Bowie Posted April 7, 2024 Posted April 7, 2024 They explode on impact w/ the ground. They explode in mid-air collisions. Exploding fighters was a very common occurrence in combat. When green vapor clouds are pouring from the plane, and the engine fire has propagated half way down the fuselage? That plane would detonate. Even tracers into the green vapor cloud would detonate it. Please advise. Bowie
Gunfreak Posted April 7, 2024 Posted April 7, 2024 Long way to go with ww2 damage modeling. i7 13700k @5.2ghz, GTX 3090, 64Gig ram 4800mhz DDR5, M2 drive.
Bowie Posted April 7, 2024 Author Posted April 7, 2024 28 minutes ago, Gunfreak said: Long way to go with ww2 damage modeling. This sounds like an easy one. The effect already exists, just link it to the proper damage. Bowie
Gunfreak Posted April 7, 2024 Posted April 7, 2024 Just now, Bowie said: This sounds like an easy one. The effect already exists, just link it to the proper damage. Bowie Nothing is easy in DCS WW2 or it's easy but so far down the priority list that it probably won't happen in our life time. We still don't have fuel or ammo detonation in the wings. So you can shoot a bazillion billion .50 cal or 20mm into the wing. It's never gonna blow off. i7 13700k @5.2ghz, GTX 3090, 64Gig ram 4800mhz DDR5, M2 drive.
Bowie Posted April 7, 2024 Author Posted April 7, 2024 (edited) 58 minutes ago, Gunfreak said: Nothing is easy in DCS WW2 or it's easy but so far down the priority list that it probably won't happen in our life time. We still don't have fuel or ammo detonation in the wings. So you can shoot a bazillion billion .50 cal or 20mm into the wing. It's never gonna blow off. This is not a debate - but a query. CFS2, we did this to the DP files all the time. No sweat for a programmer. Cut-n-Paste. Bowie Edited April 7, 2024 by Bowie 1
Skewgear Posted April 8, 2024 Posted April 8, 2024 The effect already exists on the Mosquito. Set one of those on fire and within a few minutes it starts falling apart. On the rest of the warbirds ... sigh. It's been reported for inclusion plenty of times. 1 DCS WWII player. I run the mission design team behind 4YA WWII, the most popular DCS World War 2 server. https://www.ProjectOverlord.co.uk - for 4YA WW2 mission stats, mission information, historical research blogs and more.
DD_Fenrir Posted April 8, 2024 Posted April 8, 2024 Full on explosive detonation of fuel within an aircrafts fuel tanks is not that common; to get the exact fuel/air mixture required for a fuel explosion is actually a pretty tight ratio. Not to say it never happened, but when aircraft are reported as exploded in combat reports I would tend to suspect ordnance, ammo or oxygen bottles for sudden explosive dissassembly of an airframe on probablilities alone. Sometimes even the pilots description of exploding the belly tank is suspicious - they may have set the tank ablaze, sure, but actually detonating it to cause it and it's parent aircraft to suddenly become aluminium confetti....? Yeah, nah. Not likely. Though agreed, any of those is a bit lacking in the DCS WW2 airframes currently. The degradation of structural strength through prolonged exposure to fire is a separate issue, but one that too seems only to affect the Mosquito in DCS currently. Needs improving. 3
Hiob Posted April 8, 2024 Posted April 8, 2024 12 hours ago, Bowie said: Exploding fighters was a very common occurrence in combat. I would rather say, it happened occasionally. Fuel on itself can't explode, it need to be vaporized and mixed with the proper amount of air/oxygen. The impact on the ground accomplishes that. A hit by a projectile usally don't. Most gun-cam footage from WW2 shows how aircraft going down drawing a white or black plume after an engine hit or sometime break apart midair when the structural integrety was compromised by multiple hits or a big caliber. Not to say it can't or didn't happen, but "very common" is a stretch in my opinion. Damage modelling for WW2 aircraft needs improvement though, agreed! 1 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
MAD-MM Posted April 8, 2024 Posted April 8, 2024 (edited) 1 hour ago, Hiob said: I would rather say, it happened occasionally. Fuel on itself can't explode, it need to be vaporized and mixed with the proper amount of air/oxygen. The impact on the ground accomplishes that. A hit by a projectile usally don't. Most gun-cam footage from WW2 shows how aircraft going down drawing a white or black plume after an engine hit or sometime break apart midair when the structural integrety was compromised by multiple hits or a big caliber. Not to say it can't or didn't happen, but "very common" is a stretch in my opinion. Damage modelling for WW2 aircraft needs improvement though, agreed! Agree with that, there is a exception i know guncam video where the Ammobox from 20mm of 190 explodes hole Wing violent shatters. Ammobox is heavily armored from all nations, so more the exception. Internal Damage/Leakage with out structal damage was far more common reasons why WW2 fighter goes down. Edited April 8, 2024 by MAD-MM Once you have tasted Flight, you will forever walk the Earth with your Eyes turned Skyward. [sIGPIC][/sIGPIC] 9./JG27
ED Team NineLine Posted April 8, 2024 ED Team Posted April 8, 2024 As stated, ammo and fuel detonation are not functioning right now, we are waiting on proper effects and dev time to add it. Thanks. That said, it's realistic to expect every or even a great percentage of your fights to end up in fiery explosions. 2 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Bowie Posted April 8, 2024 Author Posted April 8, 2024 8 hours ago, NineLine said: As stated, ammo and fuel detonation are not functioning right now, we are waiting on proper effects and dev time to add it. Thanks. That said, it's realistic to expect every or even a great percentage of your fights to end up in fiery explosions. Out-Standing! Thanks for the work, and insight. B/RE: Bowie 1
Hiob Posted April 9, 2024 Posted April 9, 2024 (edited) 18 hours ago, NineLine said: That said, it's realistic to expect every or even a great percentage of your fights to end up in fiery explosions. It is? Or it isn't? I suspect you missed a "not" there but stand to be corrected! Edited April 9, 2024 by Hiob 3 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
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