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Posted

I've somehow managed to land successfully on all my attempts (it's weird, you feel like you're going 10mph). It's the getting into a position to be able to land that's the hard part! Also taking off. Taking off can be quite the challenge...

Posted

The European Version is going to be released by Aerosoft in July and there will be a digital version, too:

 

http://wwiaircombat.com/articles/finally-rise-of-flight-european-publisher-announced

 

:thumbup:

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Posted

Any chance for a WW2 mod to be created for this game? Or it`s too early to tell? I don`t like those WWI aircraft - too slow and weak and weird looking :huh:

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Posted

Rumors state they plan to expand their game to the WW2 era, soon.

 

Now, how realistic that is, considering they didn't even model all the things they wanted to implement in the basic RoF-engine, is a completely different question...

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Posted

why weren't the WWI people buying and flying the WWI flight sim by Thirdwire?

 

First Eagles

oops, I removed the link, as I am not sure if it is ok to provide a link

 

it has much more to offer..

 

 

maybe there was more hype?

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Posted
Rumors state they plan to expand their game to the WW2 era, soon.

 

Now, how realistic that is, considering they didn't even model all the things they wanted to implement in the basic RoF-engine, is a completely different question...

 

Might as well just hold off a bit for Storm of War which should be released in the next little while.

Posted
Might as well just hold off a bit for Storm of War which should be released in the next little while.

 

That next little while is summer/fall 2010.

 

 

But I doubt NeoBQ will have a WW2-version ready until then.

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Posted (edited)
Any chance for a WW2 mod to be created for this game? Or it`s too early to tell? I don`t like those WWI aircraft - too slow and weak and weird looking :huh:

 

Ffff. That's the time when men were men and pilots were pilots. No aides and barely any instrumentation or sensors beyond what is built into eyeballs and butt mk1. Oh, and no chutes either until very late in the war. :P

 

I absolutely love the era.

 

why weren't the WWI people buying and flying the WWI flight sim by Thirdwire?

 

First Eagles

 

Because:

 

NOTE: This game does not work on Windows Vista.

 

Now, maybe this warning is the same as the one on the GOW campaign in DCS, but I'd like some information on that since the only non-Vista systems I'm running are two Linux boxen, one of which entirely hostile to any notion of this weird thing called "graphics". :P

Edited by EtherealN

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Posted
Run perfect on vista... optimized for multicores and sli .. any better?

 

Runs great for me on Vista 64. Is it already optimized for multicores? I was hoping an affinity tool would come out that would let me boost my settings a bit. :music_whistling:

Posted

Purchased, installed, now I'm stuck with no registration e-mail to confirm...so I can't play D*CK until that email comes, which according to a lot of complaints out there...won't come!

 

>:T

Posted

Be sure to uncheck the overall Post Effects box, as opposed to each Post Effect individually.

 

I get good frames with Post on, but my final setup for the graphics is 8QxAA through the Nvidia CP, no post effects, and I get a pretty solid 45fps. With 16QxAA and Post Effects on, I get a surprisingly stable 18fps. I do love me that DoF effect, but 45fps is pretty spiffy.

 

Oh, and with the Post Effects turned off, I can jack the Terrain detail to High (even though it says I'm past 100% of my video memory) and I still get good frames. So I decided that high AA, no post effects, and High terrain beats higher AA, post effects, and Medium terrain, at least for now.

 

On Friday when I installed, registration was down completely. Luckily it came back up 15 minutes afterward (don't know how long it had been down though, maybe I just got lucky).

Posted

Yeah I'm going to have to tweak around the settings a bit, my frame rates were barely tolerable with everything on LOW.

 

For me that's my biggest problem now, frame rates...I run Black Shark AND ARMA 2 PERFECTLY with very high FPS. Controls I feel i'll have to tweak a bit, very difficult to get a clean shot in..yawing all over the place heheh.

 

So far not SUPER stoked on the sim...I'll have to give it some more time though...I felt the same with ARMA 2 now it's all I play lol.

Posted
Yeah I'm going to have to tweak around the settings a bit, my frame rates were barely tolerable with everything on LOW.

