Zafix Posted December 22, 2022 Posted December 22, 2022 I think it came with the halloween update. The deck is now walking and taking all the time in the world. Can we make them run again (not necessarily all the time, but not 0% of the time either) 7 1
Uxi Posted January 1, 2023 Posted January 1, 2023 They all move in 100% in step and synchronized motions, which is immersion breaking, too. The runs they were doing before had awkward transitions, though. Somewhere between the two with some random variations would be better. 4 Specs & Wishlist: Core i9 9900k 5.0Ghz, Asus ROG Maximus XI Hero, 64GB G.Skill Trident 3600, Asus RoG Strix 3090 OC, 2TB x Samsung Evo 970 M.2 boot. Samsung Evo 860 storage, Coolermaster H500M, ML360R AIO HP Reverb G2, Samsung Odyssey+ WMR; VKB Gunfighter 2, MCG Pro; Virpil T-50CM v3; Slaw RX Viper v2
cdarylb Posted January 13, 2023 Posted January 13, 2023 Hello, It cames with the Haloween Update. Deck crew is now always walking instead of running, It's a waste of time, and it breaks immersion. Has this bug been taken care of? I no longer play with this module until it is fixed. 1
YhandisH Posted January 28, 2023 Posted January 28, 2023 Honestly, I didn't bother checking to see if others were having issues because I figured they would fix this promptly. It's almost February, and my guys still work the catapults like, "whatever, we'll launch you when we get to it." 2
draconus Posted January 31, 2023 Posted January 31, 2023 Not a bug. True to RL. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
sirrah Posted February 9, 2023 Posted February 9, 2023 On 1/31/2023 at 6:03 PM, draconus said: Not a bug. True to RL. Well, saying deck crew only walks casually is a bit "bluntly" as well 6:08 I'm definitely not saying they should be running all the time (agreed, that certainly was unrealistic), but deck crew are, well, human . So a bit more variety in deck crew behavior would be a nice touch. I know, we're just talking details here, but that's what DCS is all about. (Though, not playing/using the SC module due to this, is next level exaggeration imo ) 4 System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Lukas2438 Posted September 16, 2023 Posted September 16, 2023 as they are still walking all the time, the cat 3 and 4 crews aren't fast enough to clear deck for AI aircraft in the groove 3 1
Nealius Posted September 22, 2023 Posted September 22, 2023 Clearing the deck for recoveries needs to be sped up, if nothing else is. I also doubt crew would be this slow during combat tempo. 6
Uxi Posted October 12, 2023 Posted October 12, 2023 The raw speed is one thing but there should be more variation between individual members instead of perfect synchronization. 1 Specs & Wishlist: Core i9 9900k 5.0Ghz, Asus ROG Maximus XI Hero, 64GB G.Skill Trident 3600, Asus RoG Strix 3090 OC, 2TB x Samsung Evo 970 M.2 boot. Samsung Evo 860 storage, Coolermaster H500M, ML360R AIO HP Reverb G2, Samsung Odyssey+ WMR; VKB Gunfighter 2, MCG Pro; Virpil T-50CM v3; Slaw RX Viper v2
Amarok_73 Posted October 12, 2023 Posted October 12, 2023 20 minutes ago, Uxi said: there should be more variation between individual members So there would be needed separate thread to manage path finding for each of them as they could potentially collide each to other. That means additional calculations power needed from the processor. To me it's not worth to trade framerates against such insignificant feature. It would be good enough if they'd return to the pace from before last Halloween. Natural Born Kamikaze ------------------------- AMD Ryzen 5 3600, AMD Fatal1ty B450 Gaming K4, AMD Radeon RX 5700 XT, 32 GB RAM Corsair Vengeance LPX, PSU Modecom Volcano 750W, Virpil Constellation Alpha Prime on Moza AB9 base, Virpil MongoosT-50CM3 Throttle, Turtle Beach VelocityOne Rudder.
draconus Posted October 12, 2023 Posted October 12, 2023 1 hour ago, Amarok_73 said: So there would be needed separate thread to manage path finding for each of them as they could potentially collide each to other. You're just guessing or did you actually see potential for collision? Afair they work as group and don't ever cross their ways. They don't even have collision model anyway. Myth busted. 1 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Amarok_73 Posted October 12, 2023 Posted October 12, 2023 (edited) 12 minutes ago, draconus said: They don't even have collision model anyway. Myth busted. No, nothing's busted. If we're picking on such trifles as whether the crew runs at different paces, we might as well go deeper into it and assume that the different speeds at which the figures move will cause situations in which they will run into each other, and since we're picking on SUCH details, I guess it is obvious that it would be appropriate to introduce collision deconfliction. At least as long as it's not Halloween, and the deck crew is not the ghosts. XD Edited October 12, 2023 by Amarok_73 Natural Born Kamikaze ------------------------- AMD Ryzen 5 3600, AMD Fatal1ty B450 Gaming K4, AMD Radeon RX 5700 XT, 32 GB RAM Corsair Vengeance LPX, PSU Modecom Volcano 750W, Virpil Constellation Alpha Prime on Moza AB9 base, Virpil MongoosT-50CM3 Throttle, Turtle Beach VelocityOne Rudder.
Uxi Posted October 22, 2023 Posted October 22, 2023 I have no frame rate issues so that's needed for immersion. For people with low end PC, maybe make it a check box or pull down menu setting. 1 Specs & Wishlist: Core i9 9900k 5.0Ghz, Asus ROG Maximus XI Hero, 64GB G.Skill Trident 3600, Asus RoG Strix 3090 OC, 2TB x Samsung Evo 970 M.2 boot. Samsung Evo 860 storage, Coolermaster H500M, ML360R AIO HP Reverb G2, Samsung Odyssey+ WMR; VKB Gunfighter 2, MCG Pro; Virpil T-50CM v3; Slaw RX Viper v2
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