Squid_DK Posted June 28, 2010 Posted June 28, 2010 Small arms doesn't create that much of a muzzle flash, and seeing it in daylight from a moving jet would be surprisingly difficult. Not much brush and trees ins Afghanistan, try googling Helmand and the green zone, it is named so for a reason. Not saying these things to be a wisea$$ but knowing people from the danish army that serves on the ground in that area and hearing how they describe it (having had to relie on the GPS from the Leopard 2A5DK tanks to spot targets, simply because the TI is far superior to any naked eye spotting there, mainly because of high elephant grass, brushes, and wooded areas. strangely the Helmand provinse is also one of the places where there has been the most fighting. Staffan 1 http://www.ipms.dk i7 9700K, Asus Z390 Prime A, Be Quiet Dark Rock Pro 4, GeForce RTX 2080 Ti STRIX ROG, Fractal Design Define R6, Thrustmaster Warthog HOTAS, MFG Crosswind, Oculus Rift S. 32 GB 3200 MHz RAM
kingneptune117 Posted June 28, 2010 Author Posted June 28, 2010 No, you don't really need to consider any of that. The fact is that an A-10 pilot is very unlikely to see the infantry he's attacking. There's a bunch of descriptions of combat that show this to be true. Maybe in some rare cases they could see enemy troops, but by and large, fat chance. You're just shooting up some coordinate or a position relative to a smoke marker. This is a good point. What you describe is similar to what happens in this video. Except in this video, he can see friendly armor, not sure about enemy armor. How does the pilot know how far west of the smoke the JTAC wants the fire? "When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." - Leonardo da Vinci Intel i7-4790k | Cooler Master Hyper 212 Evo heat sink | Thermaltake Core V71 case | 750W EVGA PSU | 8gb G.SKILL Ripjaws DDR3 RAM | MSI Z97 Gaming 5 LGA 1150 motherboard | Samsung SSD | ASUS STRIX GTX 970 | Thrustmaster HOTAS Warthog | TIR 5 | Razer Deathadder | Corsair K70
kingneptune117 Posted June 28, 2010 Author Posted June 28, 2010 Be careful what you wish for on dirt kicking up. If it is mostly hitting the GPU, that's one thing. If it is taxing the CPU (and we're pretty sure that isn't getting handed off to a separate core/thread), that might not be so spiffy for frame rates. I'm sure E.D. will make good design decisions on it. If it can be done with adjustable realism settings for the depictions, to accomodate different CPU/GPU setups, even better! Yep. Better yet, the 64 bit version will help with this even more im sure. "When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." - Leonardo da Vinci Intel i7-4790k | Cooler Master Hyper 212 Evo heat sink | Thermaltake Core V71 case | 750W EVGA PSU | 8gb G.SKILL Ripjaws DDR3 RAM | MSI Z97 Gaming 5 LGA 1150 motherboard | Samsung SSD | ASUS STRIX GTX 970 | Thrustmaster HOTAS Warthog | TIR 5 | Razer Deathadder | Corsair K70
GGTharos Posted June 28, 2010 Posted June 28, 2010 This is a good point. What you describe is similar to what happens in this video. Except in this video, he can see friendly armor, not sure about enemy armor. At a range of 0.3nm (it's right on the TGP display) in an effectively magnified view. How does the pilot know how far west of the smoke the JTAC wants the fire? The JTAC will tell him. Barring that, SOP. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Tangolima600 Posted June 28, 2010 Posted June 28, 2010 Curious when the JTAC gives a bearing (west of the smoke), in what perspective is that 'west' direction coming from? West in the eyes of the Jtac or they know where the A10 is coming and it is to THEIR west... or is it west of north?
