Boberro Posted April 28, 2010 Posted April 28, 2010 Unfortunetely :( I've been shocked too... It is even worse than no payload menu. Just insane. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
159th_Viper Posted April 28, 2010 Posted April 28, 2010 ....I have always used 0xzoom for shkval - it is very usefull when targeting buildings, ships or other big targets and ground stabilizing shkval..... Kindly elaborate - or better yet, post a track utilizing 0xZoom effectively in the T-Toad whilst maintaining a safe Stand-Off range when prosecuting targets with the Shkval. To add, don't get me wrong: Not attempting to bust your bones - I just cannot see it happening, especially as I have previously stated that one's closure rate is such that there is very little use for 0xZoom :) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Boberro Posted April 28, 2010 Posted April 28, 2010 Kindly elaborate - or better yet, post a track utilizing 0xZoom effectively in the T-Toad Attacking by KAB-500Kr, Kh-29T, S-25L, Ship engaging (not Moscow.... but lighter ones), large buildings, bridges. whilst maintaining a safe Stand-Off range when prosecuting targets with the Shkval. Safe conditions can be even < 2 km for Kh-29T, S-25L. Fire and run away ;] 1 Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Dr_Arrow Posted April 28, 2010 Posted April 28, 2010 Kindly elaborate - or better yet, post a track utilizing 0xZoom effectively in the T-Toad whilst maintaining a safe Stand-Off range when prosecuting targets with the Shkval. To add, don't get me wrong: Not attempting to bust your bones - I just cannot see it happening, especially as I have previously stated that one's closure rate is such that there is very little use for 0xZoom :) I always use 0xzoom to get shkval into the general target area and ground stabilize(shkval moves much faster in 0xzoom and moves very slowly in 8xzoom, because of precision) and afterwards I use zoom in (8x for bigger targets or 23x for small targets) and fine tune shkval into precise target position to get a lock. In case of big targets 0xzoom can be sufficient to get a lock.
Renato71 Posted April 28, 2010 Posted April 28, 2010 Unfortunetely :( I've been shocked too... It is even worse than no payload menu. Just insane. I CAN'T BELIEVE THAT! Cmon, that would be the most silly fix in history of flight sims :lol: I just... Dunno what to say... I'm selling MiG-21 activation key. Also selling Suncom F-15E Talon HOTAS with MIDI connectors, several sets. Contact via PM.
GGTharos Posted April 28, 2010 Posted April 28, 2010 It appears that there is a very real possibility that the Su-25T never had a zero-zoom level in reality. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
159th_Viper Posted April 28, 2010 Posted April 28, 2010 .....(shkval moves much faster in 0xzoom and moves very slowly in 8xzoom, because of precision)..... Aye - had that issue myself. Setting/Tweaking the Slew Speed solves it. ...Safe conditions can be even < 2 km for Kh-29T, S-25L. Fire and run away ;] Never! :D Jk Bob - you're a Braver Man than I am, venturing that close :) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
MadTommy Posted April 28, 2010 Posted April 28, 2010 It appears that there is a very real possibility that the Su-25T never had a zero-zoom level in reality. Handy time to produce that fact. :doh: Hmmm suspicious timing indeed. :P i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music. TM Warthog, Saitek combat pro pedals, TrackIR 4
GGTharos Posted April 28, 2010 Posted April 28, 2010 The timing may be suspicious, but the real question is whether my fact is really a fact. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Renato71 Posted April 28, 2010 Posted April 28, 2010 This subject just begs for strong criticism, I better not open this topic for a while.... I'm selling MiG-21 activation key. Also selling Suncom F-15E Talon HOTAS with MIDI connectors, several sets. Contact via PM.
coder1024 Posted April 29, 2010 Posted April 29, 2010 well I bet if the real Su-25T *DID* have zero zoom the frame rate of the world didn't drop anytime any Su-25T pilot turned on their screen :lol: [sIGPIC][/sIGPIC] coder1024 72nd Virtual Fighter Wing Falcon 4.0 Allied Force Pit Trainer FalconLobby
71st_Mastiff Posted April 29, 2010 Posted April 29, 2010 (edited) well of course not. Could you imagine if there eyes were the monitor and then they turned on another monitor inside there eye, I bet there would be lag. you have in essence two displays refreshing at the same time with the same latency or MHz in the same monitor space, which is causing the monitor to work 2 separate areas, refresh rates that's why it lags. Now what I would like to see is if it lags when you seperate the view to another display does it lag the same i.e. main monitor and a little lilliput 7 inch display.Black Shark has this porblem now, ever since there last update. well I bet if the real Su-25T *DID* have zero zoom the frame rate of the world didn't drop anytime any Su-25T pilot turned on their screen :lol: Edited April 29, 2010 by Mastiff "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
Boberro Posted April 29, 2010 Posted April 29, 2010 I am not sure about this 0x zoom in real life, there where I searched are written Shkval search angles as for 35/27/07(1) degree. Also there is Shkval-M - an upgraded version of "common" Shkval, designed IIRC for example Su-25TM. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
isoul Posted April 29, 2010 Author Posted April 29, 2010 If Su-25T Shkval don't use 0x zoom then its good to be removed cause game becomes more and more realistic. The 8x zoom can be "partially tamed" at closer distances if you point the camera by turning the whole aircraft towards the target then use ground stabilize and slew the camera using the keys. Btw, where did you read that ED will remove 0x Zoom? Are there any patch notes for the upcoming patch?
