Jump to content

New A/A Weapon Release Delay


DSplayer

Recommended Posts

From what I read in the patch notes for the OB 2.8.0.32066, firing the AIM-120 was missing a delay which has now been added. The problem is that AIM-9s also have this delay. Is this intentional? Its problematic when trying to release a SW in a hurry and trying to leave as soon as possible.

-Tinkerer, Certified F-14 and AIM-54 Nut | Discord: @dsplayer

Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Lots of Storage, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro
Modules: F-14, F/A-18, JF-17, F-16C, Mirage 2000C, FC3, F-5E, Mi-24P, AJS-37, AV-8B, A-10C II, AH-64D, MiG-21bis, F-86F, MiG-19P, P-51D, Mirage F1, L-39, C-101, SA342M, Ka-50 III, Supercarrier, F-15E
Maps: Caucasus, Marianas, South Atlantic, Persian Gulf, Syria, Nevada

Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14 

Link to comment
Share on other sites

It is my understanding that while there correctly should be a delay from trigger pull to fire, you should absolutely not need to hold the trigger like as is the case with the F-16's Weapon Release.

While this new addition was almost certainly added based on documentation, I think it could easily have been a misinterpretation with regards to if the trigger must be held for the duration of the delay. This is something an SME could definitely easily settle.

  • Like 2
Link to comment
Share on other sites

The trigger, like the pickle on the Viper, authorizes the launch. If at any point during the launch sequence it is released, it means authorization is revoked. Could be, for instance, that you realized you have the wrong target at last second.

Sidewinders should go off the rail instantly since they don't need any data from the jet.

Link to comment
Share on other sites

I actually did some tests by trying to time the time in between trigger pull and weapon release and it seems like it's just the heat of the battle making the time last a lot longer than it actually is. SW do have a delay of around 0.2 seconds while AMRAAMs and Sparrows have a delay of around 1.2 seconds. SWs on other jets seem to basically be instant however so take that as you will.

-Tinkerer, Certified F-14 and AIM-54 Nut | Discord: @dsplayer

Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Lots of Storage, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro
Modules: F-14, F/A-18, JF-17, F-16C, Mirage 2000C, FC3, F-5E, Mi-24P, AJS-37, AV-8B, A-10C II, AH-64D, MiG-21bis, F-86F, MiG-19P, P-51D, Mirage F1, L-39, C-101, SA342M, Ka-50 III, Supercarrier, F-15E
Maps: Caucasus, Marianas, South Atlantic, Persian Gulf, Syria, Nevada

Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14 

Link to comment
Share on other sites

It's quite possible the other jets are the unrealistic ones here. 0.2s sounds like something that could come from the real hardware, although I never launched a Sidewinder IRL, so I don't actually know. 

It would probably seem like a lot longer in the middle of a dogfight, though. 🙂 


Edited by Dragon1-1
Link to comment
Share on other sites

A rhino pilot in my discord group/wing says he holds down the trigger for a couple seconds.

I didn't think to clarify his answer whether he was taught that/it's required, or it's his personal habit pattern or whatever else, but based on that limited information it does sound like the current implementation is correct.


Edited by MARLAN_
  • Thanks 1

 1A100.png?format=1500w  

Virtual CVW-8 - The mission of Virtual Carrier Air Wing EIGHT is to provide its members with an organization committed to presenting an authentic representation of U.S. Navy Carrier Air Wing operations in training and combat environments based on the real world experience of its real fighter pilots, air intercept controllers, airbosses, and many others.

 

Link to comment
Share on other sites

Question:

 

what data do AMRAAM and Sparrow need to be loaded into? The Amraam is guided via datalink and the sparrow is a semi active radar homing missile that doesn‘t get or require any data at all. The connection between aircraft and Aim120 happens when you bump the weapon select switch up doesn‘t it?

Link to comment
Share on other sites

On 10/31/2022 at 4:32 AM, Dragon1-1 said:

The trigger, like the pickle on the Viper, authorizes the launch. If at any point during the launch sequence it is released, it means authorization is revoked. Could be, for instance, that you realized you have the wrong target at last second.

Sidewinders should go off the rail instantly since they don't need any data from the jet.

Do you have any evidence that this is how it works in the Hornet or are you just assuming every plane works like in the Viper?

If you look at the Tomcat, you'll see another way things can work. Only a momentary trigger pull is required, a short delay passes, then the missile is launched. This is how it should work in the Hornet, not some copy-pasted Viper logic.

While you CAN hold the trigger until launch, you should not strictly have to. That is the bug here.