GGTharos Posted June 28, 2010 Posted June 28, 2010 It's a compass direction, as in west of north. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
SFJackBauer Posted June 28, 2010 Posted June 28, 2010 high elephant grass, brushes, and wooded areas. strangely the Helmand provinse is also one of the places where there has been the most fighting. Indeed. Thats one common misconceptions about Afghanistan - it is an extremely varied country regarding to geography, and even mountainous and desert areas have large amounts of vegetation. 1
Kaiza Posted June 28, 2010 Posted June 28, 2010 LOL I'm pretty sure West is always the same direction from anyones perspective. 1 [url=http://www.aef-hq.com.au/aef4/forumdisplay.php?262-Digital-Combat-Simulator][SIGPIC]http://img856.imageshack.us/img856/2500/a10161sqnsignitureedite.png[/SIGPIC][/url]
Feuerfalke Posted June 28, 2010 Posted June 28, 2010 This is a good point. What you describe is similar to what happens in this video. Except in this video, he can see friendly armor, not sure about enemy armor. How does the pilot know how far west of the smoke the JTAC wants the fire? He doesn't. That's why he's always adjusting his fire while the allies on the ground tell him where to fire. @ Infantry-sighting. If infantry was sighted that easy in Afghanistan, the war was already over. We're not talking about a person standing in the plain yellow sand-desert with a black suit. The Taliban, for example, are hiding in the mountains for a reason. But even that is rather due to the fact that the allied Forces in Afghanistan know much better than to rely on the human eye from an airplane only, to find and ID targets. ;) MSI X670E Gaming Plus | AMD Ryzen 7 7800X3D | 64 GB DDR4 | AMD RX 6900 XT | LG 55" @ 4K | Cougar 1000 W | CreativeX G6 | TIR5 | CH HOTAS (with BU0836X-12 Bit) + Crosswind Pedals | Win11 64 HP | StreamDeck XL | 3x TM MFD
Feuerfalke Posted June 28, 2010 Posted June 28, 2010 Curious when the JTAC gives a bearing (west of the smoke), in what perspective is that 'west' direction coming from? West in the eyes of the Jtac or they know where the A10 is coming and it is to THEIR west... or is it west of north? In the scenes with the MFD showing, you can see a cross at the upper right corner, with an arrow on one line turning over an "N". This is the compass to give directions while looking down, the arrow pointing north. MSI X670E Gaming Plus | AMD Ryzen 7 7800X3D | 64 GB DDR4 | AMD RX 6900 XT | LG 55" @ 4K | Cougar 1000 W | CreativeX G6 | TIR5 | CH HOTAS (with BU0836X-12 Bit) + Crosswind Pedals | Win11 64 HP | StreamDeck XL | 3x TM MFD
Paco Posted June 28, 2010 Posted June 28, 2010 I can't imagine they'd waste an asset like an A10C to come in to strafe a couple of guys that might be shooting at you. The possibility of friendly fire in that situation would just be too great. Oh yeah they would! Happens all the time. Paco
kingneptune117 Posted June 29, 2010 Author Posted June 29, 2010 In the scenes with the MFD showing, you can see a cross at the upper right corner, with an arrow on one line turning over an "N". This is the compass to give directions while looking down, the arrow pointing north. I hope that cross is in dcs. Better yet, I hope it is displayed somewhere on the HUD, it is very useful "When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." - Leonardo da Vinci Intel i7-4790k | Cooler Master Hyper 212 Evo heat sink | Thermaltake Core V71 case | 750W EVGA PSU | 8gb G.SKILL Ripjaws DDR3 RAM | MSI Z97 Gaming 5 LGA 1150 motherboard | Samsung SSD | ASUS STRIX GTX 970 | Thrustmaster HOTAS Warthog | TIR 5 | Razer Deathadder | Corsair K70
GGTharos Posted June 29, 2010 Posted June 29, 2010 ... you have a compass tape on your HUD? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Smoky Posted June 29, 2010 Posted June 29, 2010 I agree, I have asked once befor if they would add a % of target/groop destroyed for a success. If I had the option I would use it. I would also like to see the dirt being kicked up, would make spoting as the FO easer to call corrections to the second pilot. I like this idea. I'd take it a step further and increase the post-op interaction by having the pilot (optionally) enter their own BDA, based on their own estimates as is done in the real world. Then it could even be a mini-game to see how accurate your are. In a persistent-battlefield campaign such human-pilot feedback could be used to inform