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Next DCS (US) Fixed Wing Aircraft Wish List  

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  1. 1. Next DCS (US) Fixed Wing Aircraft Wish List



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Posted
Mig 19, Mig 21, Mig 23: Ehm are you serious. ED can you explain to me why you are implementing older planes instead of the modern ones? We have to look to the future, not the past.

 

My understanding is its a question of having the technical blueprints or access to be able to model the current generation of fighter aircraft - I don't think the USAF is going to gladly handover the specs to their current fleet just so we can model it ingame.

 

The older gen jets are probably easier to model as their specs are more freely available.

 

Now I"m pulling all the above out of my backside so someone back me up or tell me I"m wrong.

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Posted

The idea of multiple generations of combat aircraft is to allow DCS to not be limited to just a single combat era. Right now the P-51D is sort of the odd child out because the entire sim has been in the "modern" era for many years. As a result art assets and terrain of WW2 simply have not been developed. Eventually art assets for other era's will be developed. Yes everyone seems to have their favorite aircraft, some want more WW2 assets, others want ultra modern jets, while others are somewhere in between. With DCS open to all era's of aircraft, this allows ED and 3rd parties to reach the maximum potential audience.

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  • 3 weeks later...
Posted (edited)

Is a f117 still heavily classified?

 

Edit - well you can download F117 flight manuals so I imagine only the actual stealth technology would be classified still?

 

Would be quite an interesting plane to fly

Edited by jdbecks

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Posted
Is a f117 still heavily classified?

 

Edit - well you can download F117 flight manuals so I imagine only the actual stealth technology would be classified still?

 

Would be quite an interesting plane to fly

 

I was just thinking abut F117 the other day why isn't it on the list. I think it would be great transition from A10C TO F117 at least for me.:book:

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Posted

What about the Panavia Tornado ?

The Tornado is a Multi Role, 2 operated, Variable Sweep Wing, low - high altitude, Combat Aircraft. Air to Air, Air to Ground and reconnaissanceare are his Tasks, so it would perfectly fit into DCS World.

The Tornado is used by Italy, Germany and British Royal Air Force.

(and its totally underrated!!!!)

 

The Nato is big, so why only American Aircrafts ? O.o

 

regards~

Posted
What about the Panavia Tornado ?

The Tornado is a Multi Role, 2 operated, Variable Sweep Wing, low - high altitude, Combat Aircraft. Air to Air, Air to Ground and reconnaissanceare are his Tasks, so it would perfectly fit into DCS World.

The Tornado is used by Italy, Germany and British Royal Air Force.

(and its totally underrated!!!!)

 

The Nato is big, so why only American Aircrafts ? O.o

 

regards~

 

Misconception, the Tornado is Swing-Role, not multi-role. i.e. it can either fill Air to Air, or air to ground, but is not proficient at both at the same time.

 

i.e. Tornado GR.4 (IDS), or F.3 (ADV). This is of course, in contrast to aircraft like the F-16C or Rafale-M, which are designed to be able to execute both air to air and air to ground missions without major modification, or even during the same sortie if the mission requires it.

 

However, that does not mean that the Tornado would not be a perfect fit. For one thing, a Tornado IDS would come in handy for SEAD missions that we so desperately need in DCS right now.

If you aim for the sky, you will never hit the ground.

Posted
Personally, I'd love to fly a Vietnam-era jet like the F-105 Thunder Chief. That'd be cool!

 

I have something with the McDonnell F4 Phantom II.

That's a plane wich i really like, dunno why...

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Posted
My understanding is its a question of having the technical blueprints or access to be able to model the current generation of fighter aircraft - I don't think the USAF is going to gladly handover the specs to their current fleet just so we can model it ingame.

 

The older gen jets are probably easier to model as their specs are more freely available.

 

Now I"m pulling all the above out of my backside so someone back me up or tell me I"m wrong.

 

I'm sure this is correct.

 

Whats the point in creating a simulator if you can't simulate because you don't or can't get hold of the data?

 

Personally, I would be happy if we all flew 80's/90's (operationally speaking) era aircraft at 100% accuracy than modern jets at 60% (if that) accuracy.

Posted

ED, make a fighter please!

 

Personally I wish ED would make a mainly A-A focused, modern fighter-aircraft, like the F-15C or Eurofighter, because the DCS series is really lacking BVR- and dogfighting-capable modern era aircraft (DCS only has the A-10C as modern era Aircraft, which is definetely no fighter).

I think this is a huge market gap, because DCS focuses too much on ground attack and CAS (Ka-50, A-10, Su-25T) and too little on aerial combat (A2A, dogfighting, BFM and all this "fun" stuff).

The only options are the Mustang, which is nice, but not a modern era, present-day, aircraft, or the FC3 fighters (like the F-15), who come not even close to the A-10C in terms of detailedness, realism and complexity. Another option would be BMS Falcon, but that game has not that high grade of quality that the DCS A-10C has, when compared with each other (especially graphics-wise and concidering the GUI).

My suggestion would be something like taking the F-15C from FC3 and making it as detailled as the A-10C (at least give it a clickable, fully operable 3D cockpit, including avionics). Or if that would interfere with FC3 sale, make a new game/module, based on another A-A-capable fighter jet (F-22, JSF or even F-16, F/A-18, or an European model).

