504smudge Posted December 16, 2022 Posted December 16, 2022 (edited) I need help, since the BS3 update, I can’t get auto turn to target, to work. I get shval on target, lock it, hit auto turn and the helicopter seems to turn 90 degrees to the left of where the target is. I’m in auto hover, FD off.. am I missing something? Edited December 16, 2022 by 504smudge Eagles may soar but weasels don't get sucked into jet engines. https://www.youtube.com/user/504smudge https://www.facebook.com/504smudge
kaventsmann Posted December 17, 2022 Posted December 17, 2022 I noticed that too. the helo turns 90 degrees from the target in auto turn mode. have not yet found why. 2
504smudge Posted December 18, 2022 Author Posted December 18, 2022 Think I’ve found a possible solution, will test tonight, might be to do with aligning the INS to magnetic heading.. will report when I’ve tested it Eagles may soar but weasels don't get sucked into jet engines. https://www.youtube.com/user/504smudge https://www.facebook.com/504smudge
504smudge Posted December 18, 2022 Author Posted December 18, 2022 Didn’t work, INS alignment seems totally bugged.. even with quick start getting all sorts of problems with datalink and turn to target Eagles may soar but weasels don't get sucked into jet engines. https://www.youtube.com/user/504smudge https://www.facebook.com/504smudge
FusRoPotato Posted December 20, 2022 Posted December 20, 2022 (edited) Someone correct me if I'm wrong. Your INS system measures your position. It then uses your camera's angle and range finder to determine the targets location based on your INS location. SO, no matter how badly your INS is aligned, target heading hold should always work. So somehow, our targeting system is determining the true exact location we're selecting, and our autopilot is then using the misaligned INS system to turn to where it thinks our target is, which is somewhere else apparently? Edited December 20, 2022 by FusRoPotato
Hobel Posted December 20, 2022 Posted December 20, 2022 vor 5 Stunden schrieb FusRoPotato: Someone correct me if I'm wrong. Your INS system measures your position. It then uses your camera's angle and range finder to determine the targets location based on your INS location. SO, no matter how badly your INS is aligned, target heading hold should always work. So somehow, our targeting system is determining the true exact location we're selecting, and our autopilot is then using the misaligned INS system to turn to where it thinks our target is, which is somewhere else apparently? I think about it similar to some others, even if the drift is over 1000KM the new target point that I create should have exactly the same drift as my Helicopter, but it is not so and after retrieve this is completely different where.
Bl4ckSp4rrow Posted December 20, 2022 Posted December 20, 2022 3 hours ago, Hobel said: I think about it similar to some others, even if the drift is over 1000KM the new target point that I create should have exactly the same drift as my Helicopter, but it is not so and after retrieve this is completely different where. I tested both the last days in the mission editor. With realistic INS: Helo turning away from target when activating auto turn (like 504smudge descriped it) Without realistic INS: Helo turning direct to the target, no problems.
zaelu Posted December 21, 2022 Posted December 21, 2022 Long press shkval unlock and it will turn. Not sure it is how it should suppose to be. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
Guest Posted December 23, 2022 Posted December 23, 2022 It does that for me too turns ccw from the target. Have not tried the long press shkval unlock yet. I use realistic ins alignment.
