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Post-AI Dogfight Score/Debrief opponent level


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Posted (edited)

Just curious if there was a way that a person can know post-fight what level of experience their AI Dogfight opponent is/was? That way if I am only smoking the 'novice' Flanker/Fulcrum drivers.. then I know I have some work to do.  Any one know or @NineLine.. is that something we could get implemented in the future?  Thanks for all that you fine people at ED do for us. Much appreciated!

Edited by =DROOPY=

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Posted

You should be able to smoke all the AI, as they all suck terribly. If AI is beating you in just about any situation, you have a ton of work to do.

Posted (edited)

I'm not the best, but not the worst either. "I can hold my own...." 😆 

 I have a pretty good idea at the merge what I'm up against. But I would like to know for sure...

Edited by =DROOPY=

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Posted
13 hours ago, Orwell said:

You should be able to smoke all the AI, as they all suck terribly. If AI is beating you in just about any situation, you have a ton of work to do.

Oh, good luck seeing through clouds like they do or match their SFM when they outturn you.

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Posted
10 hours ago, draconus said:

Oh, good luck seeing through clouds like they do or match their SFM when they outturn you.

LOL it doesn't matter... They're easy as hell to beat. All of them.

Posted

Not anymore. The recent AI updates improved things massively. It's still no match for a skilled pilot, but it makes you work for your kills now, at least if you're in a modern jet (WWII birds didn't get it yet).

  • Like 1
Posted

The new AI is better but you have to remember it also cheats badly to be good. The ai can literally cobra you then rocket straight up and build speed. The ai can also pull unlimited g's and maintain perfect corner speed while doing it. Better yes but they have a huge advantage over a human flyer.

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Posted

I haven't seen any of that, if you have TacViews showing that, please share. Some aircraft, usually ones that were notorious for that before, retain their energy a bit better than they should, but overall, they seem to mostly fight to their aircrafts' limitations, at least in SP. They don't do unlimited Gs unless you mean no G-LOC, which they indeed don't suffer from.

  • 2 months later...
Posted
On 11/16/2022 at 3:01 PM, hawk4me said:

The new AI is better but you have to remember it also cheats badly to be good. The ai can literally cobra you then rocket straight up and build speed. The ai can also pull unlimited g's and maintain perfect corner speed while doing it. Better yes but they have a huge advantage over a human flyer.

Before when heading towards an incoming enemy ai i just did fire a missile at 30 miles and waited for him to evade for then to dive after and go into a dogfight. Trying that today and he wont start to evade but coming straight for you and fires back so i did fire two more, one at 25 miles at angels 30 then one at 20 miles, then i did plumet to the ground to evade the incoming missiles and then try to find him again, but as the ai sees trough clouds and always knows where i am at every second he have full control and just keep fire missiles till he hits. So if you are not able to spot where he is you might as well just eject. And why one of the 3 amraam did not hit is very strange. So have they nerfed them in any recent update on the open beta?

Posted

They didn't nerf aamrams no but fire a missle at the AI and then watch them evade. They can do it with very minimal movement. I've seen them cobra a missle before. Flying really slow they can just turn left or right and it will miss sometimes. Also helps that they have unlimited chaff and flare to. The AI is very good about hitting a notch on the missle itself. Best way is to fire a missle from different aspects so they have a hard time notching two seekers at the same time. From 30 miles it's way outside the no escape for an amraam so they aren't that hard to avoid.

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Posted
20 minutes ago, hawk4me said:

They didn't nerf aamrams no but fire a missle at the AI and then watch them evade. They can do it with very minimal movement. I've seen them cobra a missle before. Flying really slow they can just turn left or right and it will miss sometimes. Also helps that they have unlimited chaff and flare to. The AI is very good about hitting a notch on the missle itself. Best way is to fire a missle from different aspects so they have a hard time notching two seekers at the same time. From 30 miles it's way outside the no escape for an amraam so they aren't that hard to avoid.

Hi hawk4me

It is actually based on the AI skill level, the AI will have varied success in hitting and maintaining the notch to break guidance whilst forcing a radar look down situation.

 

On 11/16/2022 at 2:01 PM, hawk4me said:

The new AI is better but you have to remember it also cheats badly to be good. The ai can literally cobra you then rocket straight up and build speed. The ai can also pull unlimited g's and maintain perfect corner speed while doing it. Better yes but they have a huge advantage over a human flyer.

this is also not correct,

The AI is just much better than most humans about maintaining energy and flying their best E-M.

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  • 2 weeks later...
Posted
On 11/14/2022 at 6:42 PM, Orwell said:

You should be able to smoke all the AI, as they all suck terribly. If AI is beating you in just about any situation, you have a ton of work to do.

Ugh! 

 

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