  • Like 1
Link to comment
Share on other sites

Question:
 
what data do AMRAAM and Sparrow need to be loaded into? The Amraam is guided via datalink and the sparrow is a semi active radar homing missile that doesn‘t get or require any data at all. The connection between aircraft and Aim120 happens when you bump the weapon select switch up doesn‘t it?
The Sparrow actually has an involved launch initiate process.

The missile needs to be tuned, a compatible radar waveform activated, rear signal search and reception begins, and load the initial navigation commands.


  • Like 2
Link to comment
Share on other sites

vor 6 Stunden schrieb Hulkbust44:

The Sparrow actually has an involved launch initiate process.

The missile needs to be tuned, a compatible radar waveform activated, tear signal search and reception begins, and load the initial navigation commands.
 

Understood, thank you!

Link to comment
Share on other sites

  • 2 weeks later...
On 11/2/2022 at 3:44 AM, Ephedrin said:

what data do AMRAAM and Sparrow need to be loaded into? The Amraam is guided via datalink and the sparrow is a semi active radar homing missile that doesn‘t get or require any data at all. The connection between aircraft and Aim120 happens when you bump the weapon select switch up doesn‘t it?

For AMRAAM: Initial target data is sent to the missile in case the datalink fails or the track is dumped immediately after launch. The datalink itself also needs to be initialized so the missile knows what datalink signal to be looking for. If the target is close enough for the missile to go active off the rails, the initial target data that is uploaded is what it will use to begin its search and target acquisition, so it doesn't need to wait for a datalink signal before maneuvering for intercept.

For Sparrow: the missile is "tuned" to the launching aircraft. Each aircraft's illumination signal is encoded, and then the missile tuned to that signal, so that the missile can tell its target apart from the targets being illuminated by other aircraft for other Sparrows. 


Edited by Bunny Clark
  • Like 4
  • Thanks 2
Link to comment
Share on other sites

vor 6 Stunden schrieb Bunny Clark:

For AMRAAM: Initial target data is sent to the missile in case the datalink fails or the track is dumped immediately after launch. The datalink itself also needs to be initialized so the missile knows what datalink signal to be looking for. If the target is close enough for the missile to go active off the rails, the initial target data that is uploaded is what it will use to begin its search and target acquisition, so it doesn't need to wait for a datalink signal before maneuvering for intercept.

For Sparrow: the missile is "tuned" to the launching aircraft. Each aircraft's illumination signal is encoded, and then the missile tuned to that signal, so that the missile can tell its target apart from the targets being illuminated by other aircraft for other Sparrows. 

 

Great explanation, thank you!

Link to comment
Share on other sites

  • 3 months later...
On 11/15/2022 at 8:15 PM, Bunny Clark said:

For AMRAAM: Initial target data is sent to the missile in case the datalink fails or the track is dumped immediately after launch. The datalink itself also needs to be initialized so the missile knows what datalink signal to be looking for. If the target is close enough for the missile to go active off the rails, the initial target data that is uploaded is what it will use to begin its search and target acquisition, so it doesn't need to wait for a datalink signal before maneuvering for intercept.

For Sparrow: the missile is "tuned" to the launching aircraft. Each aircraft's illumination signal is encoded, and then the missile tuned to that signal, so that the missile can tell its target apart from the targets being illuminated by other aircraft for other Sparrows. 

 

Do you have a source for the delay being required for data transfer? Seems more likely it would be required for the mechanical functions of the missile, gyros and hydraulics.

Link to comment
Share on other sites

1 hour ago, Hazardpro said:

Do you have a source for the delay being required for data transfer? Seems more likely it would be required for the mechanical functions of the missile, gyros and hydraulics.

There is a delay for it, but not where you need to hold the trigger, that is a bug.

@BIGNEWY Revisit this please. I'm pinging as it's the only way for someone to see a "correct as is" thread. At minimum the sidewinder being delayed can't be correct.


Edited by Hulkbust44
  • Like 4
Link to comment
Share on other sites

  • 6 months later...
On 11/15/2022 at 11:51 PM, Ephedrin said:

Great explanation, thank you!

got to think to that they weapons package and electronics were designed decades ago, and took a long while to implement and interface with updates in technology. It wasn't long ago that the 16 bit memory (8 bit was till used in many hardware designs in the 1980's) and flash loading and checksums were not a second fast, and the electronics was not just built for speed but also the aircraft environment. The interface is probably decades old and cannot compare to today (2010+). I too get pissed when I pull the trigger and wait forever.

  • Like 1

ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind

G.Skill 64 GB Ram, 2TB SSD

EVGA Nvidia RTX 2080-TI

55" Sony OLED TV, Oculus VR

 

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...