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Posted

Just a quick question (thinking about mission scenarios):

 

Will there be an option to equip friendly movers with IR strobe markers (or at least any kind of markers) to differenciate them from hostiles, as done in real life?

[sIGPIC][/sIGPIC]

Posted

What if it breaks at night? Sorry, just playing devil's advocate ;)

 

The RL answer is probably something along the lines of: you're having a bad day so go home and get a new jet before you make it worse by strafing friendlies.

Posted

i think this should be considered at least as an option for an insurgency campaign.

At night we would carry IR chem lights in our shoulder pockets as well as have IR glint squares sown on both shoulders and back of helmet.

vehicles usually had a combination of IR strobes, IR headlight filters, ect depending on the mission of the unit and all OPs would be marked with IR strobes.

Conventional war fighting usually requires IR light discipline.

  • 4 months later...
Posted

Hey gents,

 

I'm playing a mission where I am providing emergency CAS to a non-JTAC US Marines squad and the IR strobes would have been great to pinpoint their position. So far I used the coordinates to locate them. Hard to tell friend or foe when it gets personal down there.

 

Cheers,

Posted

Always had an IR "Firefly" attached to my helmet (and a backup 9v version in my survival pouch). Really helps the Kiowa drivers keep an eye you when you're in a city at night.

[SIGPIC][/SIGPIC]
Posted

Hmmm, thought only specific vehicles could use ELRPS/SADL now? Will have to check that one.

 

If it is the case that infantry can use them ELRPS in sim it's a nessesary deviation from reality I think, at least until (and IF) IR strobes/Cyalumes etc can be modelled in the sim.

 

I've never known lads on the ground to carry ELRPS kit with them unless mechanised. Any Army types out there can feel free to correct me however.

 

 

Posted

In Afghanistan we put IR chem lights in clear water bottles taped to our antennas. The number of lights determined what tank troop you were in. Worked great. It would be nice to have this modeled.

 

 

Posted

great idea!

We used IR lightsticks/IR strobes almost on every operation in Iraq (I was in a mechanised infantry coy in basrah sector), and the apache pilots appreciated that alot.

 

We used them in other ways as well, but thats classified.

Inno3d RTX 2070 Twin X2, ASUS STRIX Z270E Gaming, Intel i7 7700K, 32GB Corsair vengeance, Kingston Hyper X FPS Alloy Cherry MX Red, Logitech G102 Prodigy, Track Ir 5, Thrustmaster Warthog HOTAS, Saitek Combat Rudder pedals, Beyer Dynamic DT770, Acer CB280HK 4K monitor, Win 10 Pro 64bit

Posted
Yeah I was gonna say they are really damn bright, I would think you could see them for at least 4-5 miles if not more.

 

one way to deal with that, is to tape it in with only a 1cm x 1cm spot left( on the lightsticks)

the IR-beacons had a "volume" knob, to increase/decrease the light coming out

Inno3d RTX 2070 Twin X2, ASUS STRIX Z270E Gaming, Intel i7 7700K, 32GB Corsair vengeance, Kingston Hyper X FPS Alloy Cherry MX Red, Logitech G102 Prodigy, Track Ir 5, Thrustmaster Warthog HOTAS, Saitek Combat Rudder pedals, Beyer Dynamic DT770, Acer CB280HK 4K monitor, Win 10 Pro 64bit

Posted

+1! Great idea. IR strobe lights to be seen through NVG's... (hmmmm...donuts...)

This is an amazing sim! 'Nuff said!:pilotfly:

 

YouTube: SloppyDog

Posted

Sounds like an brilliant idea, just imagine the first time you fire up your NV and see all those white dots and flashing lights that weren't there a second ago...would look (and feel) awesome.

Regards

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