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ERI In Multiplayer  

84 members have voted

  1. 1. ERI In Multiplayer

    • Yes
      56
    • No
      28


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Posted
What ERI supporters are asking for is to have ERI pass the server's Integrity Check (allowing only data exports for your own aircraft).
What I don't get is why no server admin that supports ERI has made a set of files that pass the integrity check of their server that allows and checks ERI?

 

The fact that no server admin has done this suggests they find it more important to allow everyone on their server, instead of giving those flying the F-15 an advantage.

 

So server admins, do you find ERI important enough to go for a non-stock set of integrity check files? Because that is the real question.

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Posted

This is why I'm playing ARMA2 lately. If someone joins a server with "@ACE" as part of their mods they are running, we just kick the poor guy. (The ACE mod breaks servers not running ACE, and when I say break I mean it crashes it)

 

 

Fact is there are 4 and only 4 options on how to run a server.

1. Integrity Check Critical default files

2. Integrity check critical modded files

3. Do not integrity check

4. Integrity check some files but leave common modded files unchecked

 

Whether an admin wants to institute certain mods is up to them. Personally I think its worth a try. A try to see how well the community adapts or complains about it. If people want to complain if a certain server is using mods like that, well complain to the server.

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Posted

I personally favors ERI and LEAVU2, so I voted yes.

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Posted
Is ERI somethin like automatic adjusting of radar antena elevation in combination with TWS?

Dont you guys think that F-15 is powerfull enough allready so you need automatisation with radar? I respect Yoda's work very much,what so ever , i'm crying for certain LRM features( like " dead is dead"), but with this "politics" , online events will become FvsF only...

 

F-15 needs tobe more powerful :D It's not acceptable you can be killed by ER or EM :lol:

I'd like to have ERI on server... in DCS F-15 you will be crying much more :D

 

I am proud my progress inspired you to make signature :P

 

 

 

Overall I think ERI is really nice addon and it'd be really nice to see it on servers. Remember ERi does support Su and MiG too - they also have auto antenna movements and can re-lock target if you have just lost it due to radar bug where you loose radar lock but in that same situation 1 sec later you can again lock target - but you have to lock it manually loosing seconds...

YES

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Posted

not this again :disgust:

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Posted
Firstly i appreciate mod makers for their work which inspire us to FC & LOMAC more and more..

 

But; automation F15's radar on servers? Come on guys, lets be realistic, the most and only hard thing on F15 is sizing radar parameters, is there another ?

 

Game is going to arcade sadly, lets put a big red circle on HUD, also control our aircraft from outside with only using keyboard. After that mod i can buy 2nd hand joys from F15 pilots, because they wont need to their HOTAS capabilities any longer..

 

I think i should make a mod which replaces Mig 29 with VOSTOK and using 9M83ME missile powered by MR-800 radar..

 

Game is already semi ardcade - due to huge lacks of avionics anyway ;]

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Posted
Also this could solve the problem of the majority of pitbuilders if some export functions could be used. I have created a export.lua script some times ago to solve this: http://forums.eagle.ru/showthread.php?t=55650. I could modifiy this script to include ERI depending of the variable "NotAllowed" inside the script.
What ever would be included, you have to file check export.lua and any mods that it allows. That means for example, including mods that give external instruments in a mandatory download pack. Possible but must be agreed upon. Starting with just ERI makes it easier.

 

My script allow some modification to the exported data without requiring every user to have the same exports files due to IC. The user can customised his script and even try to export some blocked function but instead of receiving the real value, the user is receiving "0" if the function is blocked. External instrumentation could set by the user because my script have some files that should not be IC to allow customisation.

Posted

Radar automation is realistic. What are you talking about?

 

But; automation F15's radar on servers? Come on guys, lets be realistic, the most and only hard thing on F15 is sizing radar parameters, is there another ?

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Posted

I am talking about what about the other realistic things,,

 

I didnt say it is unrealistic, i meant it was unfair.. Do you know R77 missile dont reach bandit sometimes under 10km from back (no special maneuver) while at similar altitute and velocity..

 

There are lots of unfair things and we are trying to solve F15's matter..

 

Holly Eagle !

Posted

In my opinion, the Eagle is power full enough (how it is), so I don't need ERI or such other tools. You just need a good radar work, a superior tactic and aggressive style.

By the way, the F-15 has also the best weapons, imao.

 

So, why should I improve this Eagle? I hope DCS will improve it, but now with FC 2.0, flying and fighting is good, how it is. No radar improvement necessary. ;)

 

 

kind regards,

Fire

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Posted

Did you know the same is true of AMRAAM? What 'unfair'? ;)

Since when has air combat been 'fair' anyway?

