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VR- Gun off target by about -2-5M when bore sighting from a CS, works fine in HS


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Posted

Gun rounds are off target by about -2-5M in the pilot position when bore sighting from a CS, its on target in HS, Im also setting the gun to 800m

If I bore sight in a CS Apache in VR my gun rounds are off by a few meters upward, anyone else finding this, im lining up the rings perfectly in the ring and hitting boresight, is there a new method to boresight correctly  that i have missed

Posted
15 hours ago, Hotdognz said:

Gun rounds are off target by about -2-5M in the pilot position when bore sighting from a CS, its on target in HS, Im also setting the gun to 800m

If I bore sight in a CS Apache in VR my gun rounds are off by a few meters upward, anyone else finding this, im lining up the rings perfectly in the ring and hitting boresight, is there a new method to boresight correctly  that i have missed

Are you also making sure the HDU's LOS reticle is centered inside the BRU?

Posted (edited)
7 hours ago, JSpidey said:

Are you also making sure the HDU's LOS reticle is centered inside the BRU?

He's in VR, so this isn't really possible. If the HDU is set to both eyes, focusing on the rings gives you double-vision on the LOS reticle, put either one inside the BRU and it'll misalign. Try and get the middle point of the two inside the BRU, and it's still almost impossible to get a good alignment. I've never tried one-eye setup, but I imagine that'll also give you issues (do you close the left eye and align with just the right image?).

I've not heard of anyone finding a reliable way to boresight in VR.

Edited by backspace340
Posted

Im using the LH eye for the HDU as I cant stand the HDU in both eyes in VR, its really problematic trying to get a good alignment in VR, and when you do its off by the 2-5M I mentioned.

Posted (edited)
22 minutes ago, Hotdognz said:

Im using the LH eye for the HDU as I cant stand the HDU in both eyes in VR, its really problematic trying to get a good alignment in VR, and when you do its off by the 2-5M I mentioned.

If you're using one eye or the other, you need to put the HDU LOS reticle in the center of the BRU and make sure the circles and dot are also aligned. I've done this plenty of times in VR and never had a problem. If you're using both eyes then yes some issues can arise for obvious reasons. In your case just make sure the reticle is also centered with the boresight unit and you should be fine.

Edited by JSpidey
Posted

Looks good to me. When you're firing are you keeping the aircraft stable? Also what's the range to target? For instance if you're sighted in at 800m and your target is at 100m your rounds will impact behind it. Likewise if you're target is 1.5-2K's out your rounds will be impacting short. So it's okay to be a few meters off because chances are your target is not at 800m at each engagement. You could try switching to auto range and see if your accuracy improves?

Posted (edited)
14 hours ago, backspace340 said:

He's in VR, so this isn't really possible. If the HDU is set to both eyes, focusing on the rings gives you double-vision on the LOS reticle, put either one inside the BRU and it'll misalign. Try and get the middle point of the two inside the BRU, and it's still almost impossible to get a good alignment. I've never tried one-eye setup, but I imagine that'll also give you issues (do you close the left eye and align with just the right image?).

I've not heard of anyone finding a reliable way to boresight in VR.

 

It works for me in VR, I have the HDU set to render on the right eye only

10 hours ago, Hotdognz said:

I do it exactly as this video shows
 

 

my circles do not have that parallax effect. I understand it has been taken away by ED until they find a reasonable way to simulate it, is that correct? 

Edited by SPAS79
typo
Posted
1 hour ago, SPAS79 said:

It works for me in VR, I have the HDU set to render on the right eye only

my circles do not have that parallax effect. I understand it has been taken away by ED until they find a reasonablt way to simulate it, is that correct? 

That's correct. The circles stay concentric since a few updates ago. They all move together according to where your head is.

Posted
2 hours ago, SPAS79 said:

It works for me in VR, I have the HDU set to render on the right eye only

I just want to make it uber clear: my 30mm is not laser-accurate. Like, with the cannon WASd from pilot sight it will spray stuff and be less accurate the more I wobble the aircraft. Also it might happen that it'll shoot long or short (more or less than 2-5m), depending on a series of factors (stability of the aircraft, accuracy of ranging (is it "A", 800, 1500, and how accurate is that?) and the natural spread of the cannon. 
Still, eh it kills stuff fo' sh.

BLUF: I sense an expectation of laser accuracy out of that, which, notwithstanding the issues with IHADSS bore sighting (esp. the CPG's which is a PITA), is never going to be the case.

Posted
Am 7.2.2023 um 21:23 schrieb Hotdognz:

Sorry my render eye is my right eye too, im sure I still have the Parallax effect as seen in this video.

 

Than check again please , because you are wrong . Sorry but the parallax effect is removed. 

Posted

If you are moving that will also affect the rounds as there is the inertia of the helicopter, but since OP said this error only happens with a cold start and not a hot start it sounds a little odd. 

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