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Posted
46 minutes ago, rkApps.shop said:

While this is still in the clarification stage, we expect to receive official confirmation within the next 72 hours.

Thank you all for your patience and support as we move forward!

rkApps

Three cheers!

Hip, hip, hurray!

  • Like 3

I Fly, Therefore I Am.

One cannot go around not saying "Thank you" every time these days, can't you?

YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA

  • rkApps.shop changed the title to DCRealistic & SimHaptic DCS Support - Announcement (Resolved)
Posted
On 8/1/2024 at 8:53 AM, A.F. said:

PointCTRL soon be banned too? Or the Slugmouse?

It's highly unlikely. Slugmouse is a pure mouse button emulator. It is entirely an independent device, and there is no integration with DCS. As far as DCS is concerned, it doesn't even know it is present.

  • Like 2
Posted
vor 10 Stunden schrieb slughead:

It's highly unlikely. Slugmouse is a pure mouse button emulator. It is entirely an independent device, and there is no integration with DCS. As far as DCS is concerned, it doesn't even know it is present.

The matter has already been settled. It was a communication problem between ED rKApps.
Fortunately, everything turned out well

  • Like 2
  • 2 months later...
Posted
1 minute ago, PLUTON said:

hello, what is the link or difference between DCRealistic and Simhaptic?
or do you need both?
THANKS FOR THE HELP😊

DCRealistic adds additinal sound effects and some camera shaking effects. Simhaptic adds haptic effects for bass-shaker kind devices. They are made by the same company - other than that they are independent. You can use either one or both, depending on what you want to achieve.

  • Like 1
  • Thanks 1

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted (edited)
1 hour ago, PLUTON said:

Thank you for your quick response Ms Hiob
how do we feel or by what means do we feel the haptic effect
in DCS? 🤔

Excuse Google translate

 

Haptic effect requires transducers or a vibrating seat pad (transducers recommended). This like Buttkickers, Dayton BST-1's for transducers, and Next Level Racing HF8 or U-Shake 6 for seatpads. The effects will be tied to telemetry of the aircraft, so for instance on a helicopter, you will feel the rotors spin as the helo spools up, then when in the air you can feel turbulence, engine rpm, ETL, VRS, touchdown, payload release and damage. This creates an extreme immersive experience. In real helos for normal flight, you don't feel much motion, but you feel vibrations and shudders, this can be replicated nearly 1/1 with proper haptics. Personally, I have multiple transducers and spent much time adjusting settings to have a near perfect experience. Simhaptic converts all the vibrations into aviation style haptics from the games engine and speaks to your setup. I HIGHLY HIGHLY recommend investing into a haptics setup. I use multiple BST-1's with a HF8 seat pad, I use Simhaptic for the transducers on my cyclic, collective, pedals, and SSA (Sim Shaker for Aviators) for my HF8 seat pad, they vibrate different things, so I feel separate feedback. For example, Simhaptic will vibrate my blade slap and engine vibration but SSA will give me ETL shudders when coming for a landing, so I'll feel like the airframe is shaking under me while my seat is feeling an alternate shake as it feels like it's absorbing the airframe vibrations. I have tried various methods, and this is my personal favorite. 

This here will give you a base understanding on what you can do with them. 

 

Edited by TFS
  • Like 1
Posted

Thank you TFS for the time you took to explain to me technically how the software works and also for the video that made me want to delve deeper into the system and why not come to it like you.
I wish you good flights   👍👏:pilotfly:

  • Like 3
  • 3 weeks later...
Posted

I JUST got the SimShaker for Aviators freeware working with USB on my Next Level Racing HF8 gaming seat pad. It only seems to recognize 6 of the 8 haptic units but the generic helo/jet/piston effects are cool. But, given the immense level of configuration available, is there a repository of module specific effects that can be imported and used? Or do you need to buy the DCRealistic package. It's a reasonable price but it's not clear if that supports the haptics with specialized effects or focuses solely on extra sound/graphical experiences.

Also, it's not clear what modules are directly supported. After flying the A-10 a new config appeared but not the UH-1D.

Sorry, I just got this working and did a preliminary search across the net and didn't come up with answers. Thanks for your time.

Alienware Aurora R16,  i9-14900KF, Crucial Pro RAM 64GB Kit (2x32GB) DDR5 5600MHz, NVidia 4080 Super with 16GB, 2TB SSD (Windows 11) and 2TB SSD (DCS)
Alienware 34" Curved QD OLED Gaming Monitor AW3423DW

Meta Quest 3 for VR with Virtual Desktop via AXE5400 router
VKB Gladiator NXT EVO SCE right hand, VKB Gladiator NXT EVO Omni Throttle left hand, VKB pedals
HF8 Gaming Pad with SimShaker for Aviators

Posted
2 hours ago, BluesRocket said:

I JUST got the SimShaker for Aviators freeware working with USB on my Next Level Racing HF8 gaming seat pad. It only seems to recognize 6 of the 8 haptic units but the generic helo/jet/piston effects are cool. But, given the immense level of configuration available, is there a repository of module specific effects that can be imported and used? Or do you need to buy the DCRealistic package. It's a reasonable price but it's not clear if that supports the haptics with specialized effects or focuses solely on extra sound/graphical experiences.

Also, it's not clear what modules are directly supported. After flying the A-10 a new config appeared but not the UH-1D.

Sorry, I just got this working and did a preliminary search across the net and didn't come up with answers. Thanks for your time.

For your module to appear on SSA, you need to use them once with SSA active.

i5 8400 | 32 Gb RAM | RTX 2080Ti | Virpil Mongoose T-50 base w/ Warthog & Hornet sticks | Warthog throttle | Cougar throttle USB | Orion 2 throttle base w/ Viper & Hornet grips| VKB T-Rudder Mk IV | Oculus Rift S | Buddy-Fox A-10 UFC | 2x TM MFDs & 1x WW DDI | 2x Bass shakers | SIMple SIMpit chair | WW TakeOff panel | Andre JetSeat | WW Hornet UFC | WW Viper ICP

FC3 - Warthog - F-5E - Harrier - NTTR - Hornet - Tomcat - Huey - Viper - C-101 - PG - Hip - SuperCarrier - Syria - Warthog II - Hind - South Atlantic - Sinai - Strike Eagle - Phantom - Mirage F1 - Afghanistan - Irak

  • 4 weeks later...
  • 3 weeks later...
Posted

Dear Rk,

i think I found 2 bugs with the WWII pistons.

1. As soon as the batteries are activated in starting procedures start simhaptics directly motor vibrations! Still the engine is not running!!

2. Although the fire button is secured/covered, Dcreareastic simulates the shaking the cockpit when the fire button is still pressed!

I don't know if it is only with me, but I don't think so.

 

Horrido Jandar

  • Like 1

:pilotfly:

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[sIGPIC][/sIGPIC]

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