mtd2811 Posted December 23, 2022 Posted December 23, 2022 Having the same issue as well.But I observed something.Next time you are on hover and apply turn to target to target.If the helo start turning right or left suddenly let it until it settles to a position.Then switch the 3-WAY switch to top (MH) and adjust the knob for magnetic variation ( below the autopilot lights)Adjust it to where the helo “should be facing” relative to your target .Once there, flip the 3-way switch back to middle.To be honest I don’t know if its the right or wrong thing to do, or if it messes something up; but its the only thing I found that helps me play the helo for now as a temp fix. When i finish with the targets and I am RTB i reset the magnetic variation to the original value for the particular map.Sent from my iPad using Tapatalk 2
v2tec Posted December 23, 2022 Posted December 23, 2022 (edited) 32 minutes ago, mtd2811 said: Having the same issue as well. But I observed something. Next time you are on hover and apply turn to target to target. If the helo start turning right or left suddenly let it until it settles to a position. Then switch the 3-WAY switch to top (MH) and adjust the knob for magnetic variation ( below the autopilot lights) Adjust it to where the helo “should be facing” relative to your target . Once there, flip the 3-way switch back to middle. To be honest I don’t know if its the right or wrong thing to do, or if it messes something up; but its the only thing I found that helps me play the helo for now as a temp fix. When i finish with the targets and I am RTB i reset the magnetic variation to the original value for the particular map. Sent from my iPad using Tapatalk I think I will wait for the patch... Unfortunately, it wasn't in the last two patches these days. Edited December 23, 2022 by v2tec 1 ________________________ ________ ______ ___ __ _ Win10 64 Pro, i7-6800K 3.4Ghz, 32 GB (DDR4), Asus Aorus 1080 TI WF, TrackIR 5 / RIFT, Thrustmaster Warthog, Fanatec Pedals, 55" oled 4k TV, Modules:A10C, KA-50, Huey, AV-8B, FA-18, F-16, NTTR, Persian Gulf _ __ ___ ____ _____ ______ _______ ____________
tusler Posted December 23, 2022 Posted December 23, 2022 Having the same problem. Thanks for posting. 1 Ask Jesus for Forgiveness before you takeoff :pilotfly:! PC=Win 10 HP 64 bit, Gigabyte Z390, Intel I5-9600k, 32 gig ram, Nvidia 2060 Super 8gig video. TM HOTAS WARTHOG with Saitek Pedals
hellion Posted December 25, 2022 Posted December 25, 2022 I was pretty reliant on the "Auto Turn" feature for flying and targeting The new BS3 implementation is totally screwed up it appears, and not sure how they did not notice this bug in testing (or at least indicate the new procedure if correct). I will continue using BS2 until they fix it since to me the new features in BS3 is not all that much. I do like the new counter measures improvement though in BS3. Oh well, I hope they fix it soon and am confused as to why they would release two new patches since the time they released BS3 and would not have fixed this "Auto Turn" bug. 2
Eisprinzessin Posted December 25, 2022 Posted December 25, 2022 Hm Autoturn did not work with "realistic INS" turned off as well. Specs: 12th Gen Intel(R) Core(TM) i9-12900K 3.20 GHz, RAM 128 GB, Win11 Home, RTX3080Ti
Guest Posted December 26, 2022 Posted December 26, 2022 Adjusting the magnetic variation works as far as I have tested.
Devrim Posted December 28, 2022 Posted December 28, 2022 (edited) I have the same problem. @Razor68 If it's about Mag.Var., why does AutoTurn work nice at first minutes of the mission and then work with lots of errors after some time? Edited December 28, 2022 by Devrim Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
Guest Posted December 28, 2022 Posted December 28, 2022 29 minutes ago, Devrim said: I have the same problem. @Razor68 If it's about Mag.Var., why does AutoTurn work nice at first minutes of the mission and then work with lots of errors after some time? I have flown some more and it is very unstable and annoying to use.
Schlomo1933 Posted December 28, 2022 Posted December 28, 2022 the hole INU is completly buged.... it starts with with the alligment thats not working, -the heading is wrong, - inu fix works only sometimes , and when it works the heading is also incorrect and this will make that the auto turn to target is also messed up.... we need to wait till its fixed. Also shkval is tracking moving targets, even no "moving ground target" is selected. And the shkval have not changed since BS1 ... it dont track with contrast. it still locks objects (it is cheating) .... Im disapointed .... For me it look like , EDs 1st priority was releasing the shark before christmas , without testing his biggest new feature (the new Inu system)
Devrim Posted December 28, 2022 Posted December 28, 2022 ED said that INU had something wrong with cold start. So, prefer hot start for now. Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
X_legio Posted December 29, 2022 Posted December 29, 2022 Hi, I have the same problem even with hot start.....
Schlomo1933 Posted December 29, 2022 Posted December 29, 2022 (edited) @Devrimi don’t believe that it will happens only in cold start, or that the problem with INU is related to the cold start procedure. I believe it’s more deeper inside of programming of the INU. Or that a bug in heading messes up the whole INU. Even in Hot Start the bugs occur. Edited December 29, 2022 by Schlomo1933 1
grasseh Posted December 29, 2022 Posted December 29, 2022 Same issue here. Also tried both magnetic and gryoscopic alignment as some videos suggested but it didn't matter. Is it recognized as a bug ? Is there any workaround at least ? 2
Schlomo1933 Posted December 29, 2022 Posted December 29, 2022 As a bug yes. But no workaround. We need to wait till the next patch.
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