Javier Posted July 30, 2023 Posted July 30, 2023 hace 1 hora, currenthill dijo: Oshkosh M-ATV MRAP (USA) version 1.0.0 released! Changelog Version 1.0.0 Release version Yes, great job!!!! 2
flyingscotsman Posted July 30, 2023 Posted July 30, 2023 MRAP....Amazing. One day we might get a driveable....until then, I'll have to just hunt them down lol, THANK YOU 1
potatoman530 Posted July 30, 2023 Posted July 30, 2023 I love your work and the great mods you put out I just have a suggestion. One area in DCS that is non existent is towed howitzers. I would like to suggest something like a static M777 howitzer and something similar for the Red forces side as well. Any older cold war era howitzers would also be much appreciated. Keep up the great work! 8
Tengah Posted July 30, 2023 Posted July 30, 2023 10 minutes ago, potatoman530 said: I love your work and the great mods you put out I just have a suggestion. One area in DCS that is non existent is towed howitzers. I would like to suggest something like a static M777 howitzer and something similar for the Red forces side as well. Any older cold war era howitzers would also be much appreciated. Keep up the great work! +1 1
currenthill Posted July 30, 2023 Author Posted July 30, 2023 (edited) 27 minutes ago, potatoman530 said: I love your work and the great mods you put out I just have a suggestion. One area in DCS that is non existent is towed howitzers. I would like to suggest something like a static M777 howitzer and something similar for the Red forces side as well. Any older cold war era howitzers would also be much appreciated. Keep up the great work! What's been holding me from making for example a static M777 is all the crew animations needed. Isn't a normal crew eight guys, that's a massive amount of fiddling with animations. Making one without the crew would be very easy though, but would feel a little dry. Edited July 30, 2023 by currenthill 9 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
potatoman530 Posted July 31, 2023 Posted July 31, 2023 (edited) 1 hour ago, currenthill said: What's been holding me from making for example a static M777 is all the crew animations needed. Isn't a normal crew eight guys, that's a massive amount of fiddling with animations. Making one without the crew would be very easy though, but would feel a little dry. Its up to you, but honestly I would be more then happy even if there was a crew and they were just static holding some shells or something. Or even no crew where we could just put down some infantry next to the guns. Its just that in DCS we literally have zero towed howitzers and only SPGs (excluding ww2 assets pack). Either way your mods are great and keep up the great work! Edit: Another idea I just thought of: I'm not sure how difficult it is, but if you had a howitzer that could hook up to a truck or something to tow it that would be really cool Edited July 31, 2023 by potatoman530 Another Idea to add to original post 3
jbhbhb Posted July 31, 2023 Posted July 31, 2023 8 hours ago, currenthill said: Oshkosh M-ATV MRAP(미국) 버전 1.0.0 출시! 변경 로그 버전 1.0.0 릴리스 버전 Thank you for always piease work on more mods 2
DeaFenZiV Posted July 31, 2023 Posted July 31, 2023 Can you leave a guide to scripting the shahed launcher? In my game it just sits there in a nondeployed state.
SullyFUBAR Posted July 31, 2023 Posted July 31, 2023 15 hours ago, currenthill said: What's been holding me from making for example a static M777 is all the crew animations needed. Isn't a normal crew eight guys, that's a massive amount of fiddling with animations. Making one without the crew would be very easy though, but would feel a little dry. I mean, I'm already so used to seeing a kneeling bearded man with an AK next to a mortar...
pepin1234 Posted July 31, 2023 Posted July 31, 2023 1 hour ago, DeaFenZiV said: Can you leave a guide to scripting the shahed launcher? In my game it just sits there in a nondeployed state. Go to Misión Editor Forum. Is the same set up as a regular artillery unit [sIGPIC][/sIGPIC]
currenthill Posted July 31, 2023 Author Posted July 31, 2023 54 minutes ago, SullyFUBAR said: I mean, I'm already so used to seeing a kneeling bearded man with an AK next to a mortar... Haha! 2 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
spikef22 Posted July 31, 2023 Posted July 31, 2023 (edited) 22 hours ago, currenthill said: What's been holding me from making for example a static M777 is all the crew animations needed. Isn't a normal crew eight guys, that's a massive amount of fiddling with animations. Making one without the crew would be very easy though, but would feel a little dry. Honestly I'm fine with just a standard until with out artilleryman animations. Most of the static gun systems in dcs are already that way. Plus I usually place infantry in lue for my misisons. It doesn't look convincing up close but it's fine on flir from 15k AGL lol Edited July 31, 2023 by spikef22 2
Willykurtz Posted August 1, 2023 Posted August 1, 2023 On 7/31/2023 at 2:38 AM, currenthill said: Making one without the crew would be very easy though, but would feel a little dry. That's right. But anyway it will be nice to see M777 in DCS. For crew i could use my imagination . 2
Goetsch Posted August 1, 2023 Posted August 1, 2023 Awesome,I love this M-ATV,Thanks for your work! 2
akitaken Posted August 1, 2023 Posted August 1, 2023 Hi CurrentHill Is the Gremyashchiy 20385 corvette on your list?
