Dropbear Posted March 2, 2011 Posted March 2, 2011 Hi All. I used this tute http://www.youtube.com/user/ExcessiveHeadspace#p/c/498AA25551CE10C0/0/Qy-RNLLP-Rs to learn how to fire off multiple JDAMs in two passes. One pass to identify and mark targets, another to drop the weapons. It works ok. Quite fiddly while playing with the CDU. It would be nice if there was a easier way to copy all marks to a new flight plan.. (can't believe the analysts who design the avionics suite don't have that! but oh well). My question relates to Mavericks. Is it possible to slave a Mav to a mark without setting each mark up as a SPI? That seems to be a time poor thing to have to do? Do you really have to 1. Choose your preset mark 2. Slave TGT pod to it. 3. Set SPI 4. Move to Mav MFD 5. Slew to SPI 6. Lock 7. Fire for each mark set??
Slick Twitchy Posted March 2, 2011 Posted March 2, 2011 I've found that the extra step of adding all the markpoint to a FLIGHTPLAN seems unnecessary. Just switch to "markpoint" mode, and you can cycle through your markpoints same way you cycle through steerpoints/waypoints. CRX-Intel(R) Core(TM) i9-13900K;4090; Varjo Aero; Winwing UFC/HUD/MFDs/Throttle/PTO Panel/Combat Panel; Winwing F-18 joystick; Buttkickers; Monstertech flight seat; PointCTRL.
Necroscope Posted March 2, 2011 Posted March 2, 2011 Hey folks. I'm little bit confused by this procedure as well. Cause I have jump around the screens(MFDs+HUD) all the time using TM Warthog. In my case situation looks this way: 1. Set HUD as SOI. 1.1. Choose next mark 2. Set TGP as SOI. 2.1. Slave TGT pod to mark. 3. Set SPI 4. Set Mav MFD as SOI 5. Slew Mav to SPI 6. Lock 7. Fire 9 steps... I have feeling that I'm douing smthg wrong here. Всех убью, один останусь!
RodBorza Posted March 2, 2011 Posted March 2, 2011 (edited) Hey folks. I'm little bit confused by this procedure as well. Cause I have jump around the screens(MFDs+HUD) all the time using TM Warthog. In my case situation looks this way: 1. Set HUD as SOI. 1.1. Choose next mark 2. Set TGP as SOI. 2.1. Slave TGT pod to mark. 3. Set SPI 4. Set Mav MFD as SOI 5. Slew Mav to SPI 6. Lock 7. Fire 9 steps... I have feeling that I'm douing smthg wrong here. Yes, you are doing some steps that are not necessary. From what I understand from your post, you've already found and marked all the targets with the TGP. Now you have all the targets stored in the memory. Let's say you have Marks A, B, and C. Then, you have to change the CDU from NAV to MARK. :smartass: Follwing this, you'll see that the system automatically makes the selected mark point as the SPI. If you change the mark point, you'll see that the next one will be the SPI. Very nice feature that saves a lot of time! :thumbup: So, the sequence should be: 1. Set HUD as SOI. 1.1. Choose next mark 2. Slave all to SPI (CHF Long). 3. Select Mav Page as SOI 4. Lock 5. Fire Rinse and repeat as needed. Also, if i'm not mistaken, you can skip another step by not choosing HUD as SOI. Just changing the Mark points with the rocker button should do the trick. :music_whistling: Edited March 2, 2011 by RodBorza 1 This is an amazing sim! 'Nuff said!:pilotfly: YouTube: SloppyDog
RodBorza Posted March 2, 2011 Posted March 2, 2011 I've found that the extra step of adding all the markpoint to a FLIGHTPLAN seems unnecessary. Just switch to "markpoint" mode, and you can cycle through your markpoints same way you cycle through steerpoints/waypoints. Dropbear, Also take note that each selected mark point will be the SPI. If you change from Mark A to Mark B, then this one will be the newest SPI. And so on. Look on the previous post to see how the sequence works. This is an amazing sim! 'Nuff said!:pilotfly: YouTube: SloppyDog
Dropbear Posted March 2, 2011 Author Posted March 2, 2011 Thanks all who contributed.. I am now able to mark up a number of targets and prosecute them all in one run in. With both Mavs and JDAMS.. very impressed. Also, if i'm not mistaken, you can skip another step by not choosing HUD as SOI. Just changing the Mark points with the rocker button should do the trick.. yes. You can do it all without changing the SOI from the mav page, which makes it much quicker.
