Frogfoot1606687865 Posted October 11, 2010 Posted October 11, 2010 In the video by Glowing Amram - Project 10 there is a pilots eye view of an engagement using the cannon. When fired the pipper stays on the target for the duration of the burst. However when I use the cannon there is an initial pitch up deflection of a couple of degrees before the PAC stabilizes things. Looking at some cockpit footage of A10s firing the GAU-8 it seems that the pitch up motion is a bit exaggerated in its current form. Secondly I noticed that if you fire a prolonged burst the noise changes pitch suddenly after a few seconds. Is this because the gun slows down the rate of fire due to a drop in hydraulic pressure, or to prevent barrel overheating? Tom Windows 10 Pro 64bit, Gigabyte EX58-UD5, Intel i7 920 Corsair H70 water cooled @4GHz), Corsair XMS3 12GB (6x2GB) DDR3 PC3-12800C8 (1600MHz) Tri-Channel, Nvidia GTX780, OCZ Vertex 256GB SSD (for OS+DCS), TrackIR 5, TM Warthog HOTAS + Saitek Rudder
ED Team Wags Posted October 12, 2010 ED Team Posted October 12, 2010 Because it's a beta. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
MrYenko Posted October 13, 2010 Posted October 13, 2010 Bind and use the trigger 1st stage command. On the real aircraft, and I would imagine with the TM Warthog HOTAS, the cannon trigger has two stages, the first stage engages the cannon stabilization mode of the flight stability system, the second stage fires the cannon. Please note that none of the above are the proper terms, I'm on my phone, and away from the flight manual... I only have a single stage trigger on my HOTAS, so I have to use two buttons, but now I can put every round from a burst into a target only slightly bigger than a tank at 1.5km. The tendency to pitch up on cannon fire goes away. :)
sobek Posted October 13, 2010 Posted October 13, 2010 Is this because the gun slows down the rate of fire due to a drop in hydraulic pressure, or to prevent barrel overheating? The gun is driven electrically IIRC. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Eddie Posted October 13, 2010 Posted October 13, 2010 The gun is driven electrically IIRC. Nope it's hydraulically driven dude. There are two hydraulic drives, one running off each hydraulic system. As to the OP can't help answer that one I'm afraid, beyond that the PAC system and few other aspects of the FM are still being tuned.
RogueRunner Posted October 13, 2010 Posted October 13, 2010 It's also a peashooter at this stage. With the price of ammunition these days do not expect a warning shot.
sobek Posted October 13, 2010 Posted October 13, 2010 Nope it's hydraulically driven dude. There are two hydraulic drives, one running off each hydraulic system. I stand corrected. :) What does that tell you about my memory? :doh: It's also a peashooter at this stage. A peashooter? Are you sure you are actually hitting your target? ;) Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
159th_Viper Posted October 13, 2010 Posted October 13, 2010 It's also a peashooter at this stage. Ermmm........No ;) 4 x Howitzers: Single pass, 250 rounds CM. [ATTACH]43253[/ATTACH] Further track: T80 MBT - 350 rounds CM. [ATTACH]43254[/ATTACH] Not the most elegant of flights, but showcases the brutal effectiveness of the Gun. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
HiJack Posted October 13, 2010 Posted October 13, 2010 Hey Viper, are you sure you are using the first beta release. The GUN does not operate that stable in my A-10C at all! It "rocks" all ower the place in every AoA i've tried! Good tracks :D (HJ)
ryke Posted October 14, 2010 Posted October 14, 2010 Just watched the track of you busting that T80. I'm not able to get my gun that steady either with the PAC switched on. Even with short bursts it likes to jump up and down quite a bit. The gun is most effective for me on tanks at around .5nm or less, otherwise it just doesn't seem to be that powerful at any longer ranges.
