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Posted

I´ve tried it several times to shoot down an enemy chopper with vikhrs. They hit every time, but my target flies away with no damage. :mad:

Take a look:

 

 

 

(Airborne target ON, Target locked, Launch permission manual or Auto makes no difference)

screenshot160at2.jpg

 

 

(Missile on the way and beam)

screenshot167fm1.jpg

 

 

(Missile hits target, aaaaaand.........)

screenshot172rc2.jpg

 

 

(Nothing!!!) :shocking:

screenshot174vd5.jpg

 

 

 

 

 

I can repat that little game in every daytime, at any speed, height and distance, at any environment. Always the same result.

 

Even with 12 hits by those Vikhr´s, the chopper flies away pretty unimpressed.

 

 

Whats wrong??? :helpsmilie:

Posted

Dunno, When I fired to aimed helicopter, everytime I destroyed it :)

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Posted
Dunno, When I fired to aimed helicopter, everytime I destroyed it :)

 

 

Aye - same.

 

Never engaged AI yet, though.......Could that be an issue?

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Posted

Yes, don't forget to set your targeting mode to A2A tracking mode. In your screenshot, it looks like the proximity switch for the missile was set to explode nearby the target instead of direct hit.

Posted

I've seen both near hits and BOOM.

 

When you see the wreakage falling you know you got him.

 

Apaches seem to be tougher.

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Posted

I'm in the Vikhr is useless boat. Shot an Mi-24 with one and it bounced off! Rely on guns now to do my dirty work. May be using wrong AA settings - haven't replayed or tested to see.

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Posted (edited)

I think the Vikhr AA mode is coded in this way: since there is no real proximity fuse in Vikhr which "sees" the target, when the target is locked and the missile launched, the missile remembers the distance between own ship and target. Then it autoexplodes at some distance, which is a bit smaller than the measured distance. In case of head-on regime, the missile explodes sooner, since the ships get closer until the missile flies to the target, not to overfly and explode behind it. In normal AA mode, it explodes lets say 5m before reaching the target. But if the target flies faster than own ship and is far enough, it outdistances the missile and its explosion is too far behind, causing no harm. Also I think that even the missle is shown very close to the target just before explosion, it looks like the explosion occured far behind the target. Vikhr is no AA missle and its fragmentation effect is probably rather poor compared to dedicated expanding-rod warheads.

 

It works from behind only. Once a friendly Mi-24 flew into the track of my Vikhr (instant mission) and despite direct side hit, it showed no damage.

Edited by jurinko
Posted
I´ve tried it several times to shoot down an enemy chopper with vikhrs. They hit every time, but my target flies away with no damage. :mad:

Take a look:

 

 

 

(Airborne target ON, Target locked, Launch permission manual or Auto makes no difference)

screenshot160at2.jpg

 

 

(Missile on the way and beam)

screenshot167fm1.jpg

 

 

(Missile hits target, aaaaaand.........)

screenshot172rc2.jpg

 

 

(Nothing!!!) :shocking:

screenshot174vd5.jpg

 

 

 

 

 

I can repat that little game in every daytime, at any speed, height and distance, at any environment. Always the same result.

 

Even with 12 hits by those Vikhr´s, the chopper flies away pretty unimpressed.

 

 

Whats wrong??? :helpsmilie:

 

 

 

looks like a miss in those screen shots

Posted
I think the Vikhr AA mode is coded in this way: since there is no real proximity fuse in Vikhr which "sees" the target,

 

Yes, there is. ;)

 

Then it Vikhr is no AA missle and its fragmentation effect is probably rather poor compared to dedicated expanding-rod warheads

 

Correct. It's a warhead that's smaller than that of the R-73 or sidewinder and it's not a dedicated A2A warhead either. The frag belt is meant mostly for anti-personnel effects.

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