tykell Posted October 13, 2010 Posted October 13, 2010 (edited) once APU is providing electrical power I usually get CDC and EGI up ASAP so I can get DTS Upload rolling as soon as the CICU screens are ready. Makes things somewhat faster. I am generally liking the start up procedures before every mission but eventually in single player I will become tired of it :P. I agree though auto start should not be in multiplayer as it would give the people who actually know how to use the Hog a bit of a head start :) I will say though that this was a lot easier to get to learn than Black Shark was. But I attribute that to just disliking helicopters and the difficulty of learning to fly the KA-50. Edited October 13, 2010 by tykell
fmsam Posted October 13, 2010 Posted October 13, 2010 I think if they include auto-startup cheat like they did in BlackShark, it should be disabled in multiplayer, only available in local client. Knowing how to startup your plane and being able to do it over and over is very fun part of the game (and you get to learn more about the very systems you are turning on and off on daily basis) and I think enabling cheat for multiplayer would just spoil the gameplay. Honestly, I love the current manual start-up of A-10C. First it took me a while, but after getting used to it, now I can start the plane up in like 3-5 minutes rapidly (bypass all tests, just go straight up start). I'm a rookie and I die or eject a lot and that means I have to start and restart lot of times in a mission... I've gotten so used to it now that it is starting to feel like starting up a car than an air plane at this point, lol. Really, it's simple: 1. Turn on battery ; set inverter 2. Turn on fuel pumps, turn on fuel flow switches 3. Turn up APU ; turn on oxygen supply ; close canopy ; turn on APU AC power 4. ENG1 Start and wait for engine rpm/temp to stabilize, if you are in a hurry, just wait for the engine-startup trouble light to go out on the panel 5. Uncage SAI, Switch on anti-skid; Set SAS L, R switches on 6. Turn on CDU, EGI, IFCC (switch it on twice to go directly to on mode, bypass test), CICU, JTRS 7. Press and hold take-off trim for a sec 8. ENG2 Start and wait for engine to stabilize 9. Load all DTS on MFD 10. VHF1, VHF2, UHF radios on/TR, set squelch on if hearing noises 11. Load flight plan on CDU/EGI console 12. Turn off APU AC power; turn off APU 13. Pinkie button on your joystick to enable nosewheel steering. 14. Turn on EAC (though I generally turn this on after I take off, because EAC seems to dampen my ability to keep myself centered on runway or I'm doing something else wrong during take off) 15. Turn on CMS (countermeasures) systems. If you're so lazy like me, just turn on the MAWS/CMSP to fully-auto and let it deal with missiles by itself. 16. Go to DSMS on MFD, go to Missile Control and turn on Maverick E0 to align. You can do this later when fencing in but I prefer to have this done earlier.. Cheers 4 the quick list there Sir :thumbup:
Tracer2k Posted October 13, 2010 Posted October 13, 2010 I honestly hope they won`t. I already get anoyed, when playeers start the Black Beauty per Auto-Start online. I mean, the simulation is just about all this, so what is the point of pressing one key to skip the simulation? For me it is almost the best part of it, awaking the beast into life. :pilotfly: the startup kinda gets old (for me at least) if i have to do it every 15 minutes, yeah, im not that good shark pilot, i can keep it up in the air, but AAA and SAMs get me every time :P WOOOOoooooo ------------------------------------------------------ AMD Phenom II x6 1090T 3.2GHz Black edition 8GB DDR3 1333 GeForce GTX580 Windows 7 64bit ------------------------------------------------------
digital_steve Posted October 13, 2010 Posted October 13, 2010 I think what he's trying to say is that there are a lot of people who have been misled by COD and similar games into believing that employing military hardware is like using power tools... "just run in blasting.. HAH HA! Blood blood..." DCS:A10C may be 'on the computer' but it was originally designed as a training tool for real Warthog pilots. Realistic flight sims give you THE best perspective into how we as a country deal with the bad guy.. smart, efficient, deadly. We spend millions on a single missile so we can take the bad guys out with precision to prevent civilian casualties (while the enemy uses our civilians as bombs). There's an inherent complexity in that. Did you really say "a game with a gun in it?" ROFL.. If people purchase this sim to 'play a game with a gun in it' that's a good thing. They'll get through page two of the manual, give up after 3 flight hours to go back to an FPS, and ED will get some hard earned funds to continue their brilliant work. LOL! 