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Posted

I don't know if this has been previously reported, but I couldn't find anything. After asking on r/Hoggit I learned I am not the only one that has experienced it. I just noticed it because I was more into ME but apparently been a problem since 2.9.6.

Basically what happens is that an AI aircraft will reach a weird stalling-like state during a climb, where its speed and altitude are stuck, with high AOA jitters. For me this behaviour is worst with the E2, GS gets locked around 195 kts GS, usually happens around ang 20.7. As I said at this point the E2 gets stuck there @ GS 195 and stops climbing, while still following its route. Have seen similar weird behaviors from other aircraft, but they seemed to recover after a while unlike the E2.

Here's what I tried so far to corner the issue:

  1. Change my WPs GS for the E2, from 200 kts all the wayto the maximum of 330, doesn't affect the behavior. 
  2. Change my WPs distances and tried to "smooth" the climb to get allow a slower climb, doesn't change anything. 
  3. Made the E2 start at final altitude & speed. No problem then to make it to other WPs and orbit, because there wasn't any climbing involved. 

All testing was done in Caucasus with E2 launching from CVN72. No mods used only custom liveries. Playing on the Hornet/SC modules. 

I'm out for the week, if this has not been previously reported and a track is required, I will provide one at the end of the week. 

Thanks

Posted
7 hours ago, Tholozor said:

This isn't a Hornet-specific issue: 

 

Thanks, you're right I didn't know about this general AI bigs sub. Anyway this bug wasn't acknowledged on the post you referred but it is more or less what I am experiencing.

I just want to be sure ED knows about it cause it can be game breaking when a mission depends on AWACS input... 

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