dporter22 Posted July 9, 2023 Posted July 9, 2023 Master Arm on, A/G mode, HUD In Command, no stations selected, Auto Acq switch Aft Short. No CDIP pipper. Bug or am I doing something wrong?
ilikepie Posted July 9, 2023 Posted July 9, 2023 deselect all ord in prog 1 i had prog 2 with nothing selected but p 1 had bombs still highlighted, wouldnt work. did p1 unselect and then it worked 1 Action After Contemplation
Bobelz Posted July 9, 2023 Posted July 9, 2023 (edited) same here if i drop all of my bombs i cant deselect the boxes ... as ilikepie said , switching to a clear program works for me too. Edited July 9, 2023 by Bobelz
Nealius Posted July 9, 2023 Posted July 9, 2023 I always press the OSBs where the bombs were to ensure they've been deselected and the pipper works for me. Granted I only put bombs on the CFT stations. I haven't tried wing or center pylons yet.
RaisedByWolves Posted July 9, 2023 Posted July 9, 2023 This is why I rarely read video game manuals. I just read the threads here that explain it much better! 2
dporter22 Posted July 9, 2023 Author Posted July 9, 2023 3 hours ago, Bobelz said: same here if i drop all of my bombs i cant deselect the boxes ... as ilikepie said , switching to a clear program works for me too. So if all bombs have been dropped and therefore there is nothing to deselect, they are still selected somehow and I have to switch to another program, which also doesn't have any bombs to deselect? Seems very counterintuitive and it's not mentioned in the manual at all.
eFirehawk Posted July 9, 2023 Posted July 9, 2023 8 hours ago, dporter22 said: So if all bombs have been dropped and therefore there is nothing to deselect, they are still selected somehow and I have to switch to another program, which also doesn't have any bombs to deselect? Seems very counterintuitive and it's not mentioned in the manual at all. Exactly, makes no sense to me either. 2 Pentium II 233Mhz | 16MB RAM | 14.4kb Modem | 1.44MB Floppy Disk Drive | Windows 3.1 with TM Warthog & TrackIR 5
dporter22 Posted July 9, 2023 Author Posted July 9, 2023 And since the rounds fall way short and not anywhere near the gun cross or CDIP pipper, the gun will need a lot of work as they get around to fixing things. 1
some1 Posted July 10, 2023 Posted July 10, 2023 (edited) Currently you have to press the button where the pylon used to be displayed. Edited July 10, 2023 by some1 2 Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
davidp57 Posted July 20, 2023 Posted July 20, 2023 Thanks for the tip! Hope it get fixed though. Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze !
dporter22 Posted July 20, 2023 Author Posted July 20, 2023 Doesn't really matter though because gun aiming is currently very broken. Rounds fall ridiculously short with both the gun cross and CDIP.
INDY69 Posted July 25, 2023 Posted July 25, 2023 You need to be in a CDIP program. If you setup Program 1 as Auto Step N/T, you will never get to CDIP gun. Step to program 2, or 3 or 4 that you didnt use which should be CDIP by default. Take command of the HUD (FCP Castle in, then Castle forward), then thumb aft on the Auto ACQ switch.
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