LukeFF Posted September 29, 2010 Posted September 29, 2010 A classic from SimHQ: http://www.simhq.com/_air/air_053a.html 4
power5 Posted September 29, 2010 Posted September 29, 2010 Nice that is great. [sIGPIC][/sIGPIC] Aaron i7 2600k@4.4ghz, GTX1060-6gb, 16gb DDR3, T16000m, Track IR5 BS2-A10C-UH1-FC3-M2000-F18C-A4E-F14B-BF109
Squid_DK Posted September 29, 2010 Posted September 29, 2010 Oldie but goodie. Absolutely brilliant!! Staffan http://www.ipms.dk i7 9700K, Asus Z390 Prime A, Be Quiet Dark Rock Pro 4, GeForce RTX 2080 Ti STRIX ROG, Fractal Design Define R6, Thrustmaster Warthog HOTAS, MFG Crosswind, Oculus Rift S. 32 GB 3200 MHz RAM
ED Team Wags Posted September 29, 2010 ED Team Posted September 29, 2010 Glad this available so folks don't make the assumption that the GAU-8/A can rip through any tank regardless of range and attack angle. Even this doc is based on an "old" T-62 with no add-on armor protection. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
Steel Jaw Posted September 29, 2010 Posted September 29, 2010 Whether it penetrates or not, gonna scare the crap outta the tank crew. :D "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.
Speed Posted October 1, 2010 Posted October 1, 2010 Glad this available so folks don't make the assumption that the GAU-8/A can rip through any tank regardless of range and attack angle. Even this doc is based on an "old" T-62 with no add-on armor protection. Yup, I had a squad mate swear to me that the A-10 gun can rip through armor anywhere on any tank. I told him he was wrong, but I don't think he believed me. Gonna have to redirect him to this :) Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
sobek Posted October 1, 2010 Posted October 1, 2010 Yup, I had a squad mate swear to me that the A-10 gun can rip through armor anywhere on any tank. Shure, i wonder why they mount those oversized smoothbores on MBTs though. :D 1 Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
AndyHill Posted October 2, 2010 Posted October 2, 2010 Glad this available so folks don't make the assumption that the GAU-8/A can rip through any tank regardless of range and attack angle. Even this doc is based on an "old" T-62 with no add-on armor protection. Actually the issue I've had is that at least in the original Lock on, pretty much any tank was perforable from any angle, it just took more hits to down a T-80 from the front quadrant. With a focus on CAS action in the DCS series, it would make a lot of sense to focus on ground units' damage model (subsystems modeling, ability to disable tracks, guns, sights, acurately modeled penetration and other hit effects etc.). I don't actually remember if such things have already been mentioned, but this might be a good time to remind us and perhaps even share a bit more info if such improvements are to be expected. My blog full of incoherent ramblings on random subjects: https://anttiilomaki.wordpress.com/
Yellonet Posted October 2, 2010 Posted October 2, 2010 Actually the issue I've had is that at least in the original Lock on, pretty much any tank was perforable from any angle, it just took more hits to down a T-80 from the front quadrant. With a focus on CAS action in the DCS series, it would make a lot of sense to focus on ground units' damage model (subsystems modeling, ability to disable tracks, guns, sights, acurately modeled penetration and other hit effects etc.). I don't actually remember if such things have already been mentioned, but this might be a good time to remind us and perhaps even share a bit more info if such improvements are to be expected. Agreed, better damage models and weapon damage models such as penetration, blast and shrapnel modeling is IMO very important to get a realistic CAS experience. i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
Bucic Posted October 2, 2010 Posted October 2, 2010 (edited) This book is an ultimate proof that effective learning must involve insults :D Also it is understandable that ED wouldn't have a go at his customers calling them names. But whenever you will get a link to this book form ED staff you should know what ED would like to say to you, but just won't... ;) Shure, i wonder why they mount those oversized smoothbores on MBTs though. :D I agree, totally over the top! :disgust: :) Whether it penetrates or not, gonna scare the crap outta the tank crew. :D Agree. That should instantly add a 20 minutes delay in response times for the whole crew. Unless they are an ace tank crew which saw WW II ;) Edited October 2, 2010 by Bucic 1 F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
sobek Posted October 2, 2010 Posted October 2, 2010 Agree. That should instantly add a 20 minutes delay in response times for the whole crew. Unless they are an ace tank crew which saw WW II ;) Well, mobility kills and destroyed optics/sensors would be nice. So much to do, so little time. :) Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
159th_Viper Posted October 2, 2010 Posted October 2, 2010 .....That should instantly add a 20 minutes delay in response times for the whole crew..... 20 minutes be damned......I'll pop that hatch, grab a spade and run like fcuk screaming like a little girl, all the while looking for a place to dig a deep hole. I only need one warning I tell you:helpsmilie: :D Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Speed Posted October 2, 2010 Posted October 2, 2010 20 minutes be damned......I'll pop that hatch, grab a spade and run like fcuk screaming like a little girl, all the while looking for a place to dig a deep hole. I only need one warning I tell you:helpsmilie: :D ....and get promptly mopped up by the wingman :) Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
Bucic Posted October 2, 2010 Posted October 2, 2010 20 minutes be damned......I'll pop that hatch, grab a spade and run like fcuk screaming like a little girl, all the while looking for a place to dig a deep hole. I only need one warning I tell you:helpsmilie: :D I could only imagine the tank battalion legend after that... We had one tank commander, you know... All we did is we threw a handful of bolts and nuts at his tank's hull and he popped out like a Jack in the Box, screaming and waving his hands, running towards nearest village. We found him the next morning sleeping in a haystack, sucking on his thumb... :music_whistling: F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Recommended Posts