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Posted

Hi headspace. I have more question.

-Now with ultimate release there is a spectator frequency. I test more word 130, 130.000 for example but don't work. What method of word i write in that position?

 

-All radio works perfect but there is a problem with emergency channel. In other release when one player set the emergency channel all player can ear my comms without set that frequency. Now if the other player don't set that frequency can't ear the comunication. its' normal?

 

Thank's

[sIGPIC][/sIGPIC]

Posted

If this is of any help last night we flew with 8 A10's all had 124.00 set on VHF am and all comms worked perfect. Flights were divided into 2 ships with each 2 ship having its own UHF frequency...worked perfect for each of the 4 2 ship elements.

I personally remapped my TS3/TARS PTT using the TARS control panel to act like the real A10 with my Warthog Hotas:

Mic Switch FWD VHF AM transmit-worked perfect

Mic switch down UHF transmit- worked perfect

Mic Switch aft VHF FM transmit- did not use it but suspect it would work fine

I also remapped the in game comms menu to use a modifier(the modifier is the pinky lever on the warthog stick)

Modifier/Mic Switch FWD VHF AM -worked perfect,menu pops up

Modifier/Mic switch down UHF - worked perfect, menu pops up

Modifier/Mic Switch aft VHF FM -worked perfect, menu pops up

Other pilots were using the LCTL 1,2,3 commands to select the proper radios to transmit on with no difficulties at all

This is using the latest beta 15 release of TARS

It is my opinion the most important item to check is to make sure that you have TS3,TARS and DCS A10/BS2 all set to run with Admininstrator priveledges, this by itself will solve 90% of the issues people are having. 9 times out of 10 if someone can hear you but you cant hear them or vice versa this is the most likely culprit.

Great work Headspace!!

Airdog

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Posted

I also remapped the in game comms menu to use a modifier(the modifier is the pinky lever on the warthog stick)

That's exactly what I did.

 

To answer the other question, spectator frequency will be set up in a future release, I know it's in the CP but it doesn't work yet. It would have required a big delay in getting the current one out and tested.

Posted
That's exactly what I did.

 

To answer the other question, spectator frequency will be set up in a future release, I know it's in the CP but it doesn't work yet. It would have required a big delay in getting the current one out and tested.

 

Many thanks Evan

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HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels

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Posted

Hi there!

I have just begun using TARS with BS2 and I think it is just awesome! I have already made a donation, you've earned it! :)

I have done some tests but I still have some questions:

 

R-800L1

1. The Ka-50 has two R-800L1 and one R-828. I know that I need to switch the SPU-9 knob to select on which radio I'll transmit, but can I receive on every radio at the same time?

2. How does the Emergency Frequency works in the Ka-50? It should be 121.5Mhz by default but it doesn't change even if I set different values in the TARS CP.

3. Have the transfer rate and the noise squelch been implemented?

 

R-828

4. Even if I change channel and press the tune button, the frequency doesn't change in TARS. Why?

 

ARK-22 ADF

5. I tried to slave the ADF on the R-800 and use it to detect the bearing of an A-10 while it transmits, but nothing happens even if I can hear it. I did the the same test with an AF and this time it works when the ATC replies to me. So, is the ADF going to be implemented or am I just doing this in the wrong way?

 

Thank you and forgive my bad english :)

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"Cogito, ergo RIO"
Virtual Backseaters Volume I: F-14 Radar Intercept Officer - Fifth Public Draft
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Posted (edited)

Thank you for your support. SPU-9 was modeled as close as possible to what the manual says. The KA-50 guard channel is hardwired to a set frequency and doesn't change.

4. Even if I change channel and press the tune button, the frequency doesn't change in TARS. Why?

How do you know it isn't changing?

 

Also ADF has nothing to do with TARS.

Edited by Headspace
Posted (edited)

Beacause I set a channel and check which frequency I'm using. Then I change channel and check again. It doesn't change. I would like to know what I'm doing wrong.

 

Here is a pic:

tarstest.jpgtarstest.jpg

 

31Mhz is the frequency of my channel zero, I just changed it in the R-828.lua file. If I move on other channels, the frequency doesn't change.

 

EDIT: I just have seen your edit. About the ADF, I'm speaking about this (manual 6-100):

“АРК” (ADF) switch. When this switch is moved to the up, on position, the radio is used for automatic direction finding (ADF). The radio compass antenna is then connected to the R-800L1 radio receiver, and the receiver controls radio compass antenna direction (this in turn controls direction of the HSI RMI arrow). The HSI RMI arrow will now point in the direction of the transmitter with the frequency that is defined on the R-800L1. [LALT + LCTRL + A]
So, if I'm not misunderstanding, if someone is speaking with me with the R-800L1, the HSI RMI should point to him. This works as intended with ATCs by the simulated radio system but not with other transmitters using TARS (atm I just tested with A-10s, not with other Ka-50s).