 

For me that's my biggest problem now, frame rates...I run Black Shark AND ARMA 2 PERFECTLY with very high FPS. Controls I feel i'll have to tweak a bit, very difficult to get a clean shot in..yawing all over the place heheh.

 

So far not SUPER stoked on the sim...I'll have to give it some more time though...I felt the same with ARMA 2 now it's all I play lol.

 

I have trouble with clean shots too, but I never considered it to be a control config issue. I figured it was one or more of the following: 1) Pilot Inexperience, 2) that these planes are not at all stable gun platforms, and/or 3) the flight model here is more detailed than that in IL-2, as far as wind and turbulence (and the planes are much lighter-weight as well). So basically it feels "right" to me, even if I suck at it currently. Low frame rate might be giving you troubles as well? Speaking of which...

 

I can't believe that if you can run BS and Arma 2 (both of which I run fine), that you'd have to set RoF to Low settings across the board. Then again, you called the frame rates "tolerable", and that's a pretty subjective term. For example, I was damn tempted to keep RoF at the 18fps settings, which is below many people's threshold. But it actually felt pretty smooth anyway. I didn't keep those settings, of course, but it's nice to know I can go there if I feel the inclination.

Posted
I have trouble with clean shots too, but I never considered it to be a control config issue. I figured it was one or more of the following: 1) Pilot Inexperience, 2) that these planes are not at all stable gun platforms, and/or 3) the flight model here is more detailed than that in IL-2, as far as wind and turbulence (and the planes are much lighter-weight as well). So basically it feels "right" to me, even if I suck at it currently. Low frame rate might be giving you troubles as well? Speaking of which...

 

I can't believe that if you can run BS and Arma 2 (both of which I run fine), that you'd have to set RoF to Low settings across the board. Then again, you called the frame rates "tolerable", and that's a pretty subjective term. For example, I was damn tempted to keep RoF at the 18fps settings, which is below many people's threshold. But it actually felt pretty smooth anyway. I didn't keep those settings, of course, but it's nice to know I can go there if I feel the inclination.

 

 

I turned off POST EFFECTS and WOW WORLD OF DIFFERENCE to my frame rates. Now I can run everything medium/high and she purrrrrs! That changed everything, (THANKS GOZER, I figured that out because I saw it in one of your posts)

Posted
I allready have this game but currently no internet connection at home, so I can`t activate it for playing...:(

 

You could give me yours until you're back online. :D

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Posted

Good Review here :thumbup:

 

 

After getting sick this morning I was happy to receive my copy of ROF in the mail today. GoGamer gave me free shipping and it only took 2 days to cross the country, so it was a pleasant surprise.

 

Installation took two attempts because I've got Vista64 and although I was warned I pressed on without disabling the User Account Control. Honestly, every program suggests this but ROF was the first to bite. The box shipped with a separate warning sheet so I won't complain...I mention it more for the benefit of people who are used to ignoring such warnings.

 

With the help of posts here in the technical forum, I was able to work around my setup issues. All I can say is that nothing was too much of a big deal due to the help of those who have gone before me, but setup was a chore and not always intuitive or straightforward. It took some time but if I got out of the chair I threw up. I think the developers need to do some work here, but for those uber-naysayers all I can say is the setup is certainly preferable to vomiting, just to keep things in perspective. My rudder was always reversed no matter what I did and checking the inversion box did nothing so I had to go into the config file and make an edit. Now that I went through the setup and know the quirks and fixes it is easy to make changes.

 

I've got mixed reviews so I will start with this statement: If the developer gets their butt in gear and fixes the stupid mistakes this sim will be a winner because its got a solid, solid core. Its kind of like in that movie, where the dog eats the diamond; ROF is a dog but I think that if we wait a bit and aren't willing to dive into some turds, we'll have a prize.

 

But the dog still needs to poop, and we are still waiting.

 

Anyway, here is the bad first, because that's what you all will skip to anyway, right?

 

Training is ridiculous, vague, overwrought and cheesy. You MUST read the briefing because the audio is screwed up and the instructions are unclear. I couldn't get past the limitation training because they never told me I was supposed to do a stall (I finally read the briefing page and found out, but gave up). Maybe they did actually, but when two audio tracks started going at the same time, it all got garbled....and there was no inflight prompting.