 

I am talking about what about the other realistic things,,

 

I didnt say it is unrealistic, i meant it was unfair.. Do you know R77 missile dont reach bandit sometimes under 10km from back (no special maneuver) while at similar altitute and velocity..

 

There are lots of unfair things and we are trying to solve F15's matter..

 

Holly Eagle !

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Have to agree with GGTharos honestly, It is "realistic". As for the argument of it being hard to get people to download the modman pack, Make it clear in the brief that you have to have it to join. Ignorance can only be used as an excuse for so long.

 

I also fail to see how it provides some huge superior advantage like everyone makes it out to be. It's a "convience" like in the real thing. It takes some work load off of the pilot so he can concentrate on other stuff. You guys make it sound like I'm going to turn into superman using it, instantly decimating entire flights of planes, because it automates radar elevation scan.

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Posted

This discussion again?!? Seriously? :)

 

All server admins already knows all their option and have decided on how to run their servers. Refer to posts made by Case and Grimes...

 

So server admins, do you find ERI important enough to go for a non-stock set of integrity check files?

Fact is there are 4 and only 4 options on how to run a server.

1. Integrity Check Critical default files

2. Integrity check critical modded files

3. Do not integrity check

4. Integrity check some files but leave common modded files unchecked

 

----------------------------------------

For the 104th server to allow ERI we would have to create a mandatory download that all players must install before joining the server. I hope the majority of other servers would do the same. I have brought this up in the FC Commanders Round Table forum, but it didn't go anywhere.

Maybe we should give it another try?

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Posted

The R-77 fuze was set to the same as the AIM-120's so that ... you know ... it would be fair.

 

What's the problem here? Realistically you shouldn't even be carrying R-77, so once more, what's the problem? FC2 is massively fair towards the russian birds.

 

I just said what i've believed and i dont care vote result actually,

 

If there should be "realistic" works, please "work" a little longer for us some points like this ;

 

http://forums.eagle.ru/showthread.php?t=46178&highlight=77+proximity+fuse

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
What's the problem here? Realistically you shouldn't even be carrying R-77, so once more, what's the problem? FC2 is massively fair towards the russian birds.

Realistically there are no F-15C's stationed in Russia or Georgia.

 

All these debates about what is realistic or not are moot, as we have to live with what ED has given us, what we can change ourselves, what missions makers are willing to implement and what server admins are willing to run.

 

So I suggest we quit these off topic discussions and discuss the problem this thread tries to address.

There are only 10 types of people in the world: Those who understand binary, and those who don't.

Posted (edited)

It's clear that ERI does not give an advantage, but pilots who are new to the sim may not take the time to understand how to really work the radar. If a "nugget" flies exclusively on a server that supports ERI, and then flies on one that does not support it, he/she will probably have a difficult time manually working the radar.

 

I would like to see this trialed and reviewed on our dedicated server for a few weeks, to see if there's any bugs, public opinions, etc. I personally like the way the Radars have to be manually adjusted, as it's part of my cockpit workflow. It feels good to me to work hard for the kill, rather than expect it, and then scratch my head if the missile didn't splash my bandit. Anyone who has flown the 25 / 25T seriously will tell you that it is one of the busiest cockpits to manage when deploying weapons, and that's what I love about it. So to me, working the F-15 radar is a breeze compared to that.

 

I support the YES vote to allow ERI

 

PS: Let's please keep this "on topic" regarding ERI only. This is not a missile discussion, nor what DCS should have done to make all aircraft realistic.

 

 

S!

Edited by Toadster
ERI has been already tested with the 104th... Thanks Crunch :)
Posted
It's clear that ERI does not give an advantage, but pilots who are new to the sim may not take the time to understand how to really work the radar. If a "nugget" flies exclusively on a server that supports ERI, and then flies on one that does not support it, he/she will probably have a difficult time manually working the radar.

 

I would like to see this trialed and reviewed on our dedicated server for a few weeks, to see if there's any bugs, public opinions, etc. I personally like the way the Radars have to be manually adjusted, as it's part of my cockpit workflow. It feels good to me to work hard for the kill, rather than expect it, and then scratch my head if the missile didn't splash my bandit. Anyone who has flown the 25 / 25T seriously will tell you that it is one of the busiest cockpits to manage when deploying weapons, and that's what I love about it. So to me, working the F-15 radar is a breeze compared to that.

 

I support the YES vote to allow ERI to be tested on a public server, such as the 104th.

 

PS: Let's please keep this "on topic" regarding ERI only. This is not a missile discussion, nor what DCS should have done to make all aircraft realistic.

 

 

S!