EDIT2: I have done a couple of screenshots just to show you what I mean.

 

I activated the switch labeled "R-800 (VHF-2) ADF switch". The RMI is in stand-by mode, pointing 0°.

 

screen120202170935.th.jpg

 

When I give an order to my wingman with the radio system embedded in BS2, the RMI starts moving pointing my wingman.

 

screen120202170947.th.jpg

 

This does not happen using TARS.

 

I hope this is more understandable now :)

Edited by Karon
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"Cogito, ergo RIO"
Virtual Backseaters Volume I: F-14 Radar Intercept Officer - Fifth Public Draft
Virtual Backseaters Volume II: F-4E Weapon Systems Officer - Scrapped

Phantom Articles: Air-to-Air and APQ-120 | F-4E Must-know manoevure: SYNC-Z-TURN

Posted

To answer your questions

 

1) The Teamspeak 3 status display doesn't update unless you unhighlight it in TS3 and then re-highlight it. That's why it isn't updating for you. Nothing we can do about that unfortunately--it's a feature of Teamspeak.

 

2) I see what you mean about ADF now. Unfortunately TARS cannot induce the radio to "transmit" in the game like the menu commands do. That is why the ADF feature doesn't work. It would be nice if it could, and I am exploring it further. Currently transmission logic is seperate from the game's own transmission logic (the latter which governs menu radio commands).

Posted
To answer your questions

 

1) The Teamspeak 3 status display doesn't update unless you unhighlight it in TS3 and then re-highlight it. That's why it isn't updating for you. Nothing we can do about that unfortunately--it's a feature of Teamspeak.

 

2) I see what you mean about ADF now. Unfortunately TARS cannot induce the radio to "transmit" in the game like the menu commands do. That is why the ADF feature doesn't work. It would be nice if it could, and I am exploring it further. Currently transmission logic is seperate from the game's own transmission logic (the latter which governs menu radio commands).

 

1. I know of that problem, and of course I change the selection every time I modify the freq set.

At page 6-74 is described how to change channels and it seems quite easy:

a. select a channel

b. press 'Automatic tuner'

I really don't understand if I'm doing anything wrong :huh:

 

2. I thought the same when I have seen that the ADF wasn't working. It would be awesome if it could be implemented, however I don't know how difficult this can be.

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"Cogito, ergo RIO"
Virtual Backseaters Volume I: F-14 Radar Intercept Officer - Fifth Public Draft
Virtual Backseaters Volume II: F-4E Weapon Systems Officer - Scrapped

Phantom Articles: Air-to-Air and APQ-120 | F-4E Must-know manoevure: SYNC-Z-TURN

Posted

As often happens, the bigger the problem it seems, the easier is the solution.

It works now dear Headspace. I suggest to correct the manual from "Every time you select a new channel, you will need to press this button." in "Every time you select a new channel, you will need to press and hold this button." :p

The diverting point is that you can actually press the button and the light will turn on. When you release it, the lamp will turn off. So I thought that my procedure was correct. Instead, you must press and hold the button until the lamp turn off. My fault.

 

Well, thanks again Headspace :)

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"Cogito, ergo RIO"
Virtual Backseaters Volume I: F-14 Radar Intercept Officer - Fifth Public Draft
Virtual Backseaters Volume II: F-4E Weapon Systems Officer - Scrapped

Phantom Articles: Air-to-Air and APQ-120 | F-4E Must-know manoevure: SYNC-Z-TURN

Posted

Hi Headspace,

 

I've just installed the latest version of TARS and TS3. I'm trying to map my PoV hat + modifiers to transmit. For some reason TARS it doesn't seem to recognise the PoV hat imputs. All other buttons on the joystick work fine. MS SideWinder Precison 2 (yes, I know.... TM Warthog is in my wish list).

Any idea of what may it be? The hat works fine both within DCS:WH and in the game controllers control panel.

 

Thanks for this great tool.

Posted

Tucano_uy:

 

I wouldn't expect you to have to buy a 500USD joystick to use the mod. Something else is going on. Since you're the second person who claimed POV hat issues I'm forced to assume that something is up. Stay tuned on this one.

Posted (edited)

Headspace, fyi, the sound now works correctly on my G35 headset as long as I turn OFF the dolby surround sound. There is a switch on the headset itself that you can switch this on and off with. With dolby on, all audio comes from both sides. With dolby off I get selective channels.

 

I'm wondering if part of this is the G35's fault in trying to make a fuller experience and even though your channels are correct its still sending enough of the audio to "surround" channels. With just enough going to the surround channels you cannot distinguish left from right clearly enough.

 

Just a guess, but thanks, the switch did not fix the problem in the previous beta release. The newest beta release works well.

 

Thanks for your time. Watch for a little cash inbound. Thanks again.

Edited by Turk10mm

[sIGPIC][/sIGPIC]

 

Recruiting open for A-10C and/or KA-50 Squadrons

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Posted

Turk: Thank you for your support, it is much appreciated.

