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Carrier Wire Trap Won't Relase


Go to solution Solved by BIGNEWY,

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Posted

As it says on the title, when I land I do the usual routine of mil power for 4 seconds, idle, wait for the jet to roll back and raise the hook. But the wire just won't let go of the plane. I do not touch the wheel brakes at any point and also I turn the anti-skid off before landing so there is nothing wrong with the method as far as I know. 

I always do the same method but it's always a hit and miss every landing sometimes the wire will release me and sometimes it just won't even if my method is perfect.  After going mil power wire pulls back slightly but aircraft does not fully roll back and only the nose rises slightly ( yes anti-skid is still off when this happens).

Also tried folding the wings and using NWS but wire just pulls me off into the sea. 

This has been happening way too regularly recently and it is starting to get annoying since I need to restart (or respawn if I am in a multiplayer server) at each landing.

Any help would be appreciated. 

  • ED Team
Posted

Check your throttles, 

you will find they are not correctly at idle, you may need to calibrate your throttle in windows or set a curve 

thanks

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

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Posted
12 hours ago, Lspect said:

wire just pulls me off into the sea.

How? The wires end at the trapping point, right? You can always add power and try the process again.

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Posted
7 hours ago, BIGNEWY said:

Check your throttles, 

you will find they are not correctly at idle, you may need to calibrate your throttle in windows or set a curve 

thanks

Tried adding a curve just now, it did not work 😞

56 minutes ago, BIGNEWY said:

it maybe best to include a short as possible track replay example

Did a quick landing, I am fairly new to DCS so I don't know if you can cut down a track file, but it shouldn't be too long. 😅

landing.trk

  • ED Team
  • Solution
Posted
29 minutes ago, Lspect said:

Tried adding a curve just now, it did not work 😞

Did a quick landing, I am fairly new to DCS so I don't know if you can cut down a track file, but it shouldn't be too long. 😅

landing.trk 491.19 kB · 0 downloads

Thank you for the track, 

your wheel brakes are half active, check your axis for wheel brakes. 
You can see your axis in game by pressing Rctrl+enter for the controls indicator

Screen_220926_154033.png

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

Posted
29 minutes ago, BIGNEWY said:

Thank you for the track, 

your wheel brakes are half active, check your axis for wheel brakes. 
You can see your axis in game by pressing Rctrl+enter for the controls indicator

Screen_220926_154033.png

Thank you so much for your help, I did not know the brakes were 50% on when you don't touch them so I always thought not touching them at all is the solution. Releasing the brakes fully resolved the issue.

(Btw I am not sure if they are meant to be on 50% by default? I use Thrustmeter T16000m and twisting the stick to left and right applies brakes, so when it is not twisted it just stays at 50%)

Posted
5 minutes ago, BIGNEWY said:

no problem. 

I dont think using the twist is a good idea, brakes should be a full axis if possible 

 

Will do that, thank you 🙂

  • Like 1
Posted
22 minutes ago, Lspect said:

I use Thrustmeter T16000m and twisting the stick to left and right applies brakes, so when it is not twisted it just stays at 50%

Some axes and buttons are auto-bound so go to controls and select axis category. Remove anything that is bound twice and leave only what you really use.

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Posted
4 hours ago, draconus said:

Some axes and buttons are auto-bound so go to controls and select axis category. Remove anything that is bound twice and leave only what you really use.

I ended up removing the wheel brakes from the twist axis completely, just assigned a button for it instead. Thank you for the suggestion 🙂

Posted
3 hours ago, Lspect said:

I ended up removing the wheel brakes from the twist axis completely

Hey, you can still make it happen with the twist axis if you setup the curves like this:

Screenshot - 220927 03_16_45.jpg

The only disadvantage is that the brakes will be released if you twist the stick to the extreme right.

Dima | My DCS uploads

Posted
1 hour ago, Minsky said:

Hey, you can still make it happen with the twist axis if you setup the curves like this:

Screenshot - 220927 03_16_45.jpg

The only disadvantage is that the brakes will be released if you twist the stick to the extreme right.

Noted, thank you for the help 🙂

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