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DCS Crash in MP - secondary shadows


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Posted
Good idea, but renaming the folder didn’t fix anything for me, however when I turned off secondary shadows everything went back to normal 
Good to know!

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Posted (edited)

Hi! I had the same issue on Pimax Crystal OG. Can confirm, turning off the Secondary Shadows fixed it.

Edited by Dentedend10

Alienware Aurora R10, Ryzen 5800X3D, RTX4080, 32GB RAM, Pimax Crystal, Winwing F18 throttle, VKB Gunfighter F14 Stick, VKB Modern Combat Grip, Logitech Rudder pedals, DOF Reality H3

Posted

Myself and friend had the same issue.  Both using Pimax Supers.  Turning off Secondary Shadows fixed it as well.

9800X3D (5.21GHz Turbo), RTX 5090 OC 24GB, ASUS ROG Strix X870E-E GAMING Motherboard, G. Skill Trident Z5 DDR5 RAM 96GB (2x48GB), Crucial P3 Plus 4TB PCIe Gen4 3D NAND NVMe M.2 SSD, Virpil Alpha Joystick with FFBeast FFB base, T-50CM3 Throttle, MFG Xwind rudder pedals, Pimax Crystal Super VR.

Posted (edited)

Same problem. Pimax Crystal. And turning off secondary shadows helped as well.

Looks like it's VR specific. Crash log is the same every time

OS-Version: 10.0.26100 () 0x100-0x1
0x00000000000a2782 (GraphicsCore): render::SecondaryShadowmapModule::collectShadowmaps + 0x42
0x00000000000a121b (GraphicsCore): render::SecondaryShadowmapModule::SecondaryShadowmapModule + 0x2AB
0x00000000000a2b96 (GraphicsCore): render::SecondaryShadowmapModule::collectShadowmaps + 0x456
0x000000000005d0e2 (GraphicsCore): render::BaseRenderingPass::prePass + 0x22
0x000000000005c627 (GraphicsCore): render::RenderGraph::lightsPrePass + 0x67
0x000000000016d8e4 (Visualizer): smSceneManager::regLua + 0x11C4
0x0000000000156ef4 (Visualizer): smCamera_Implement::getClipRegion + 0x1CC74
0x000000000014076c (Visualizer): smCamera_Implement::getClipRegion + 0x64EC
0x000000000015b602 (Visualizer): smSceneManager::DestroySceneManager + 0x1222
0x00000000000331e1 (edCore): ed::thread::_get_current_thread_id + 0x71
0x00000000000037b0 (ucrtbase): wcsrchr + 0x150
0x000000000002e8d7 (KERNEL32): BaseThreadInitThunk + 0x17

 

Edited by Andrei

AMD R7 5800X3D | Aorus B550 Pro | 32GB DDR4-3600 | RTX 4080 | VKB MGC Pro Gunfighter Mk III + STECS + VKB T-Rudder Mk4 | Pimax Crystal

| A-10C II | Ка-50 | P-51 | UH-1 | Ми-8 | F-86F | МиГ-21 | FW-190 | МиГ-15 | Л-39 | Bf 109 | M-2000C | F-5 | Spitfire | AJS-37 | AV-8B | F/A-18C | Як-52 | F-14 | F-16 | Ми-24 | AH-64 | F-15E | F-4 | CH-47 | МиГ-29 | C-130

NTTR | Normandy | Gulf | Syria | Supercarrier | Afghanistan | Kola | Germany | Afganistan

Posted

No problem for me so far (but Quest), turn off all mods and check it again. From what I see it applies more to Pimax owners, so maybe there is some software problem with the update from Pimax?

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Win 10 64, i9-13900 KF, RTX  5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

Posted

Can anyone check - I can't ATM - if the problem is only there when using QuadViews? So if Secondary shadows on and quadviews off - does it still crash?

AMD R7 5800X3D | Aorus B550 Pro | 32GB DDR4-3600 | RTX 4080 | VKB MGC Pro Gunfighter Mk III + STECS + VKB T-Rudder Mk4 | Pimax Crystal

| A-10C II | Ка-50 | P-51 | UH-1 | Ми-8 | F-86F | МиГ-21 | FW-190 | МиГ-15 | Л-39 | Bf 109 | M-2000C | F-5 | Spitfire | AJS-37 | AV-8B | F/A-18C | Як-52 | F-14 | F-16 | Ми-24 | AH-64 | F-15E | F-4 | CH-47 | МиГ-29 | C-130

NTTR | Normandy | Gulf | Syria | Supercarrier | Afghanistan | Kola | Germany | Afganistan

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