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i wish there was a general FC sub forum...anywhoo


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Posted (edited)

ive been playing FS's since the late 1980s..im now 52. i played flanker, flanker 2, 2.5, janes f15, janes f18, janes ATF, etc.. apache longbow on DOS, online in Novalogic's F22, F16 and Mig29 on DIALUP- good times...and i joined the airforce as part of my passion for aviation.

im still 'playing' flight sims now after 36 years and experienced a graphics card evolution through 3dfx to direct 3d and the openGL period and have countless hours defragging, optimising and overclocking to squeeze out the very last frame..these days ive gone from track IR to VR and ultra high res...back then a 640 x 480 res and a 33MHz machine was good..lol

i wanted to publicly state that for me, the most enjoyment comes from the lo fi version of DCS. i feel that its complicated enough to separate those who know how to fly and strategise and manage energy and so on, and ive for a long time wanted a 'switch' or 'macro' or 'mod' where i can switch between lo and hi fidelity models so i can fly the hi fidelity mods i have in lo fi, but for now its good to see the mig15 in lo fi, even though i feel i couldve saved a few $ by not buying the hi fi version..

is it at all possible for such a 'switch'?..and would people host servers for lo fi only?

most people, i think, have busy lives and anything more than lo fi requires a real committment that most dont have....heck even lo fi requires mastery of the keyboard with almost every key used plus modifiers...

its kind of why i quite enjoy rise of flight and IL2 WW1 planes..its really mostly about how well you can fly and less about mastering every button.

thats my 2c worth anyway..

Edited by what_the
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Posted

yeah, i cant get my head around the seemingly unecessary actions like 'holding open a spring loaded cover with left mouse button then simultaneously pressing and holding right mouse button and waiting until engines spool up' kind of detail.

removing sun shade covers whilst canopy is open, and such..

it feels like over kill or details that only people who intend to fly the real thing would need.

it surely is catering for a minority?..maybe im wrong..

Posted
13 minutes ago, what_the said:

it feels like over kill or details that only people who intend to fly the real thing would need.

 

For me, it is a simplification overkill when you can completely start the aircraft just by pressing three key commands .. this is supposed to be a simulation, isn't it? ... I want it as close to the real aircraft as possible.

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Posted (edited)
13 hours ago, Rudel_chw said:

…this is supposed to be a simulation, isn't it? ... I want it as close to the real aircraft as possible.

And that is what DCS excels at, military cockpit simulation tied to a very good flight model. The rest of the simulation, not so much.

Edited by Ironhand
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Posted (edited)
On 7/14/2024 at 8:22 AM, Rudel_chw said:

 

For me, it is a simplification overkill when you can completely start the aircraft just by pressing three key commands .. this is supposed to be a simulation, isn't it? ... I want it as close to the real aircraft as possible.

and thats where people like myself, and yourself depart.. i feel that im in the majority. i certainly dont want to be clicking each breaker nor do i care what breaker needs to be on. i want the engine started- thats it.

as far as simulation goes, i want realistic flight models, realistic systems behaviours and realistic physics. you dont need clickology for that. 

im pretty sure that most people who play this game- even those who swear by absolute 1:1 replication, dont have setting such as random failures turned on during their MP server play. 

i was just curious as to if there would/could be a compromise. clearly there isnt one.

 

Edited by what_the
Posted (edited)

You could just use the engine auto start command and let it do it all for you. Sometimes if I only got an hour to spare and fancy a quick flight I will either use autostart or start already in the air.

LWin + Home to Auto Start and LWin + End for Auto Shutdown is the default binding. Not sure if it's on every aircraft but think it's on a lot of them. Failing that there are quite a few videos on YouTube and guides in the User Files section for doing quick starts.

Edited by TKhaos
Posted

I personally spend my time mostly flying FC3 planes, but I do have also FF modules like JF-17, M-2000 and MiG-21. I honestly do not understand what all the fuss is about. Sure, starting up and operating FF modules takes a bit more effort, but that's it.

What I am more worried about is that while people are taking sides and trashing the other side, DCS still has outdated core features that not many ppl seem to care about. Stuff like radar, ECM, chaff, flares, EWR and similar have barely changed over the years. In the meanwhile we are arguing which aircraft has a functioning circuit breaker.

I mean don't get me wrong I am all about realism and detail, but it has to be an extension build upon a solid base. What good is to have all those switches, when you radar works like an "on-off" switch and your pilot can pull Gs all day long?

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Posted

My first thought was to point you to auto starting too.

How about flying props? They don’t have all the systems to learn and if you put a bit of time in to learn em they’re great to fly.

I fly DCS pretty much exclusively lately. I’m on it because I don’t want to just get in something pretty and press start. There’s plenty of arcade-type quick and easy games for that. I want as much simulated and modelled as possible, the more realistic the better for me. You do have to put a lot of time in to get the best of it but the option’s there if you just wanna quick flight to have one. 

I’m probably not the average but I left random failures on for yonks. I don’t even know if I’ve still got em on? To be fair, I’m having enough random crashes to desktop since the carnage update I wouldn’t know if my aircraft had a failure, random or otherwise 😄. Hoping for a smoother ride after the next patch.

There’s plenty of more fundamental jobs or fixes that could be worked on I think? Different ways for us all to fly and enjoy it as it is.

enjoy. 🙂

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Posted (edited)
On 7/13/2024 at 10:01 AM, what_the said:

its kind of why i quite enjoy rise of flight and IL2 WW1 planes

Then keep enjoying these. Why try to change DCS into something it's not? Even then you have 10 simplified-system aircraft, with easy radio, invulnerability, quick reloads, one key auto starts, voice combat helper, unlimited fuel and ammo... what else do you need?

btw: I do have random failures always on and here's general FC sub:

https://forum.dcs.world/forum/102-dcs-flaming-cliffs/

Edited by draconus

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Posted
15 hours ago, draconus said:

Then keep enjoying these. Why try to change DCS into something it's not? Even then you have 10 simplified-system aircraft, with easy radio, invulnerability, quick reloads, one key auto starts, voice combat helper, unlimited fuel and ammo... what else do you need?

btw: I do have random failures always on and here's general FC sub:

https://forum.dcs.world/forum/102-dcs-flaming-cliffs/

 

Last time I checked DCS was a hybrid of FF and FC3 with the new addition of FC4, so I don't get the argument about changing DCS.

Also, isn't Lo-Fi sometimes worth it?

I mean how would DCS look like without Su-27 for example?

I would be ready to fly non-FF modules if that was the only way of hopping in a dedicated ECM aircraft or a transport airplane for example. Would be great if they would come as FF, but if not I'd rather have them then not.

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Posted
8 hours ago, Pavlin_33 said:

Last time I checked DCS was a hybrid of FF and FC3 with the new addition of FC4, so I don't get the argument about changing DCS.

I got the impression the OP asks for even more simple modules and I think there's enough of simplifications and helpers in DCS. We recently got new FC2024 additions but they are not new aircraft (reuse of already developed resources) and afaik none are planned. Of course we have to keep the FC series since most of these aircraft are not available in FF and apparently some users prefer FC fidelity. But simplfying it even more would be making another game that already are on the market in numbers.

Remember DCS has started in 2008 as FF study sim (Ka-50, A-10C) and FC3 was added in 2013 to fill up the empty world. Rooted in Flanker and LOMAC, these sims always aimed higher than most of other sims/flight games of the era in the fidelity and realism.

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