504Goon Posted June 12, 2024 Posted June 12, 2024 With SLAM-ER flight profile selected as LOW, the missile will cruise at about 5000ft if launched above 5000ft. If launched below 5000ft, the missile will fly at approximately 100ft. Tested with F/A-18C 504th CO http://www.vvs504.co.uk
504Goon Posted July 30, 2024 Author Posted July 30, 2024 Server side the SLAM-ER's never hit their targets. Instead they just fly straight and level from their launching position/altitude until they run out of fuel. I've attacehd server and client side tracks and tacviews to showcase the issue. I've only done this test with SLAM-ER's, with the F/A-18C, so i don't know if this issue happens with other weapons or aircraft. Also worth noticing, i set 1 SLAMMER flight level to HIGH, 2 MEDIUM and 1 LOW, and from the client side replays you can see 2 SLAMM-ER's skimming the sea, so something funky going on there as well. SLAMMERTEST-CLIENT.trk SLAMMERTEST-CLIENT.acmi SLAMMERTEST-SERVER.acmi SLAMMERTEST-SERVER.trk 504th CO http://www.vvs504.co.uk
504Goon Posted November 16, 2024 Author Posted November 16, 2024 Any chance to look at this? This bug basically renders the SLAM-ER unusable weapon in multiplayer setting. I verified and the bug does still exists with the latest build. 2 1 504th CO http://www.vvs504.co.uk
lester Posted November 23, 2024 Posted November 23, 2024 I second that. SLAM-ER just go straight when intermediate steerpoints (as waypoints) are present (also was on MP server). As if they are unable to turn.It's unfortunate that such a powerful weapon in the Hornet inventory is broken for such a long time. Все написанное выше является моим оценочным суждением Everything written above reflects my personal opinion Занимаюсь "активной пропагандой Американцев на данном форуме" © Flanker
504Goon Posted December 12, 2024 Author Posted December 12, 2024 I noticed this requires track replay, this thread has them: 504th CO http://www.vvs504.co.uk
ED Team BIGNEWY Posted December 12, 2024 ED Team Posted December 12, 2024 threads merged we will take a look thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
ED Team BIGNEWY Posted December 12, 2024 ED Team Posted December 12, 2024 We do already have a report to check the SLAM-ER as soon as we have a tweak or fix we will post in the change logs thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Jel Posted January 25 Posted January 25 (edited) Me: Host Friend: Client Both of us flying the F18 in close formation, both of us carrying Harpoon and SLAM/ERs. Friend launches 2 SLAM/ER to a given target, we both see them releasing properly from the pylons. Then, few seconds later, i see both SLAM/ER continue flying our heading, Friend tells me "i see both of them turning to designated target heading". From my perspective, the SLAM/ERs are flying 060° / 25.000ft straight (also on the F10 map and F6 view), from his perspective both SLAM/ER are flying 095° / 25.000 ft (also seen in F6 view and F10 map). I also saw both later splashing into the ocean while he still saw both on course and even got a live feed from his DL pod during Terminal. What the F ? Any idea why two ppl on the same server see the same weapon do 2 different things ? No, there weren´t any other SLAM/ERs in the air, it´s just the 2 of us online. Edit: Watching my own track (server host), all happens as describend from my own perspective. Edited January 26 by Jel When in doubt - climb. Nobody ever collided with air. Cockpit: Win11Pro on M2.SSD, 128GB DDR5, Ryzen9-7950X3D, RTX4090, AsusROGStrix B650A. WinWing HOTAS MetalWarthog Orion2, MFG Rudder, TrackIR5
Jel Posted January 27 Posted January 27 Here´s the track from the host: https://www.dropbox.com/scl/fi/2hcpzafbgg3ulr76fqezu/server-20250125-150809.trk?rlkey=7qdvpmaer7lzcv175lxq5910c&dl=0 This one´s the track from the client: https://www.dropbox.com/scl/fi/i7os6i99ard3dmfdmcklb/Free_Flight_Marianna_AFB_-20250125-150740.trk?rlkey=vw1oe3b8jt2glcfitc3tmodfi&dl=0 note: The client´s track doesn´t seem to load for us. 1 When in doubt - climb. Nobody ever collided with air. Cockpit: Win11Pro on M2.SSD, 128GB DDR5, Ryzen9-7950X3D, RTX4090, AsusROGStrix B650A. WinWing HOTAS MetalWarthog Orion2, MFG Rudder, TrackIR5
ED Team Lord Vader Posted January 29 ED Team Posted January 29 Hello @Jel We are reviewing several items involving the AGM-84. Please stay tuned for future DCS updates. 5 Esquadra 701 - DCS Portugal - Discord