the subsequent missions (if we worked on a mission assignment structure like in EECH). If the BDA were inaccurate then folks might think they are going to mop up AAA on an column while really two SA6s survived the last attack. Would be interesting. I also agree with an earlier comment to increase the spotlight on the FAC role, especially for the A-10. It is a very effective FAC platform. In FC2 the best we can do is compromise with an underwhelming loadout that includes smoke. I can never load up the A-10 as heavily as can be done in the real world in FC2. I hope that changes too. I should be able to bring a couple smoke pods, 4 Mavs, and even a couple Mk82s along for the ride, but I never see that as a choice. 1
phant Posted June 29, 2010 Posted June 29, 2010 Maybe a little bit off-topic but, how about animated ground crew? Bye Phant
kingneptune117 Posted June 29, 2010 Author Posted June 29, 2010 ... you have a compass tape on your HUD? yes but the cross is quicker to just glance for those of use who havent memorized the headings. Lets see, north is 360/000, east is 090, south is 180, and I always forget west. I think its 270, if im not mistaken. Either way, if its not in the real hog, i dont want it. If it is, i want it lol. "When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." - Leonardo da Vinci Intel i7-4790k | Cooler Master Hyper 212 Evo heat sink | Thermaltake Core V71 case | 750W EVGA PSU | 8gb G.SKILL Ripjaws DDR3 RAM | MSI Z97 Gaming 5 LGA 1150 motherboard | Samsung SSD | ASUS STRIX GTX 970 | Thrustmaster HOTAS Warthog | TIR 5 | Razer Deathadder | Corsair K70
EtherealN Posted June 29, 2010 Posted June 29, 2010 Glance down at your HSI and you'll be set then. :) Though, you wouldn't get to fly CAS if you haven't memorized your bearings. (And yes, it's 270, though you will need to keep deviation and such in mind.) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
kingneptune117 Posted June 29, 2010 Author Posted June 29, 2010 Glance down at your HSI and you'll be set then. :) Though, you wouldn't get to fly CAS if you haven't memorized your bearings. (And yes, it's 270, though you will need to keep deviation and such in mind.) True. Maybe the cross is just there for debriefing purposes. "When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." - Leonardo da Vinci Intel i7-4790k | Cooler Master Hyper 212 Evo heat sink | Thermaltake Core V71 case | 750W EVGA PSU | 8gb G.SKILL Ripjaws DDR3 RAM | MSI Z97 Gaming 5 LGA 1150 motherboard | Samsung SSD | ASUS STRIX GTX 970 | Thrustmaster HOTAS Warthog | TIR 5 | Razer Deathadder | Corsair K70
Kaiza Posted June 29, 2010 Posted June 29, 2010 (edited) The cross is for orientation when looking at the lightening display. That vid changes between HUD and lightening view. You can see it on the right MFD of the DCS screens we have seen so far- so yep it is implemented. This pic also shows that the HSI has letters on each of the cardinal points which should help you with your bearings. Edit: Looking at the HSI, it looks like the lightening pod will be in true. Edit again: The cross on the lightening display should only be used to gain situational awareness on the MFD picture rather than your aircraft heading, as the compass is relative to the picture only.The camera twists on gimbals as its gyrostablised on the target. This means when the target is behind you the lightening cross compass will be 180 deg out to your HSI and when the target is at you 3/9 it will be 90 deg out. Edited June 29, 2010 by Kaiza [url=http://www.aef-hq.com.au/aef4/forumdisplay.php?262-Digital-Combat-Simulator][SIGPIC]http://img856.imageshack.us/img856/2500/a10161sqnsignitureedite.png[/SIGPIC][/url]
CAT_101st Posted June 29, 2010 Posted June 29, 2010 Maybe a little bit off-topic but, how about animated ground crew? Bye Phant Post it in the Wish list. Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