Necroscope Posted March 2, 2011 Posted March 2, 2011 Yes, you are doing some steps that are not necessary. From what I understand from your post, you've already found and marked all the targets with the TGP. Now you have all the targets stored in the memory. Let's say you have Marks A, B, and C. Then, you have to change the CDU from NAV to MARK. :smartass: Follwing this, you'll see that the system automatically makes the selected mark point as the SPI. If you change the mark point, you'll see that the next one will be the SPI. Very nice feature that saves a lot of time! Hm... wait a sec. Seems this is the the problem - after marking all tagerts, everything works fine - changing of mark-points also moving TGP to marked position. But, after first shot - it doesn't. And I have to Slave TGP to Mark-point everytime on Mark-point change. Всех убью, один останусь!
Dropbear Posted March 2, 2011 Author Posted March 2, 2011 Hm... wait a sec. Seems this is the the problem - after marking all tagerts, everything works fine - changing of mark-points also moving TGP to marked position. But, after first shot - it doesn't. And I have to Slave TGP to Mark-point everytime on Mark-point change. have you set the CDU to MARK, instead of FLIGHT?
Necroscope Posted March 2, 2011 Posted March 2, 2011 have you set the CDU to MARK, instead of FLIGHT? Yes. In other words - I have to set each mark-point as POI each time on mark change. Anyway - I'll try to retest all this stuff step-by-step once again. Thank you for replies ^) Всех убью, один останусь!
RogueRunner Posted March 2, 2011 Posted March 2, 2011 This used to work for me in B3 but tried it again in final a few nights back and it did not work for me anymore. Did not try all that hard though and I thought I missed a step somewhere and would try again some time. It seems though that something has changed in the final regarding this SOP. Was useful in the past. I could kill a bunch of tanks with one pass with mavericks after I marked their positions from a safe distance first. With the price of ammunition these days do not expect a warning shot.
Dropbear Posted March 2, 2011 Author Posted March 2, 2011 Yes. In other words - I have to set each mark-point as POI each time on mark change. Anyway - I'll try to retest all this stuff step-by-step once again. Thank you for replies ^) Hmmm weird.. I tried this today and it worked fine for me .. set six marks using the targeting pod, set CDU to mark, made mavs my SOI, slaved to the first mark, hit the LCTRL-UP key to lock, fire, used steerpoint rocker switch to choose mark b, LCTRL-UP, fire, steerpoint to C, LCTRL-UP, fire... 1
StrongHarm Posted March 2, 2011 Posted March 2, 2011 Necro(heh) ... you're problem is that you're slaving to SPI instead of Slaving TGP to steerpoint(highlighted red below). See, under normal circumstances you would have: *Slew TGP to target *Make SPI *Slave all to SPI (China FORWARD LONG) *Drop da bomb What you want to do now isn't slaving all to SPI, but rather slaving to Steerpoint. *Create markpoints *Change to Mark on Steer PT knob on AAP *Slave TGP to Steerpoint (China AFT LONG) *Drop bomb *Change to next steerpoint (SPI will change with it since you're slaved to steerpoint) 2 It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
RogueRunner Posted March 2, 2011 Posted March 2, 2011 Necro(heh) *Slave TGP to Steerpoint (China AFT LONG) This was my mistake. I used FWD last time. rep inbound 1 With the price of ammunition these days do not expect a warning shot.