 

I'm considering blanking out the additional channels; as there is very little reason to need surround sound in a simulation of a speaking environment that doesn't feature surround sound to begin with.

Posted

I have just installed TARS and wanted to make sure if the following is correct. I use a TM warthog and first thought I would have to change the default TARS key combos for UHF, VHF FM, VHF AM so I can use them with the MIC switch of my TM warthog. After doing so all the ingame com-menus kept popping up. So if I get it right talking ingame to "humans" requires different keystrokes than talking to the AI like this for example?

 

AI:

Transmit AM - MIC Forward

Transmit FM - MIC Aft

Transmit UHF - MIC Down

 

Human (TARS):

Transmit AM - LCTRL+2

Transmit FM - LCTRL+3

Transmit UHF - LCTRL+1

 

Would that be right then?

Posted
I have just installed TARS and wanted to make sure if the following is correct. I use a TM warthog and first thought I would have to change the default TARS key combos for UHF, VHF FM, VHF AM so I can use them with the MIC switch of my TM warthog. After doing so all the ingame com-menus kept popping up. So if I get it right talking ingame to "humans" requires different keystrokes than talking to the AI like this for example?

 

AI:

Transmit AM - MIC Forward

Transmit FM - MIC Aft

Transmit UHF - MIC Down

 

Human (TARS):

Transmit AM - LCTRL+2

Transmit FM - LCTRL+3

Transmit UHF - LCTRL+1

 

Would that be right then?

You can program the unbound mic switch direction to be F12, which will close the radio menus. I use my mic switch for in game radios and TARS both.

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Posted (edited)
I have just installed TARS and wanted to make sure if the following is correct. I use a TM warthog and first thought I would have to change the default TARS key combos for UHF, VHF FM, VHF AM so I can use them with the MIC switch of my TM warthog. After doing so all the ingame com-menus kept popping up. So if I get it right talking ingame to "humans" requires different keystrokes than talking to the AI like this for example?

 

AI:

Transmit AM - MIC Forward

Transmit FM - MIC Aft

Transmit UHF - MIC Down

 

Human (TARS):

Transmit AM - LCTRL+2

Transmit FM - LCTRL+3

Transmit UHF - LCTRL+1

 

Would that be right then?

 

 

Yes. I program my mic switch to use the paddle to shift it between the two. edit: You could use the TEMPO function so it uses TARS command after holding the mic for >1second.

 

Plus with TARS, you hold the mic in position while you are talking.. its the PTT.

 

Not sure if TARS can recognise DX buttons?

Edited by spikenet
Posted

yes it it does dx

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Posted
I have just installed TARS and wanted to make sure if the following is correct. I use a TM warthog and first thought I would have to change the default TARS key combos for UHF, VHF FM, VHF AM so I can use them with the MIC switch of my TM warthog. After doing so all the ingame com-menus kept popping up. So if I get it right talking ingame to "humans" requires different keystrokes than talking to the AI like this for example?

 

AI:

Transmit AM - MIC Forward

Transmit FM - MIC Aft

Transmit UHF - MIC Down

 

Human (TARS):

Transmit AM - LCTRL+2

Transmit FM - LCTRL+3

Transmit UHF - LCTRL+1

 

Would that be right then?

If you go back 2 pages myself and Headspace were mentioning how we use this in our posts.

http://forums.eagle.ru/showpost.php?p=1390427&postcount=529

Airdog

| Asus ROG Strix Z370-E Mobo | i7 8700K @ 4.7 | 32 GB DDR4@3200mhz | Gigabyte 2080Ti OC 11GB| Samsung M.2 960 Evo 250Gb and 500Gb | Win10 Pro | Hotas Warthog #02743 | Track IR 5 | Toshiba 47" 120hz LED | Acer 23" Touchscreen | HELIOS |Oculus Rift-S|

 

http://www.blackknightssquadron.com/

Posted

I really like this utility, but I ran into problems..

offline, by msylef, all works great... the parts whenre I can choose to talk to different raios, ground, radions, air, whatever.. but when I get online with people on TeamSpeak, and run Tars, TeamSpeak stops, all goes bad..

 

I also ran Tars on a Laptop with TS3, and have TS3 on my gaming computer..

I ran network mode, and all worked well until I went only TeamSpeak online..with my freinds. Then, all went bad, the communication stopped..

yes, I set network mode up correctly with the correct inside ip to the computer that I run the flight sim on with TeamSpeak 3.

 

I really don't know why al is going bad, but I have no choice but to give up.. maybe I did something wrong, I really don't know..

 

we have a squad server, that is rented for our campaigns, and have teamspeak on a professional rented server..

 

we run campaigns all the time with large amounts of pilots several times per week.. many different flight sims.. but Tars just isn't working for me...

 

I want it to... I want to know why I have the problems.. I will read often to see if anyone has the problems and figures out what's wrong..

 

:joystick:

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