Ramstein Posted April 29, 2010 Posted April 29, 2010 I have never experienced the problem discussed in this thread... so it confuses me, what problem is there? :huh: ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI (trying to hang on for a bit longer) 55" Sony OLED TV, Oculus VR
GGTharos Posted April 29, 2010 Posted April 29, 2010 It looks like the 0-zoom fov mode was indeed a mistake. The real deal has no such non-magnified view. 1 [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
71st_Mastiff Posted April 29, 2010 Posted April 29, 2010 awesome no more SU25t's hunting Air to Air. It looks like the 0-zoom fov mode was indeed a mistake. The real deal has no such non-magnified view. "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
Boberro Posted April 29, 2010 Posted April 29, 2010 It would be good if someone from ED team said it is true or not. They've modelled Ka-50's Shkval so... I am curious :D Even if 0x wasn't real... I am a bit suprised it has been introduced into LO 1.12 :) Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
MadTommy Posted April 29, 2010 Posted April 29, 2010 I have never experienced the problem discussed in this thread... so it confuses me, what problem is there? :huh: A lot of players suffer very bad fps drop when the Shkval is turned on at zero zoom level, esp. when looking at towns and other dense areas. Caused by effectively the world being rendered twice.. i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music. TM Warthog, Saitek combat pro pedals, TrackIR 4
GGTharos Posted April 29, 2010 Posted April 29, 2010 It is not the only mistake made, and will not be the last. These things simply happen, and they are fixed as they are found. Another example is mavericks on wrong pylons available for the A-10A in FC1.12. This is simply a reality of development, and nothing more. There's no conspiracy or ill intent. I suggest adapting new techniques for using Shkval ;) It would be good if someone from ED team said it is true or not. They've modelled Ka-50's Shkval so... I am curious :D Even if 0x wasn't real... I am a bit suprised it has been introduced into LO 1.12 :) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
isoul Posted April 29, 2010 Author Posted April 29, 2010 (edited) It looks like the 0-zoom fov mode was indeed a mistake. The real deal has no such non-magnified view. As GG already mentioned the real life Shkval has no 0x Zoom. I haven't found any source claiming the opposite! I just found that 8x is used as the "target search mode" and 23x is used as the "target lock mode". The only things I would like to point out is : 1) ED please think to make Shkval slew at 8x Zoom a bit faster... as it is now its a bit time consuming to traverse the camera. I doubt this happens in real life cause war is no slow motion! 2) ED please re-evaluate the transparency of building in Shkval! At 8x it is somewhat odd to be able to zoom in but see nothing but "shadowy buildings" at a distance of only 10-12km. Keep in mind that if 8x would be the default zoom level, lots of people will try to seek out targets from twice the max range of their weapons. Edited April 29, 2010 by isoul
Boberro Posted April 29, 2010 Posted April 29, 2010 As GG already mentioned the real life Shkval has no 0x Zoom. I haven't found any source claiming the opposite! Neither do I, howver it would be good to get manual of this, but i know it is impossible so... 1) ED please think to make Shkval slew at 8x Zoom a bit faster... as it is now its a bit time consuming to traverse the camera. I doubt this happens in real life cause war is no slow motion! Yes it is frustrating. It needs to be faster. 2) ED please re-evaluate the transparency of building in Shkval! At 8x it is somewhat odd to be able to zoom in but see shadowy buildings at a distance of 10-12km. IIRC you can fix it by yoursefl by installing example FPS mod from lockonfiles, or modify fog parameters in graphic.cfg. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Sarge55 Posted April 30, 2010 Posted April 30, 2010 I strongly support accelerating the slew speed at 8x zoom, that would be a great improvement. [sIGPIC][/sIGPIC] i7 10700K OC 5.1GHZ / 500GB SSD & 1TB M:2 & 4TB HDD / MSI Gaming MB / GTX 1080 / 32GB RAM / Win 10 / TrackIR 4 Pro / CH Pedals / TM Warthog
isoul Posted April 30, 2010 Author Posted April 30, 2010 (edited) ... IIRC you can fix it by yoursefl by installing example FPS mod from lockonfiles, or modify fog parameters in graphic.cfg. For me setting [FogParam1=7 and FogParam2=0.6] works good. I can easily spot targets more than 30km away. The only thing thats odd is that you can see trees at (maybe) 50km away but buildings are still transparent at 30km. The opposite would be desired I think! Ofcourse setting FogParam2=0 will remove transparency completely but then the impact on FPS while the (8x zoomed) Shkval is pointed towards the horizon will be there, though it won't be so frequent. Still, being able to spot a target at 30km away is enough I think since Kh-25ML and Kh-29L maximum range is 12km, so you can spot it early enough. Aren't these the missiles with the longest range for a Su-25T? I think that transparency serves its role good but it should be restrained to long distances only. Edited April 30, 2010 by isoul
Boberro Posted April 30, 2010 Posted April 30, 2010 Still, being able to spot a target at 30km away is enough I think since Kh-25ML and Kh-29L maximum range is 12km, so you can spot it early enough. Aren't these the missiles with the longest range for a Su-25T? I think that transparency serves its role good but it should be restrained to long distances only. Depending of the altitude range of the Kh-29 and Kh-25ML are long. Kh-25Ml can fly 20 km from high alt, similar to Kh-29. Don't look at Rmax displayed on HUD - it says Vikhr range is about 6.5-7 km. It is wrong, cause range is even 10 km at low alt 12 in higher. About Fog parameters and transparency - I don't know how real Shkval would see transparent buildings, this is why I don't accept any transparency - only solid :) Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Recommended Posts