'a game with a gun in it' was referring to any game that used a firearm, a la arma etc, not DCS. My grammar probably sucks. I agree with everything you say there, but i think we still need to take a step back and look at things; the DCS series is a great simulator series, but it isn't a military trainer and it isn't military life experience... in essence, it's a game; just a complex one. The elitism about realism, supposed 'real life combat experience' of forum members and other such crap can really have the tendency to make this community a hard one to continue in. A classic example is the HAWX thread; no one takes that seriously as a simulator, as it's not... but it's just a bit of a fun blast. Same with any other of the games mentioned; they're just fun. But you have a core group who think that unless you're prepared to spend every spare moment of your time on a game, sorry, simulator or you've been in the armed forces then you should be dismissed, ignored or just plain slagged-off. I find that stupid. Just for the record, i loved HAWX; no thought provoking essence to it, just mindless fun... and it also motivated me to get back into the simulator world which resulted in ED getting money from me (FC, FC2, DCS:BS twice over and the hard print manuals) plus various other companies (TM, mimo, goflight, MS etc). All these things have their place and if you think you're better than someone else here because you prefer to take an hour to pull on a flight suit you bought from ebay and sit in your home cockpit, or you once held a rifle in the armed forces, then you're not and your opinion is no more valid than the next person. You're just a person that enjoys a game/simulator for certain aspects, as are the others that you so quickly slag off. Peace! AMD Phenom II 965 BE @ 3.8GHz, 8GB OCZ AMD BE RAM, ATI HD5970 2GB XFX BE @ 875/1215, TM HOTAS Cougar, TM Cougar MFDs, TrackIR 5, CH MFP, GoFlight Switch Panel, iMo Mini-Monster Touch, Mimo 720S, Saitek Pro Flight Headset
Steel Jaw Posted October 13, 2010 Posted October 13, 2010 I have doubts about so-called "gateway" sims like HAWX that would propell folks into more complex sims. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.
StrongHarm Posted October 13, 2010 Posted October 13, 2010 LOL! 'a game with a gun in it' was referring to any game that used a firearm, a la arma etc, not DCS. My grammar probably sucks. I agree with everything you say there, but i think we still need to take a step back and look at things; the DCS series is a great simulator series, but it isn't a military trainer and it isn't military life experience... in essence, it's a game; just a complex one. The elitism about realism, supposed 'real life combat experience' of forum members and other such crap can really have the tendency to make this community a hard one to continue in. A classic example is the HAWX thread; no one takes that seriously as a simulator, as it's not... but it's just a bit of a fun blast. Same with any other of the games mentioned; they're just fun. But you have a core group who think that unless you're prepared to spend every spare moment of your time on a game, sorry, simulator or you've been in the armed forces then you should be dismissed, ignored or just plain slagged-off. I find that stupid. Just for the record, i loved HAWX; no thought provoking essence to it, just mindless fun... and it also motivated me to get back into the simulator world which resulted in ED getting money from me (FC, FC2, DCS:BS twice over and the hard print manuals) plus various other companies (TM, mimo, goflight, MS etc). All these things have their place and if you think you're better than someone else here because you prefer to take an hour to pull on a flight suit you bought from ebay and sit in your home cockpit, or you once held a rifle in the armed forces, then you're not and your opinion is no more valid than the next person. You're just a person that enjoys a game/simulator for certain aspects, as are the others that you so quickly slag off. Peace! Hey bud, if you want to engage in a 'manual release' when there's a hotty waiting upstairs, that's entirely up to you. Have fun with it. I don't blame you for being a peace freak, ignorance is bliss. There are many people paying dearly for you so you can have that attitude. Take a bong hit in their honor! Have fun. It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
Lio Posted October 13, 2010 Posted October 13, 2010 Hey bud, if you want to engage in a 'manual release' when there's a hotty waiting upstairs, that's entirely up to you. Have fun with it. I don't blame you for being a peace freak, ignorance is bliss. There are many people paying dearly for you so you can have that attitude. Take a bong hit in their honor! Have fun. StrongHarm thats the attitude that sometimes make the flightsim community such a pain to be around. Military games in general. And exactly who is paying dearly so other people can have a certain attitude?
