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F-15E Radar Fix Mod - Budgie - Multiplayer Compatible, Passes IC.


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Posted

A user just mentioned the links to the discord have expired, I set them for 7 days not thinking.

Here’s the new link for anyone who wants to chat with other Mudhen users, find a Pilot/WSO/Wingman to fly with:

Slasher84 Discord Server

Also added this link to github docs, checking my forum profile momentarily then sleeping.

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Posted
15 hours ago, MAXsenna said:

Hey guys! Make sure to rate this thread! emoji6.png

Sent from my SM-A536B using Tapatalk
 

 

I think that was my first thread rating.

 

What do I win?  😀

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Some of the planes, but all of the maps!

Posted
1 hour ago, VR Flight Guy in PJ Pants said:

Someone beats me to it...

It is kinda messy video by the way...

 

Still adding it to the first post, thanks!

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Posted

If there's even a chance of a fix in the update tomorrow, should we uninstall this mod before updating?

Some of the planes, but all of the maps!

Posted

I’ve seen reports a fix is coming, I’ll believe it when it arrives. The Mod wouldn’t break anything unless there is more date based functionality built into the DLL that Budgie targets and no module should have date based functionality.

In the event of an official fix, you simply delete the Budgie folder from Saved Games\DCS\Mods\services\

That removes everything Budgie except a single line in DCS.log that’ll be overwritten on next start.

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Posted
On 6/29/2024 at 5:23 AM, jamie_c said:

there is no source at this time

Just curious how long the code really is.

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Posted (edited)

Between 200-600 lines total depending on version. Contrary to popular belief, no reverse engineering effort took place.

Between comments, headers, the core functionality, caching information to ensure performance for _EVERY_ radar frame, JSON config and the start of work on Lua functionality there's not a lot of white space.

Edited by jamie_c
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Posted
2 minutes ago, jamie_c said:

Between 200-600 lines total depending on version. Contrary to popular belief, no reverse engineering effort took place.

Wow, I was expecting much less for what it does, thx for sharing.

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Posted (edited)

It could've been less if it didn't check the stack to ensure performance. Maybe you could write your own and do better.

Without that functionality it was a slideshow. Oh and I forgot logging which was still in but commented out.

Edited by jamie_c
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Posted (edited)
4 minutes ago, jamie_c said:

Maybe you could write your own and do better.

Not a chance. And no offence was intended.

Edited by draconus
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Posted (edited)
3 minutes ago, draconus said:

Not a chance.

Haha, I'm sure if you had the code you'd understand why it does what it does, I was really worried about performance especially releasing publicly. For a group of 5 friends, small performance hitch not a big deal. For hundreds of people, when I didn't want to release this at all, I don't want the noise! 😀

Could you imagine 500 angry Mudhen users getting 20FPS because I "fixed" the radar 🤣

None taken, I'm just very direct at times and it comes off like I'm annoyed, if you had any interest in trying it, I'd encourage you to, it was an interesting puzzle.

Edited by jamie_c
Added further clarification.
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Posted
2 hours ago, jamie_c said:

Between 200-600 lines total depending on version. Contrary to popular belief, no reverse engineering effort took place.

A side note to those who have no idea how complex modern computing software is and whine about delays, let alone even more complicated ones like simulations,  an issue which sounds so silly simple actually involves a lot of works and a huge amount of unseen dependencies and impact across the system as a whole. Repeating myself, as a former software developer myself, i have a lot of respect to the developers and the same level of intolerance to bugs as you all are. 

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I Fly, Therefore I Am.

One cannot go around not saying "Thank you" every time these days, can't you?

YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA

Posted
4 minutes ago, VR Flight Guy in PJ Pants said:

an issue which sounds so silly simple actually involves a lot of works and a huge amount of unseen dependencies and impact across the system as a whole

Yes, might be, but there are also some really simple cases of changing 1 value in 1 clear text file, which doesn't mean they are fixed earlier than any other.

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Posted
33 minutes ago, draconus said:

Yes, might be, but there are also some really simple cases of changing 1 value in 1 clear text file, which doesn't mean they are fixed earlier than any other.

It may be true but it is rare from my little experience. 
 

And you are not the whining kind from what i get so fat. 

I Fly, Therefore I Am.

One cannot go around not saying "Thank you" every time these days, can't you?

YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA

Posted (edited)

Budgie does one thing and at least attempts to do it well, it does the minimum necessary within the target application to achieve the goal, but to do this it has to handle potential points of failure along the way no matter how unlikely. It has to do this because it runs with DCS all the time, even when you’re not using Mudhen. You could be in Kiowa, Viper, L-39, P-51 or any other module, Budgie is still running and performance matters. The same time function at the root of the problem is used in other parts of DCS and potentially used by other mods, work was done to ensure everything else functioned as normal and maintained optimal performance. Some users have tacview, some have SRS, some have the A-4EC, some have all of the above and others are building mods we haven’t heard of, Budgie has to stay out of their way. It also has to clean up after itself for this very reason.

There’s been one total failure for it to work possibly attributable to Anti-Virus attacking the Mudhen with one other possible (in YT comments), and a few hours ago the only other person I’ve been aware of having issues installing, their DCS is still referencing Open Beta config. Every other user I know of has dragged and dropped the folder and ended up in a fully functional jet at the end with no reported detriment to performance across the whole of DCS, no additional bugs introduced.

Edited by jamie_c
Typo fix
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