quickstart page, it refers to "Shaking reduction, formerly Prediction dampening (only when supported by the system) . . ."

What about my system wouldn't support the feature? What do I need to add?

My sytem: i512400 // RTX 3070ti // 32G DDR4 // Reverb G2

Posted

Should work fine, it happens that it needs to be set to a negative number though not positive so try altering the setting in the opposite direction that you think you should!

It helps a bit particularly with stabilising helmet mounted sights but I understand that it can cause increased artifacting if motion reprojection is enabled.

Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking
TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat
Shoehorned into a 43" x 43" cupboard.

  • edmuss changed the title to Open Composite & OpenXR Toolkit Tuning Guide (updated 24/07/22)
Posted

Edited the first post regarding running FSR >100% with positive results and better perceived image quality than <100%.

  • Thanks 1

Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking
TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat
Shoehorned into a 43" x 43" cupboard.

Posted (edited)

Thanks for the update I’m gonna give it a try. It’s been a couple of weeks now and everything is running okay but I feel that somewhere-somehow I can get alittle bit more clarity in the cockpit …just alittle bit. 

 

Edited by Burt

ALIENWARE R11 - I9 10900KF @ 5.1 GHz - M.2 NVMe 2TB - RTX3090  - XFURY 64GB -3400 MHz RAM

Monitor AW3420DW @ 120Hz - Virpil CM3 Throttle - TM TPR Rudder pedals - Virpil CM2 w/TM Hornet Stick Center - Monstertech Deck Mounts 

RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - VR user / Varjo Aero - Big Thx to mbucchia

Start Date April 2020 

 

Posted

Using the upscaler shouldn't increase clarity but it will improve performance.  With the G2@3160 wide and FSR 150% with no sharpening I can still read all of the dials in the A10 without having to lean forward, it's just a little crisper without the upscaling.

It might be purely placebo on my behalf (the difference between image quality with negative/postive upscaling ratio) so try it out yourself.  It's quite possible that the code has been modified/improved since I started this thread 🙂

Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking
TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat
Shoehorned into a 43" x 43" cupboard.

Posted

I do get a frame rate increase (you are driving less pixels) but i don't get an improvement in visual clarity indeed a nasty shimmer is introduced 

it is also less clear, at least for me , in the 18 i have to lean forward slightly to read writing clearly 

 

with a G2 at 3160 and FSR 150

and zero sharpening

 

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Posted
1 hour ago, speed-of-heat said:

I do get a frame rate increase (you are driving less pixels) but i don't get an improvement in visual clarity indeed a nasty shimmer is introduced 

it is also less clear, at least for me , in the 18 i have to lean forward slightly to read writing clearly 

 

with a G2 at 3160 and FSR 150

and zero sharpening

 

I saw the same. That shimmer... ew.

Ryzen 7 5800X3D | 64GB DDR4 3600| MSI RTX 4080 16GB Ventus 3X OC  | Samsung 970 Evo 2TB NVME | Quest 3 |  Logitech X-56 throttle | VKB NXT Premium |  Win 11

"Any sufficiently advanced technology is indistinguishable from magic."

--Arthur C Clark

Posted

Indeed the shimmer is still present (I think it's unavoidable in DCS currently when upscaling) but is there equal shimmer /performance gain when scaling above the 100% rather than below to achieve the same pixel density?

Logically if you're driving the same number of pixels either way then the output should be the same, but then what DCS does isn't always logical😁

I do seem to have seen an improvement in the shimmer by using the upper ratios though, again it could just be placebo?

Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking
TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat
Shoehorned into a 43" x 43" cupboard.

Posted
7 minutes ago, edmuss said:

Indeed the shimmer is still present (I think it's unavoidable in DCS currently when upscaling) but is there equal shimmer /performance gain when scaling above the 100% rather than below to achieve the same pixel density?

Logically if you're driving the same number of pixels either way then the output should be the same, but then what DCS does isn't always logical😁

I do seem to have seen an improvement in the shimmer by using the upper ratios though, again it could just be placebo?

wait a minute ...

maybe if have misunderstood you? 

my custom render scale is set at 100, in OXRT, which gives me an in game resolution of 3160(something) ... when I set FSR to 150, that drops the resolution to 2100(something) meaning I am driving (generating less pixels) which FSR then upscales to 3160, which is how we get the performance uplift ...  as the additional pixels (gap) are rendered synthetically (which is what causes the shimmer) ...  the only way to render the same number of pixels would be to increase the render target and then run FSR at 150...? 

 

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Posted

No I meant running 3160 resolution and FSR 68% (I think it's about 68 to achieve the 2160 ish render target) vs FSR 150%.

Neither are going to be shimmer free but I've felt that it's lessened by using 150 vs 68.

 

Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking
TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat
Shoehorned into a 43" x 43" cupboard.

Posted

OK I havent tried FSR at 68% I will have a go later today if i get a few and compare and contrast to 150%

  • Like 1

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Posted

Please forgive my ignorance, I’m new to OpenXR.

When I first tried it I was blown away by the quality of the image, then I turned on motion smoothing and a single tear rolled down my cheek. 😉 It went from jaw dropping beauty to kind of washed out and blurry.

On the plus side I was able to fly over the Mariana’s for the first time and down low over Dover without getting a judder induced headache. So I think I’ll stick with it, I’m just curious as to why does turning on motion smoothing effect the clarity of the image so dramatically? This isn’t the case with SVR or the Oculus software is it? 

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...