Personally I find a (dog-)fighter much more interesting than a UH-1 (just my opinion) - of course both, an UH-1 or such and a fighter would be great (though my priority is obviously the fighter) :P

I hope ED will listen and develop a more A-A based module in the future (IMHO the current emphasis lies too much on ground attack).

Posted

Yeah, I can't see why everyone wants the superhornet. I'll take the 'legacy' version with more realistic avionics any day of the week. Although I'd still rather have the Viper. The F-16 needs some serious love in DCS :(

Posted (edited)

Regarding a pure A-A module, I think an F-15C is already in the works, but I'd rather have something that can sling a few HARM's first then switch to a CAP role. Would be less frustrating for the hog drivers and allow for realistic mission scenarios with SEAD and escorts.

 

I'd personally HATE to see a low fidelity (and it would be) F-22 or JSF, as I fear it would attract the instant gratification generation and provide them with an idiot proof 'God mode' aircraft with which to 'pwn' us all.

 

I think FC3 covers the A-A role well enough for now anyway, filling a gap before the 'real' fighters arrive and hopefully being slightly inferior to them when they do (for a well trained pilot anyway).

Edited by howie87
Posted (edited)

Yeah that would be fine. Generally I would even be satisfied with a multi-purpose fighter jet (F-16 or F/A-18, you name it) as long as it has noteworthy A2A capabilities and is not limited to shoot at ground targets and helis. Just something with the quality of the A-10C module but with air combat ability.

 

@howie87 to me it's not just something to fill a gap in a mp session or for mission builders, it's simply that I find it more interesting and satisfying to engage in air combat (like fighters do) than simply dropping tenthousands of lbs of ordnance on tanks. It's personal preference that I like playing a CAP/anti-air pilot more than a CAS pilot. And flying the FC3 F-15 is not as interesting as flying the A-10, with all its complexity and realism, right now. And that is what I mean with a market gap, some players like A-A more than dropping ordnance on infantry like the A-10 does and ED could really provide this opportunity if they'd close that gap.

Edited by Leviathan
Posted

Yeah, multirole is definitely the way forward. Load up with missiles if you want to fly A-A or bombs and pods for A-G. It's can be all things to all pilots.

 

There's definitely room for an air superiority fighter in the future though.

 

I'd love to fly my DCS F-15 aggressors through the valleys of Nevada, trying to make it a real bad day for some F/A-18's.

 

Fingers crossed for this time next year!

Posted

Well considering that ED is currently in the process of making not one, not two, but three fighters right now, I don't see why there is any reason to be worried.

 

(F-15C, F/A-18C, and Su-27SM)

If you aim for the sky, you will never hit the ground.

Posted

I am more interested in seeing the F-18C compared to the an F-16 simply for the fact that hornet does the same stuff, but from a boat. While I can't wait for the DCS Eagle, 2 things I personally want more are carrier ops and something that carries HARMs. I am curious about in what way the DCS F-15C will be designated in the mission editor as not to confuse it the the FC3 variant. Also seeing as the IFF equipment in A-10C in non-functional, will this carry over as a limitation when the first fighter is released.

Posted

This poll is crazy... sooo many pages of posts.

 

I'm sad to see the F/A-18E Hornet dominating the poll because:

 

a.) It is only a single-seater of which we have plenty already and we need to drive development of multi-seat / multi-human playable craft... drive technology and advancement of SIM capability forward with DCS and let a 3rd party handle this module.

 

b.) Correct me if I am wrong here, but Super Hornet will suffer similarly to the most modern fighters because there is a LOT of classified info and we just won't be able to get enough info to make a good / accurate module. I think sticking with F/A-18C (already coming) and those era/generation of craft is the best because there is sufficient data available publicly to make a good simulation.

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Posted

Well, most important,

 

a) it isn't a russian aircraft (commonsense as this is the western aircraft wishlist)

b) it has full A2A capability to complement the A-10 which is absolutely limited to ground attack and such

c) i agree, it should be an aircraft where enough data is available and not a highly classified next generation fighter

 

Seems like there are many interesting fighters planned by third party developers, but somehow i get the feeling that none of them (F/A-18, Eurofighter, F-15E) will overcome WIP status within this century :( (maybe I'm too pessimistic/unpatient)

 

A DCS F-16 would also be a nice option and could overhaul all this (makeshift?!) BMS stuff... but maybe ED should rahther develop his own aircraft

Posted

On the surface, multiplayer dual seat aircraft sounds so awesome. Then I can imagine the nightmare ED trying to implement it on top of the potential netcode issues. On the client side you'd probably almost always your RIO/WSO, pilot to be in same country or damn close to limit lag issues between them. Having teammates in different planes and no TS proves to incredibly frustrating at times now. You wanna share a plane and systems with a person who randomly hops in your jet to communicate via text only. Built-in VOIP would probably do wonders for DCS in that respect.

 

Actually in thinking about how to even being to implement it, efficiently, they would probably have to write separate client side netcode for the shared aircraft players to have a point-to-point connection with each other. Though then end user knowledge about firewall/router configuration comes into play.

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