kingneptune117 Posted October 13, 2010 Posted October 13, 2010 For some reason, even if I move the throttle up, I still cannot activate the EAC. Like, its clickable, but nothing happens when I click. Sorry if this has already been answered. "When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." - Leonardo da Vinci Intel i7-4790k | Cooler Master Hyper 212 Evo heat sink | Thermaltake Core V71 case | 750W EVGA PSU | 8gb G.SKILL Ripjaws DDR3 RAM | MSI Z97 Gaming 5 LGA 1150 motherboard | Samsung SSD | ASUS STRIX GTX 970 | Thrustmaster HOTAS Warthog | TIR 5 | Razer Deathadder | Corsair K70
Lio Posted October 13, 2010 Posted October 13, 2010 For some reason, even if I move the throttle up, I still cannot activate the EAC. Like, its clickable, but nothing happens when I click. Sorry if this has already been answered. The EAC is work in progress. Wags said it should be fixed for beta 2 i think. Until then you should be able to keybind it from the options menu and use it that way. but you wont see the switch move.
rweaves6 Posted October 13, 2010 Posted October 13, 2010 All these things have their place and if you think you're better than someone else here because you prefer to take an hour to pull on a flight suit you bought from ebay and sit in your home cockpit LOL, good one! [sIGPIC][/sIGPIC]
lubey Posted October 14, 2010 Posted October 14, 2010 I think the way black shark handles startup is perfect. If you decide to start the shark manually while flying online, it works in your favour because its a lot quicker than the cheat and doesn't switch on every single light which you then have to turn off again. Those that want to use the cheat start can do so, but there is an incentive to learn the actual way. I'd be happy for DCS: warthog to handle things the same way. SPECS: Intel Core i5 760 @ 3.2 Ghz +turboboost enabled, 12 GB DDR3 1600 @ 1500 Mhz, ATI Radeon 5850, TrackIR 5, X52 Pro and Saitek pedals
digital_steve Posted October 14, 2010 Posted October 14, 2010 I have doubts about so-called "gateway" sims like HAWX that would propell folks into more complex sims. It isn't a gateway sim... it's not a sim; it's a game. It's just one that might get people to think "well, i've heard of these flight sims and their realism... i wonder what it would be like to give that a try and see what it's like". Won't work for everyone, certainly bumped me in the right direction. Hey bud, if you want to engage in a 'manual release' when there's a hotty waiting upstairs, that's entirely up to you. Have fun with it. I don't blame you for being a peace freak, ignorance is bliss. There are many people paying dearly for you so you can have that attitude. Take a bong hit in their honor! Have fun. The peace as in "peace out yo"... like the cool kids say. Well done on totally missing the point, making the assumption i'm a drug user and peace activist as well as not appreciating my 'freedoms'. You might need a leaf out of your own book and RTFM on life and the universe mate; it turns out it doesn't revolve around your select few and their needs. AMD Phenom II 965 BE @ 3.8GHz, 8GB OCZ AMD BE RAM, ATI HD5970 2GB XFX BE @ 875/1215, TM HOTAS Cougar, TM Cougar MFDs, TrackIR 5, CH MFP, GoFlight Switch Panel, iMo Mini-Monster Touch, Mimo 720S, Saitek Pro Flight Headset
Headspace Posted October 14, 2010 Posted October 14, 2010 My 2 cents. I consider this to be a game just like the ArmAx games are games. Something can be a sim and a game at the same time, but really, quite a few games are technically real time simulations these days--you have frames being calculated against some sort of physics model, objects with different physical characteristics that react, and so on. Even a game like Hawx is a sim from a technical aspect--it has to be in order to have the presentation layer that it does, with real time interaction, physics, and everything else the market expects a game to have. But, it's a game. Usage pretty much