CAT_101st Posted June 29, 2010 Posted June 29, 2010 In a persistent-battlefield campaign such human-pilot feedback could be used to inform the subsequent missions (if we worked on a mission assignment structure like in EECH). If the BDA were inaccurate then folks might think they are going to mop up AAA on an column while really two SA6s survived the last attack. Would be interesting. I also agree with an earlier comment to increase the spotlight on the FAC role, especially for the A-10. It is a very effective FAC platform. In FC2 the best we can do is compromise with an underwhelming loadout that includes smoke. I can never load up the A-10 as heavily as can be done in the real world in FC2. I hope that changes too. I should be able to bring a couple smoke pods, 4 Mavs, and even a couple Mk82s along for the ride, but I never see that as a choice. What I would like to see is a option at the end of the mission to save the battle field as a new miz. file. This would alow you to creat a second mission with the left over targets not destroyed, And add reinforcments moving in to help after the first mission. This would be like a mopup mission and previntion of new forces in the area. Wile frendly ground forces move in to take the area/airbase and so on.. As for the A-10 load out in FC2 the standard ground crew loads are very lacking. There is a weapons mod out that alowes you to have a greater choice of loads. And if you want to take it a bit further creat your own loads in that mod to sute your own needs. I mostly creat the missions my Mercenaries fly and add the best load out for the mission, Or I edit the mission just befor hosting it. Per each pilots loadout request. Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
kingneptune117 Posted June 29, 2010 Author Posted June 29, 2010 The cross is for orientation when looking at the lightening display. That vid changes between HUD and lightening view. You can see it on the right MFD of the DCS screens we have seen so far- so yep it is implemented. This pic also shows that the HSI has letters on each of the cardinal points which should help you with your bearings. Edit: Looking at the HSI, it looks like the lightening pod will be in true. Edit again: The cross on the lightening display should only be used to gain situational awareness on the MFD picture rather than your aircraft heading, as the compass is relative to the picture only.The camera twists on gimbals as its gyrostablised on the target. This means when the target is behind you the lightening cross compass will be 180 deg out to your HSI and when the target is at you 3/9 it will be 90 deg out. Awesome. I cant believe we are getting such an accurately modeled avionics and hopefully a very accurate flight model (but then again, unless we give it to a A-10 pilot, we will never know if it is accurate or not). I used to think the Aerosoft F-16 was amazingly accurate. "When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." - Leonardo da Vinci Intel i7-4790k | Cooler Master Hyper 212 Evo heat sink | Thermaltake Core V71 case | 750W EVGA PSU | 8gb G.SKILL Ripjaws DDR3 RAM | MSI Z97 Gaming 5 LGA 1150 motherboard | Samsung SSD | ASUS STRIX GTX 970 | Thrustmaster HOTAS Warthog | TIR 5 | Razer Deathadder | Corsair K70
CAT_101st Posted June 29, 2010 Posted June 29, 2010 Awesome. I cant believe we are getting such an accurately modeled avionics and hopefully a very accurate flight model (but then again, unless we give it to a A-10 pilot, we will never know if it is accurate or not). I used to think the Aerosoft F-16 was amazingly accurate. I would say that we do know because it is a direct take off of the TBS A-10C built for the USAF. Witch is used to train real A-10C pilots :smilewink: :thumbup: Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
EtherealN Posted June 29, 2010 Posted June 29, 2010 (but then again, unless we give it to a A-10 pilot, we will never know if it is accurate or not) It's based on the A10C DTS used as a conversion training aid in the US armed forces (USAF/ANG), so rest assured that there is feedback available to ensure fidelity. ;) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
kingneptune117 Posted June 29, 2010 Author Posted June 29, 2010 It's based on the A10C DTS used as a conversion training aid in the US armed forces (USAF/ANG), so rest assured that there is feedback available to ensure fidelity. ;) oh ya haha, I forgot this sim is going to be made to ANG standards haha. This sim is going to mean a lot of missed homework and even more laziness. "When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." - Leonardo da Vinci Intel i7-4790k | Cooler Master Hyper 212 Evo heat sink | Thermaltake Core V71 case | 750W EVGA PSU | 8gb G.SKILL Ripjaws DDR3 RAM | MSI Z97 Gaming 5 LGA 1150 motherboard | Samsung SSD | ASUS STRIX GTX 970 | Thrustmaster HOTAS Warthog | TIR 5 | Razer Deathadder | Corsair K70
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