159th_Viper Posted October 14, 2010 Posted October 14, 2010 Hey Viper, are you sure you are using the first beta release. The GUN does not operate that stable in my A-10C at all! It "rocks" all ower the place in every AoA i've tried! Good tracks :D (HJ) Exactly the same as your install - Open beta :) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Frogfoot1606687865 Posted October 14, 2010 Author Posted October 14, 2010 Viper, that's an interesting track. When I fire my GAU-8 it is a completely different story. The POI moves up a couple of degrees before steadying out. What HOTAS and key bindings are you using? I have a X52 Pro but the second stage on the trigger has stopped working. so I have 1st stage trigger mapped with an advanced key command, (P-down when trigger pulled, Repeat-Space while trigger held, P-up when released) It shows PAC-2 in hud when I'm firing. Tom Windows 10 Pro 64bit, Gigabyte EX58-UD5, Intel i7 920 Corsair H70 water cooled @4GHz), Corsair XMS3 12GB (6x2GB) DDR3 PC3-12800C8 (1600MHz) Tri-Channel, Nvidia GTX780, OCZ Vertex 256GB SSD (for OS+DCS), TrackIR 5, TM Warthog HOTAS + Saitek Rudder
Frogfoot1606687865 Posted October 14, 2010 Author Posted October 14, 2010 Viper, I just quickly tried again and get the same as you, but only in game mode. Perhaps you have your difficulty setting has inadvertently changed? Tom Windows 10 Pro 64bit, Gigabyte EX58-UD5, Intel i7 920 Corsair H70 water cooled @4GHz), Corsair XMS3 12GB (6x2GB) DDR3 PC3-12800C8 (1600MHz) Tri-Channel, Nvidia GTX780, OCZ Vertex 256GB SSD (for OS+DCS), TrackIR 5, TM Warthog HOTAS + Saitek Rudder
Belphe Posted October 14, 2010 Posted October 14, 2010 What's the point in having a two-staged trigger if you can flip between a "POI stabilized" and "unstabilized" burst with one switch? Never say never, Baby! [sIGPIC][/sIGPIC]
Para_Bellum Posted October 14, 2010 Posted October 14, 2010 For me that PAC system currently seems to kick in only after about half a second of firing. Whenever I open fire the nose of the aircraft shortly bobs up, then stabilizes. ATM I deliberately aim a bit short when opening up.
RogueRunner Posted October 14, 2010 Posted October 14, 2010 If this is implemented automatically with the Warthog then great but not everyone has one and if it does not work correctly on other joysticks then we have a problem Houston! I have the same issue with the nose raising about 2 - 3 degrees when you pull the trigger. With the price of ammunition these days do not expect a warning shot.
Tracer2k Posted October 14, 2010 Posted October 14, 2010 If this is implemented automatically with the Warthog then great but not everyone has one and if it does not work correctly on other joysticks then we have a problem Houston! I have the same issue with the nose raising about 2 - 3 degrees when you pull the trigger. i have PAC mapped to one of my thumb buttons.. and i get pretty accurate bursts like that.. about the pea shooter thing, the weakest of all, infantry is still standing after my strafe runs, so i concur :noexpression: no problems against tanks or other vehicles WOOOOoooooo ------------------------------------------------------ AMD Phenom II x6 1090T 3.2GHz Black edition 8GB DDR3 1333 GeForce GTX580 Windows 7 64bit ------------------------------------------------------
159th_Viper Posted October 14, 2010 Posted October 14, 2010 (edited) Viper, I just quickly tried again and get the same as you, but only in game mode. Perhaps you have your difficulty setting has inadvertently changed? Tom Aye - you're probably right, will have to check (....too many installs....): Thought it was too easy at the time :D In any event, to get back to the original issue: Certain units' damage values are still a WIP/Being tweaked (read inter alia Infantry) which might explain certain 'user-experienced anomalies'. By and large however it's fine, confirmed by the tracks - If you get rounds on target, they're dead. It's just a matter of getting them there and that takes practice :) Regarding the PAC system, as with all things I think that's also undergoing refinements, but don't quote me on that. Edited October 14, 2010 by 159th_Viper Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
159th_Viper Posted October 14, 2010 Posted October 14, 2010 :megalol: :poster_oops: I test - no time for play :D Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
HiJack Posted October 14, 2010 Posted October 14, 2010 Yes thats right Viper. We are all "testing" at this stage of the game I think. Well maby not all but I sure am ;) Will do more testing with different settings on X52 Pro tonight. In Simulation mode that is :P (HJ)
sobek Posted October 14, 2010 Posted October 14, 2010 We are all "testing" at this stage of the game I think. Not to lower your efforts in any way, but there is a HUGE difference in testing quality and reporting discipline between closed and open beta testers. Just not to let any illusions arise. :) Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
RogueRunner Posted October 14, 2010 Posted October 14, 2010 What should the real experience with PAC be then? I just retested mine and shallow dive the pipper move maybe even as much as 5 degrees up when fired. PAC-1 active on the HUD, switching to PAC-2 while firing. In a steep dive the pipper stays put. With the price of ammunition these days do not expect a warning shot.
sobek Posted October 14, 2010 Posted October 14, 2010 What should the real experience with PAC be then? I just retested mine and shallow dive the pipper move maybe even as much as 5 degrees up when fired. PAC-1 active on the HUD, switching to PAC-2 while firing. In a steep dive the pipper stays put. PAC is being tuned, IIRC. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
HiJack Posted October 14, 2010 Posted October 14, 2010 Not to lower your efforts in any way, but there is a HUGE difference in testing quality and reporting discipline between closed and open beta testers. Just not to let any illusions arise. :) Yes of course it is! Did that surprise ED?
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