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Adding trees in vs1.1


666th_birdy
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Well, most of you know this tread but I thought it should be in here.

 

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In vs.1.1 you can add buildings in the mission editor. Trees however are not among them. There is away around this though explained hereafter.

 

I've found filenames with a cmd extension in the ...lockon\bazar\terrain\structures\high folder. Some of them resemble the buildings in the dropdown list in the mission editor.

By simply replacing these file by a tree graphic file, you can please trees in your mission just like an Ammodump or roadblock.

 

 

If you look in the ...structures\high folder you will notice files like Trees_xxx.cmd or Forrest_xxx.cmd (where xxx are numbers).

I didn't use the Forrest_xxx.cmd files since they contain to large tree formations.

I did use the following Trees_xxx.cmd files:

 

Trees_375.cmd

Trees_375_375.cmd

Trees_1265.cmd

Trees_1.cmd

these are respectivly:

trees_375.jpgtrees_375_375.jpg trees_1265.jpg trees_1.jpg

 

The red arrow indicates the heading that must be selected if the trees are to be positioned as displayed.

 

I've localized a few building files that aren't used by lomac in the standard theatre so removing/editing them won't harm the standard scenery. these files are:

 

WC.cmd

Konteiner_brown.cmd

Konteiner_red3.cmd

Konteiner_white.cmd

 

In order to be able to see the trees in my mission-file proceed as follows:

 

Backup folder ...lockon\bazar\terrain\structures\high .

 

Delete files:

WC.cmd

Konteiner_brown.cmd

Konteiner_red3.cmd

Konteiner_white.cmd

 

Copy file Trees_375.cmd and rename the copy wc.cmd

Copy file Trees_1.cmd and rename the copy Konteiner_brown.cmd

Copy file Trees_1265.cmd and rename the copy Konteiner_red3.cmd

Copy file Trees_375_375.cmd and rename the copy Konteiner_white.cmd

That's all.

 

I've made a mission with more then 1250 (the editor stops counting after 1000 objects) tree-formations around airbases.

Download the mission-file here: http://home.planet.nl/~monfro/666th/lomac-missions/trees.mis

 

TekaTeka has made it LOMAN compatible. Grab it here:http://forum.lockon.ru/attachment.php?attachmentid=463

 

Unfortunally lomac needs time to place al the objects so loading the mission takes a while. You will also notice a delay when adding new static-objects. Please be patient.

 

Here are some before and after shots.

 

Image1.jpg

Image2.jpg

Image3.jpg

Image4.jpg

Image5.jpg

Image6.jpg

Image7.jpg

Image8.jpg

Image9.jpg

Image10.jpg

Image11.jpg

 

You get the idea :icon_wink

Looking forward to your screenies and movies.

 

Cheers :icon_jook

DELL Inspiron 1564 / Intel Core i3 M330 @ 2.13GHz (4GB)___ATI Radeon HD4330(512Mb)___Windows7 Home Premium 64bit

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I love this mod!!! But one drawback I have found is that since these 'trees' are considered buildings, when placed next to your target, the 'trees' can become locked instead of your actual targets.

 

I created a mountain base with lot's of trees around it, and when flying it, my mavs usually locked onto the trees next to the ammo dump and I missed my target.

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So much jobb!!! Unbelievable!!!

I have a question.

Is it possible to correct object position on the map in mission?

I mean that you can see picture of both object and ground as 3D?

The Mission Editor has only a 2D view. To really see how the object looks in the game, you have to click the Fly button and play the game to take a look.

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They are placed around most of them. I've found some airbases weren't suited for trees and thus decided to leave them alone. But hey, you're free to experiment ;)

screenshot0346ii.th.jpg

DELL Inspiron 1564 / Intel Core i3 M330 @ 2.13GHz (4GB)___ATI Radeon HD4330(512Mb)___Windows7 Home Premium 64bit

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hey, 666th birdy, thats great work! I know it has been asked before, but ur screenshots look so amazing, is there a chance to get these Airports as a Loman mod ?

Brati

 

TekaTeka has made it LOMAN compatible. Grab it here:http://forum.lockon.ru/attachment.php?attachmentid=463

 

Pat01 has created missions files for each airbase that contains tree-formations. The mission-files act as templates and can be used to add tree formations to airbases of your choice into any mission (new or allready done).

The util to 'merge' your mission file with the template is called "ObjStatic.exe" and you can get it from this french site:

http://www.checksix-fr.com/bibliotheque/index.php?page=detail&ID=2734

 

and the templates here:

http://www.checksix-fr.com/bibliotheque/index.php?page=detail&ID=2741

 

Good luck and post some screenies :icon_roll

DELL Inspiron 1564 / Intel Core i3 M330 @ 2.13GHz (4GB)___ATI Radeon HD4330(512Mb)___Windows7 Home Premium 64bit

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English versions of the utilities are also available at C6

 

http://www.checksix-fr.com/bibliotheque/index.php?Fichier=2740

 

Look for _ENG extension in their names --> GroupsUtilities_ENG.zip

 

An english version of the templates will soon be available at C6 (I hope)

I'll let you know.

 

It seems lomacfiles.com have some trouble, I can't access the site.

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