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Second Shadow


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Posted

There's a new, supposedly rather performance-heavy, shadow tech that was added to the Supercarrier, and allows the deck to look much more realistic during night ops. It has to do with how multiple light sources illuminate the deck and interact with each other. Haven't checked it out yet, but it looks cool in the screenshots.

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Posted

It allows spot lights to cast a shadow...

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Posted

And its a work in develpment. Even in in this early stage it does massively improve the look of night ops on the carrier though it does come with quite a heafty performance hit. 

Visally the shadows are perhaps a little too deep in comparison with the existing dark areas on the deck and are quite unrefined. Much less of an inssue when in the cockpit than in external view Ive found. 

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Posted

Someday all this tech (ground crews, atc, light sources and shadows) is gonna come to airfields too .. 

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Posted

I was looking for an explanation for this as well. But what would really be helpful is if someone posts screenshots with and without the setting activated. Anyone up for the challenge?

I tried but I can't tell a difference, because I'm not sure where to look

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Posted
3 hours ago, dresoccer4 said:

I tried but I can't tell a difference, because I'm not sure where to look

Look at the carrier deck at night when flood lights are on.

 

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