Red_Camarada Posted November 8, 2024 Posted November 8, 2024 hi everyone, after setting up a mission with la combattante to attack a convoy I found out that this ship is killing itself with its own harpoons, track attached. lacombatent_selfdestroy.trk
ED Team Solution f-18hornet Posted November 8, 2024 ED Team Solution Posted November 8, 2024 Thank you, reported. 1 AMD Ryzen 9 3900X, GeForce RTX 2080Ti, 32 GB DRAM, HOTAS TM Warthog, FSSB R3 Lighting, MFG Crosswind, Win 10 Pro
Northstar98 Posted November 8, 2024 Posted November 8, 2024 (edited) 1 hour ago, f-18hornet said: Thank you, reported. There was another track posted here which shows what is happening. Part of the problem though is that the La Combattante IIa's launchers are for MM38 Exocet (which should be MM38 Exocet Block 1) - not RGM-84D. EDIT: Linx also mentioned the Condell below this - that's another case of Harpoon being fired from Exocet launchers (though for the Condell, those should be MM40 Exocet Block 1, not MM38). Edited November 8, 2024 by Northstar98 Addendum for Condell's, actually linking this time Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Linx Posted November 8, 2024 Posted November 8, 2024 44 minutes ago, f-18hornet said: Thank you, reported. This is also the case with Almirante Lynch and Almirante Condell. The issue appeared at the same time as the one with La Combattante. They either hit themselves or fire the Harpoon in the water.
Phivos Posted November 15, 2024 Posted November 15, 2024 (edited) Anti ship missiles used to launch ok. Now they launch and fall into the sea 5 meters from the launch, or sometimes explode on launch. Edited November 15, 2024 by Phivos 1
Linx Posted November 17, 2024 Posted November 17, 2024 Same issue with Admiral Condell and Admiral Lynch frigates.
ia_pro1691 Posted December 4, 2024 Posted December 4, 2024 This was supposed to be fixed in today's update according to the patch notes, but at least for the La Combattante it hasn't been. They still destroy themselves upon launch of their missiles. 1 DCS VFA-41 Black Aces
ia_pro1691 Posted December 4, 2024 Posted December 4, 2024 Change log for today reports this is fixed, but it is not. La Combattante still destroys itself on missile launch. 1 DCS VFA-41 Black Aces
mono6020 Posted December 9, 2024 Posted December 9, 2024 (edited) Same with OHP Class, launched RGM-84D immediately explodes Edited December 9, 2024 by mono6020 1
Linx Posted December 28, 2024 Posted December 28, 2024 Still an issue as of time of this post. Change log reported it fixed, but it is not. 1
Red_Camarada Posted March 21 Author Posted March 21 Despite being writen in the recent changelog: AI sea. Harpoon explodes in launcher La Combattante 2 - fixed. The unit still exploding after harpoon is lauched
Northstar98 Posted March 21 Posted March 21 And it really needs to be firing Exocet, not Harpoon. Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Flappie Posted March 21 Posted March 21 1 hour ago, Red_Camarada said: Despite being writen in the recent changelog: AI sea. Harpoon explodes in launcher La Combattante 2 - fixed. The unit still exploding after harpoon is lauched Yes. What has changed is that the missile doesn't explode in its launcher anymore. That's some progress. The explosion of the first missile close to the launcher ship is reported. 57 minutes ago, Northstar98 said: And it really needs to be firing Exocet, not Harpoon. That's already reported as well. 2 ---
rob10 Posted March 21 Posted March 21 OK, that's just cruel of them to include that in the changelog when it doesn't fundamentally fix the fact that the missile can't fire. They should wait until it will fire before they bother to include it. 1
Flappie Posted March 21 Posted March 21 35 minutes ago, rob10 said: OK, that's just cruel of them to include that in the changelog when it doesn't fundamentally fix the fact that the missile can't fire. They should wait until it will fire before they bother to include it. I'm not sure how this came into the changelog, though. It seems there were a few other errors in that changelog (B-52 weapons, for instance). 2 ---
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