 

There are more advantages to it than just scan elevation automation. Stuff like being able to go from TWS STT TWS and being able to switch to different TWS bugs. I can't tell you how many times I've had a TWS bug and another contact pops up and I can bug him but I can't switch to him without either firing a missile or unlocking both and bugging them again. For me It's Efficiency, Realism, and Practicality.

 

As for someone new downloading the mod, there is documentation for it to explain what it does. It's not the fault of ERI if the pilot doesn't read it or understand it. They just have to learn like we all did or are doing. Eventually with or without ERI they have to learn how it works to fully understand how to engage so it falls on their shoulders.

Posted
Last word ; i need to ask something, what is the referance year of FC 2.0 while modelling all aircrafts by ED view?

 

There is not one. If you want guesses, all the FLYABLES represented are 2001 or older.

 

 

:) lol i was thinking amraam has a contact fuze, while it is aiming into the cockpit..

 

No, it and R-77 use the same fuze in game, both are quite nasty.

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
It's clear that ERI does not give an advantage, but pilots who are new to the sim may not take the time to understand how to really work the radar. If a "nugget" flies exclusively on a server that supports ERI, and then flies on one that does not support it, he/she will probably have a difficult time manually working the radar.

 

Might as well add a WSO like in F-4E to manually track the target for you. You will not find a single F-15, from A to the still-on-paper SE where the pilot would have to do anything as inane as manually controlling radar elevation with a bugged/locked target. That is the MINIMUM the very MINIMUM automation the F-15 radar provides. The only time you have to manually steer the antenna is in certain very specific ECM environments, and that relates more (at least AFAIK) to sparrow shows than anything else. Even then it is likely nowhere near as tedious as it is in FC.

 

I personally like the way the Radars have to be manually adjusted, as it's part of my cockpit workflow.

 

It's great that you like it - the only problem is, it isn't how it should work.

 

It feels good to me to work hard for the kill, rather than expect it, and then scratch my head if the missile didn't splash my bandit.

 

Oh, what, you think an FC2 flanker driver suddenly can't make life hard for you because the antenna steers to follow him while he's bugged? You mean it feels good for you to have to work extra to compensate for broken equipment?

 

 

Anyone who has flown the 25 / 25T seriously will tell you that it is one of the busiest cockpits to manage when deploying weapons, and that's what I love about it. So to me, working the F-15 radar is a breeze compared to that.

 

The Su-25/25T is one of the most benign sim cockpits I've worked with. Jane's F-15E/F-18E radars were far busier, and they provided a whole lot more automation and useful information than what you get in FC.

 

The entire POINT of the F-15C itself was to be a ONE man fighter because there was automation to help you NOT require the GIB, so that YOU could concentrate on fighting, not on plinking pixels in your radar cursor and trying to keep the antenna centered ;)

If you cannot represent the philosophy that the plane was designed with, how are you going to represent the plane?

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Don't forget, the 104th allowed ERI and LEAVU. In FC 1 for months and in FC2 for about 6 weeks, therefore there is nothing to test.

 

As Case pointed out, that is not really the issue. The 104th would like to proceed with a mandatory download that players must install before joining the server that includes ERI and a locked tacview.

 

Server admins, please post here if you would to do the same with your server please.

 

Thanks

Posted

LO is already destroyed enough. I dont see dozens of my friends flying anymore since you bring your reality in 2.0 and those F15 crap. Noobs in F 15 are stronger then ever even they dont know primary things about flying. Community changed, and changed to worse. Personally i didnt enjoy single second flying after 2.0 showed. People in my squadron are not interested anymore, and to be honest I am so close to quit. Over and out.

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Posted (edited)

Perhaps finally this change will allow other servers to establish themselves and not have 104th as the center of the universe. 104th crashed yesterday and nobody even bothered joining other servers... all of the sudden multiplayer in FC2 was DEAD (no exaggeration). I had to resort to bombing runs with my 25 against UNREALISTIC AI.

 

If I am not mistaken, and when talking about the example with ARMA 2, certain servers will not allow you to join them if you do not have major modifications installed like ACE etc.

 

Server admins that do decide to go against the stock export/scripts should make sure they do a damn good job explaining what needs to be done. But forcing ERI onto every server is absurd, IMO. Just like this poll considering that an overwhelming percentage of pilots doesn't even visit it.

 

We had a nice stretch of uniformity... if certain servers want to spice things up why not let them? Official events will resort to deciding what rules/ICs they want to enforce without having to conform to anyone. (but its not like we have been having any - anyways)

 

Oh and as far as realism... leave that to DCS. Or there is a billion other things that can be brought up about how unrealistic and absolutely retarded they are on any airframe.

Edited by Sov13t
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