Ironghost Posted August 1, 2023 Posted August 1, 2023 Hi Currenthill going back to the smoke density issue of missiles launched from cells or in general from warships I wanted to ask: Slava class ship Moskva has very thick smoke when missiles are fired from launch tubes, it is not possible to use that Do I smoke with the other units you created? I apologize if maybe I'm inappropriate but it was just my curiosity. I'm sorry that it wasn't created in a more realistic way by the DCS programmers. The smoke from the Moskva is thick compared to the Gorshkov. 1
cgjimeneza Posted August 1, 2023 Posted August 1, 2023 (edited) hi, please see attached image. One of those modules prevented DCS from loading... it crashed to Steam after a few seconds of the small DCS logo i did remove DCS and reinstalled, so I began disabling all mods and testing.. I think somethig in last fridays/saturday beta patch is conflicting, neither Steam nor stand alone worked I had those installed last week of july 2023, before DCS rolled the beta Edited August 1, 2023 by cgjimeneza date of adding the mods 1
currenthill Posted August 1, 2023 Author Posted August 1, 2023 6 hours ago, Goetsch said: Awesome,I love this M-ATV,Thanks for your work! Thank you! 3 hours ago, akitaken said: Hi CurrentHill Is the Gremyashchiy 20385 corvette on your list? Yep! 1 hour ago, Ironghost said: Hi Currenthill going back to the smoke density issue of missiles launched from cells or in general from warships I wanted to ask: Slava class ship Moskva has very thick smoke when missiles are fired from launch tubes, it is not possible to use that Do I smoke with the other units you created? I apologize if maybe I'm inappropriate but it was just my curiosity. I'm sorry that it wasn't created in a more realistic way by the DCS programmers. The smoke from the Moskva is thick compared to the Gorshkov. Thanks for the suggestion, I will look into it. 17 minutes ago, cgjimeneza said: hi, please see attached image. One of those modules prevented DCS from loading... it crashed to Steam after a few seconds of the small DCS logo i did remove DCS and reinstalled, so I began disabling all mods and testing.. I think somethig in last fridays/saturday beta patch is conflicting, neither Steam nor stand alone worked I had those installed last week of july 2023, before DCS rolled the beta Hm, strange. I will have to investigate. 4 2 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
akitaken Posted August 1, 2023 Posted August 1, 2023 It may also be interesting to have an offshore patrol vessel, project 22160 "Pavel Derzhavin"... Thanks 2
RyuKim Posted August 1, 2023 Posted August 1, 2023 Hello, I tried to deploy the S-350 system in the mission editor and it only actives when certain aircraft only get close. I would like to fully deploy it, is there a way to make it fully deployable ? S-350 site is already in RED alert
currenthill Posted August 1, 2023 Author Posted August 1, 2023 7 minutes ago, RyuKim said: Hello, I tried to deploy the S-350 system in the mission editor and it only actives when certain aircraft only get close. I would like to fully deploy it, is there a way to make it fully deployable ? S-350 site is already in RED alert Send me a very simple test mission and I'll take a look. _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
currenthill Posted August 1, 2023 Author Posted August 1, 2023 Working on US Infantry assets. First out will be the FGM-148 Javelin ATGM. 24 6 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
ivan-ivanov-1902 Posted August 2, 2023 Posted August 2, 2023 Im not have sound artilery gun on Gorshkov ver.1.4.1,any idea?
spikef22 Posted August 2, 2023 Posted August 2, 2023 8 hours ago, currenthill said: Working on US Infantry assets. First out will be the FGM-148 Javelin ATGM. Yoooo mega hyped 3
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