dictates definition in this case and it's being used for an entertainment purpose. And so is what we play here. The fact that we derive enjoyment out of reading the manuals and learning how everything works in detail does not detract from that, nor should it be taken to mean that people who game in DCS are somehow more elite than those who choose to play MW2 or whatever. I haven't played MW2 but I do have Bad Company 2, and that's very easy to pick up and zone out on, which is what you tend to want to do at times if you have a busy schedule. The rampant ego nursing that goes on in some of the "hardcore" communities (flight sim, military 'sim', etc) can be a real turnoff for the casual player who may not yet know if he or she would be interested in learning the finer details of some of the more complex games out there. I remember in the 90s around the time Falcon 4 came out, and even before, you had a lot of roleplay-based stuff going on, where people were taking it incredibly seriously. I've been out of the loop for many years, but to the casual observer, that sort of thing comes off as incredibly goofy. I totally believe that this is, in part, why these games are forced to serve a niche market. I wish it was not that way, but the barrier for entry into this genre is far higher from both a financial standpoint and a time commitment standpoint. Adding elitism to the mix won't help that. I really do think it's awesome that ED can afford to bring these high fidelity sims to the consumer market but let's not fool ourselves into thinking that it's closer to the reality side of the spectrum than the gaming side--it may be a few nudges closer and immensely enjoyable (for those of us who dig this sort of thing) as a result, but let's look at it for what it is. If the FAA says it's cool to start logging sim time or instrument sim time using this game then I guess I would start considering it a simulator in the "classic" sense for that purpose. But I doubt that will happen anytime soon, and for good reason. 2
GGTharos Posted October 14, 2010 Posted October 14, 2010 ... because it would cost ED a small fortune? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Shaman Posted April 11, 2011 Posted April 11, 2011 (edited) LOL! 'a game with a gun in it' was referring to any game that used a firearm, a la arma etc, not DCS. My grammar probably sucks. I agree with everything you say there, but i think we still need to take a step back and look at things; the DCS series is a great simulator series, but it isn't a military trainer and it isn't military life experience... in essence, it's a game; just a complex one. The elitism about realism, supposed 'real life combat experience' of forum members and other such crap can really have the tendency to make this community a hard one to continue in. A classic example is the HAWX thread; no one takes that seriously as a simulator, as it's not... but it's just a bit of a fun blast. Same with any other of the games mentioned; they're just fun. But you have a core group who think that unless you're prepared to spend every spare moment of your time on a game, sorry, simulator or you've been in the armed forces then you should be dismissed, ignored or just plain slagged-off. I find that stupid. Just for the record, i loved HAWX; no thought provoking essence to it, just mindless fun... and it also motivated me to get back into the simulator world which resulted in ED getting money from me (FC, FC2, DCS:BS twice over and the hard print manuals) plus various other companies (TM, mimo, goflight, MS etc). All these things have their place and if you think you're better than someone else here because you prefer to take an hour to pull on a flight suit you bought from ebay and sit in your home cockpit, or you once held a rifle in the armed forces, then you're not and your opinion is no more valid than the next person. You're just a person that enjoys a game/simulator for