 

My Career was pretty short because the other guys in my flight decided to run straight into the hangers rather than turn around and use the runway. So obviously I did the smart thing and resigned my commission immediately. They were Germans anyway so I didn't trust them to begin with, I just liked their plane.

 

I joined up to multiplayer and spent 5 minutes looking at a screenshot of trees. I like trees, but I eventually gave up on this too because thats all there was and after a while trees are so 1970's.

 

In general, the whole game is completely shot. Only the quick missions work.

 

And every AI plane in the game was faster than my Fokker, even older, factually slower planes. I got annoyed when a Nieuport 17 kept dusting me, but at least the FM was accurate enough to let me outturn him when he came back and I took the cheating #%&*$# down, hard. He must have installed V-Tec or something.

 

And since I am no negative nancy, here is the good:

 

The flight model, while obviously not completely accurate yet in terms of plane to plane performance, is a complete joy to fly. It does slips, spins, stalls, and turn coordination better than anything I have seen, including FSX. It does a GREAT job from what little I have seen in terms of takeoff and landing. It's terribly difficult and twitchy and that is real folks. When I chewed over why my Fokker kept ground looping as it slowed, my real life tailwheel training finally woke up and told me I needed to blip the throttle to regain some airflow rudder authority. I tried it and it worked like a charm.

 

Like others have said, ROF does a fantastic job of providing realistic "senses". Incipient stall shake and loose unforgiving controls, a proper sense of awe at altitude, the gut wrenching danger of scud running across the deck, and the complete disorientation of flying into a cloud are all head and shoulders above any sim I've seen before. I think the ground textures give a poor and uniform sense of height during the flare which makes landing a little difficult but I think I can manage. Its the only chink in the "sense" armor that I can see right now. And I am only able to run Landscape at Medium so that may not be a factor at High.

 

I am hyper critical of flight models, and while ROF's is not perfect, it is in many respects the best one I've flown.

 

NeoQB needs to FINISH this game. They nailed the tough stuff and mailed it in on the easy stuff.....it makes no sense to me. Because without the missions, training, multiplayer and whatnot, you can't get much use out of the awesome graphics, flight dynamics and dogfighting capability of the game. It's like building a Lamborghini and then using it to cart old people around the Walmart isles.

 

I've spent lots of time and money on FSX so I just closed my eyes and bought this game, with full knowledge of all the problems mentioned on this board. If NeoQB holds up their end of the bargain in regards to their trickle-release, subscriber-like business model, I think this sim can grow into a classic and capture the larger market. If not, Great War fans such as myself will be happy just to have a nice-looking, great-flying sim to putter around with. I don't blame the "wait and see" crowd though, because the game simply isn't finished yet.

 

I am happy enough but not satisfied yet. I guess I'll just keep waiting for my dog poop and hope I get the diamond.

 

 

http://simhq.com/forum/ubbthreads.php/topics/2756263/1.html

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Posted

Yeah I'd tend to agree with this review.

 

The multiplayer is weird, 10min rounds of various mission types...if you join up in the middle of a server mission you have to wait unit the round is complete.

 

The training is HILARIOUS...listening to this guy talk and hearing the audio issues as stated in the above review made me laugh. Totally rushed the English translation no doubt.

 

It's really not as good as I was hoping for, although I'm not a great war fanboy I've been following the game so long in development I picked it up anyway heheh. I'd much rather dogfight in WWII aircraft with nice fields of view (HUGe blind spots in these airplanes).

 

The enemy AI does this move every single time in a 1 on 1. Once you get in a fireing position NO MATTER WHAT they level out and just pull away from you. They just did a split S and I'm following in level flight he STILL pulls away from me. His energy would have been lost in the inverted loop (from level flight, not from dive). anyway that's really annoying. After he gets some distance from you he'll turn in for a HO...rinse repeat HO...etc.

 

Anyway I'd say 6 out of 10 for now...I need to play it more to get more of a sense of certain things, but when I get a new game it's all I play usually and I'm not opting to play rise of flight currently.

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