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Posted

Lately more and more DCS little shortcomings manage to get under my flight suit. 

  • Landing Hornet and seeing SH-60 from LOMAC;
  • Taking fuel from static, magnet snapping basket;
  • Thick dense black smoke and large fire coming from everything that is destructible (chainlink fence, roadside lamp post, clay Afghan hut...);
  • Every ground target having the same on-destroy visuals;
  • Every explosion the same with large chunks of bricks coming down - even for vehicles);
  • KC-135 Multi-point Refueling System that supports only ONE point (basket);
  • GBAD units (especially AAA) without crew;
  • Civilian airport terminals without civilian air traffic; 
  • Nice, large landscapes with a lot of water, but with civilian ships zooming in to the view as you approach them....
  • Not even bare bones of ATC... 
  • factions with no units, 
  • the list continues and grows ...

I know many of these things are planned, wished for, in progress... 

I know it is complex, time consuming and needs resources....

I appreciate all that, but I dream, I wish, we had a complete experience for once. That would be the change, eh? Single module that would offer it all, I guess I am talking about DCS core experience that seriously is below the benchmark of its modules. 

DCS is excellent in simulating cockpits, especially digital ones (modern) with push buttons and pages, but every single aspect of everything outside of cockpit is always lacking something, giving the feeling of unfinished, incomplete experience. 

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Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB ::  MSI RTX 4080  Gaming X Trio  :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta

Posted (edited)

Well said.  I won't add my list, but there are so many basic things that just seem to get overlooked or not bothered with.  Some perhaps with good reason, but as a customer I find that it is getting harder to feel good about things.  

Things feel more disjointed than joined up.

Happy landings,

Talisman

Edited by Talisman_VR
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Bell_UH-1 side.png

Posted

Well said. The points also speak to me from the heart.

Unfortunately, ED doesn't have the same attention to detail outside the cockpit. It would be great if ED placed more emphasis on this.

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System Specs: AMD Ryzen 7 5800X, RX 6900 XT, 64GB RAM // Tobsen CM Kollektiv, VPC CM3 Throttle, VPC WarBRD Rudder Pedals, VPC T-50 CM2 + WarBRD Base  VR: HP Reverb G2

Helis: UH-1H / KA-50 3 / Mi-8 / Mi-24P / SA-342 / AH-64D / OH 58D / CH-47F  Jets: F-5E / F-14A/B / F/A-18C / MC-2000 / A-10C II / AV-8B / AJS 37 / MIG-21bis  / F-16C / F-15E / F-4E 

Maps: Nevada / Persian Gulf / Normandie 2.0 / Syria / South Atlantic / Sina / Cold War Germany  WWII: Spitfire / WWII Assets Pack  Tech.: Combined Arms / NS430 / Supercarrier    

Waiting for:  BO-105 / G.91R / Tornado IDS / Eurofighter

Posted

Yep, spot on. Absolutely agreed on every single point.

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Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted (edited)

Yeah, some of the assets need to be fixed. If it's something from the LOMAC days? I don't even bother using it, it's too hideous.

And, good God, we need better basket dynamics/boom dynamics for AAR.

Edited by MiG21bisFishbedL
  • Like 4

Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up!

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