certain aspects, as are the others that you so quickly slag off. Peace! Note that Eagle Dynamics made you a favor and put GAME MODE just for you and alikes (COD4 crowd?). That is if you obviously belong to a group that do not understand the concept of STUDY FLIGHT SIMULATOR. I am a pilot in real life, and I paid ED to make this application to simulate real cockpit and its operations as realistically as possible. Why? Because it gives my brain a lot of exercise even when I am studying a/c that I won't fly in real life. I do understand why the have implemented GAME MODE for people like you - use it - do not rant about our needs. STUDY SIMULATOR is our part of this application, obviously what DCS was built for in the first place. Edited April 11, 2011 by Shaman 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
McDaniel Posted April 11, 2011 Posted April 11, 2011 Also my 2 cent: I am pretty fast withe the flows, I would like to have the "cheat" option of a faster CDU align time, that would make the progress "unreal-fast" but every switch and flow would have to be made.:joystick: McDan out |AMD 7800x3D | 64GB DDR5-3600| GTX 4090 | Virpil Stick, Collectiv, WW MIP, WW Throttle, MFG Crosswind V2 | Windows 11 64-bit | SSD Samsung | 4K LG Oled 48 | Oculus Q3 | Simlab based Cockpit
genbrien Posted April 11, 2011 Posted April 11, 2011 Also my 2 cent: I would like to have the "cheat" option of a faster CDU align time, that would make the progress "unreal-fast" but every switch and flow would have to be made.:joystick: McDan out ctrl+z =accelerate time :music_whistling: shift+z =normal time Do you think that getting 9 women pregnant will get you a baby in 1 month?[sIGPIC][/sIGPIC] Mobo: Asus P8P67 deluxe Monitor: Lg 22'' 1920*1080 CPU: i7 2600k@ 4.8Ghz +Zalman CNPS9900 max Keyboard: Logitech G15 GPU:GTX 980 Strix Mouse: Sidewinder X8 PSU: Corsair TX750w Gaming Devices: Saytek X52, TrackIr5 RAM: Mushkin 2x4gb ddr3 9-9-9-24 @1600mhz Case: 690 SSD: Intel X25m 80gb
Shaman Posted April 11, 2011 Posted April 11, 2011 ctrl+z =accelerate time :music_whistling: shift+z =normal time :thumbup: simple as that :) 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
delta9856 Posted April 11, 2011 Posted April 11, 2011 I honestly hope they won`t. I already get anoyed, when playeers start the Black Beauty per Auto-Start online. I mean, the simulation is just about all this, so what is the point of pressing one key to skip the simulation? For me it is almost the best part of it, awaking the beast into life. :pilotfly: I agree, I love starting the Hog up! It feels so satisfying hearing the APU start up for some reason :laugh: Oli 'Scarecrow' Lusk Windows 7 Ultimate 64-bit Intel Core i7 3930K @ 4.20Ghz ASUS Rampage IV Extreme Motherboard 16GB DDR3 RAM EVGA Geforce GTX 680 4GB
McDaniel Posted April 11, 2011 Posted April 11, 2011 ctrl+z =accelerate time :music_whistling: shift+z =normal time right, forgot about that.... that's what I use to overtake enemy's in Multiplayer also, how could I forgot about this.....:megalol: McDan out |AMD 7800x3D | 64GB DDR5-3600| GTX 4090 | Virpil Stick, Collectiv, WW MIP, WW Throttle, MFG Crosswind V2 | Windows 11 64-bit | SSD Samsung | 4K LG Oled 48 | Oculus Q3 | Simlab based Cockpit
Kaitsu Posted April 11, 2011 Posted April 11, 2011 (edited) Autostart is Right Win + Home... If you have Warthog HOTAS make sure that you have throttle idle or the engines won't start. Edited April 11, 2011 by Kaitsu
Irregular programming Posted April 11, 2011 Posted April 11, 2011 No, but you can start the CDU before you start the engines. So when you got everything else up and running you are pretty much done with the alignment. Also, the ka-50 is way easier to start up than the A10, you turn everything to "on" on the right panel, start the APU, the LWS, the PV-28 and the Abris. Disengage the rotorbreak, start the engines throttle up and go.
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