BarTzi Posted February 20 Posted February 20 On 1/25/2025 at 5:34 PM, Jel said: Me: Host Friend: Client Both of us flying the F18 in close formation, both of us carrying Harpoon and SLAM/ERs. Friend launches 2 SLAM/ER to a given target, we both see them releasing properly from the pylons. Then, few seconds later, i see both SLAM/ER continue flying our heading, Friend tells me "i see both of them turning to designated target heading". From my perspective, the SLAM/ERs are flying 060° / 25.000ft straight (also on the F10 map and F6 view), from his perspective both SLAM/ER are flying 095° / 25.000 ft (also seen in F6 view and F10 map). I also saw both later splashing into the ocean while he still saw both on course and even got a live feed from his DL pod during Terminal. What the F ? Any idea why two ppl on the same server see the same weapon do 2 different things ? No, there weren´t any other SLAM/ERs in the air, it´s just the 2 of us online. Edit: Watching my own track (server host), all happens as describend from my own perspective. This was reported a long time ago, and wasn't fixed. The hit is what matters. Everything else is not synchronized between clients, and this is true for most standoff weapons (Harpoon included)
Jel Posted February 20 Posted February 20 vor 1 Stunde schrieb BarTzi: This was reported a long time ago, and wasn't fixed. The hit is what matters. Everything else is not synchronized between clients, and this is true for most standoff weapons (Harpoon included) We´ve been flying for years and never had this desync thingy appear, all standoff systems went super smooth - which is why i initally posted this. Good to know this issue got placed long ago, so i guess there will be some fixes "soon" When in doubt - climb. Nobody ever collided with air. Cockpit: Win11Pro on M2.SSD, 128GB DDR5, Ryzen9-7950X3D, RTX4090, AsusROGStrix B650A. WinWing HOTAS MetalWarthog Orion2, MFG Rudder, TrackIR5
bogusheadbox Posted April 28 Posted April 28 Just to bring attention back to this one. Both Slam and ER variant online shows massive desync issues. Over a couple of flights, I launched 5 slams of both types. A friend watched the target. All slams were guided to correct target with data link pod, so I didn't miss. Out of 5 missiles my friend only saw one hit. This hit was seen about 10 seconds after data link was lost my side from me seeing impact. So results were, 3 non seen hits, 1 seen hit with about 10 second delay in impact between clients. 1 missile that decided to spin out of control and fly away from target. Unfortunately this weapon is not usable online.
BarTzi Posted May 15 Posted May 15 On 4/28/2025 at 5:53 PM, bogusheadbox said: Just to bring attention back to this one. Both Slam and ER variant online shows massive desync issues. Over a couple of flights, I launched 5 slams of both types. A friend watched the target. All slams were guided to correct target with data link pod, so I didn't miss. Out of 5 missiles my friend only saw one hit. This hit was seen about 10 seconds after data link was lost my side from me seeing impact. So results were, 3 non seen hits, 1 seen hit with about 10 second delay in impact between clients. 1 missile that decided to spin out of control and fly away from target. Unfortunately this weapon is not usable online. I don't disagree with you- but as I said before: if you see a hit via the DL pod, then the target exploded. What your friend should be watching is not the missile, but the target. What he should see is the target "randomly" exploding as you report a hit. The missile path is not synched at all, but the damage is.
bogusheadbox Posted May 22 Posted May 22 In testing, we found that the damage is not even in sync. They are just outright borked in multiplayer. 1
ED Team BIGNEWY Posted May 22 ED Team Posted May 22 Hi all, can you give me a simple example from the server / client showing the issue. If possible just use the units needed for the test and Caucasus, it makes it easier to debug. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Anubis_94 Posted 13 hours ago Posted 13 hours ago (edited) On 5/22/2025 at 4:17 PM, BIGNEWY said: Hi all, can you give me a simple example from the server / client showing the issue. If possible just use the units needed for the test and Caucasus, it makes it easier to debug. thank you As requested: tracks and ACMIs from host and client pov. Also a video from host pov (weapon release at ~2.40): Two F18, one SLAMER each, release at the same time. Each player see its own SLAMER hit the ground, and the SLAMER of the other player fly straight ahead. testSLAMERDesync_CLIENT.acmi testSLAMERDesync_CLIENT.trk testSLAMERDesync_HOST.acmi testSLAMERDesync_HOST.trk Edited 13 hours ago by Anubis_94 1 1 Squad channel
ED Team BIGNEWY Posted 2 hours ago ED Team Posted 2 hours ago thanks we will ask QA to take a look Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
ED Team BIGNEWY Posted 2 hours ago ED Team Posted 2 hours ago threads merged. It is reported and being looked into internally. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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