Skoop Posted March 3, 2011 Posted March 3, 2011 Can you do GBU-12s with this method, or I assume not if the targets a on the move. If you were trying to take down a column on the move, is there some sort of multi targeting / simultaneous attack method that can be done ? intel i5 3570k @ 4.5 Ghz + Corsair H100 in push-pull / Asus Maximus V Formula mobo / 16Gb Gskill Ripjaw Z ddr3 1600 / evga 690 GTX 4gb / 1 TB WD caviar Black 7200 rpm sata HDD + 80GB Corsair F80 SSD + 2x Corsair 60Gb Force3 SSD / TM Warthog HOTAS-G940 Peddals / Corsair 1200 AX gold PSU / Windows 7 64 bit OS / 27" Qnix 2710 @ 2560 x 1440 120hz PLS Monitor & 23" acer touch screen with Helios/
159th_Viper Posted March 3, 2011 Posted March 3, 2011 If you were trying to take down a column on the move, is there some sort of multi targeting / simultaneous attack method that can be done ? Couple of CBU-97's :) 1 Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
majapahit Posted March 3, 2011 Posted March 3, 2011 ,, not if the targets a on the move. exactly If you were trying to take down a column on the move, is there some sort of multi targeting / simultaneous attack method that can be done ? I use mavericks, and fly the Wagon Wheel on top of the target, a lot of times it locks by itself if the next target is easy to identify or repeat locking by slewing the target gate a tiny bit (you need to be aware where the next target is situated) keep an eye on your pointing cross also keep the wagon wheel somewhere in the center of the hud so it's like a gun run 'strafing' you cannot move the plane too much it needs some practice but I do it all the time (you run out of mavs real quick this way, but mavs are a sure hit) 1 | VR goggles | Autopilot panel | Headtracker | TM HOTAS | G920 HOTAS | MS FFB 2 | Throttle Quadrants | 8600K | GTX 1080 | 64GB RAM| Win 10 x64 | Voicerecognition | 50" UHD TV monitor | 40" 1080p TV monitor | 2x 24" 1080p side monitors | 24" 1080p touchscreen |
StrongHarm Posted March 5, 2011 Posted March 5, 2011 Try this method for Mavs: *13-15k ft, 10nm separation from target area *TGP lock and SPI target, slave all SOI to SPI *Line up with target *neg 8-10 on the pitch and path autopilot *throttles all the way back *Let the aircraft stabilize *Switch to Mav camera and TMS FWD Short for track (first target only) *Fire, acquire, fire, acquire... etc. The mav camera is much more stable. You'll still be more than 5nm away at 10k or higher and you'll have up to 6 mavs in the air. It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
NRG-Vampire Posted March 12, 2011 Posted March 12, 2011 Thanks, useful infos http://forums.eagle.ru/showthread.php?t=69222
FOXFIRE TWOONE Posted March 12, 2011 Posted March 12, 2011 Here is a trk of my latest 5 of 5 GBU 38 strike if anyone care to watch. It starts in air.GBUs batumi airborn start 5 of 5.trk Intel core I9 10900K 3.7 ghz Asrock Z490 Extreme4 G-SKill Ripjaws V 32GB Cooler Master 120m GTX 980 Superclocked Corsair AX850w psu Samsung 1 T M.2 2 X 850 ssd's Sony 48 in HD TV Trackir 5 Hotas Warthog F/A-18C Hornet Grip Logitech Pro Peddles Windows 10 64
stormrider Posted March 13, 2011 Posted March 13, 2011 I still didnt read the CDU chapter so I´m loosing a few steps here. Would someone be kind enough and explain the steps involving the use of the CDU, right after clicking TMS Right Short (to Mark Points) and before Selecting MARK instead of FLIGHT in CDU. Cheers Banned by cunts.
159th_Viper Posted March 13, 2011 Posted March 13, 2011 Would someone be kind enough and explain the steps involving the use of the CDU..... There are no steps involving the CDU. All you are doing is setting the Steerpoint dial to Mark, located on the Auxiliary Avionics Panel (AAP). Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
stormrider Posted March 13, 2011 Posted March 13, 2011 As far as I understood, the procedure to attack multiple targets in one run using either Bombs or Mavericks is: 1- Recon the area with TGPod from a stand off position and "mark targets" (TMS Right Short) 2- Select Mark in CDU instead of Flight For Mavericks: 3- Load Maverick profile using either DSMS or HUD DMS Lft/Rgt (?) to cycle weapons profile 4- Select target (marks) using HUD rocker or (HUD DMS Fwd/Bck) 5- Coolie Right to select MAV 6- Slave all to SPI to (China Fwd Long) 7- Lock and Fire 8- Repeat from step 4 if targets are halted or 9- Stabilize (TMS aft) and Slew/Lock/Fire at remaining targets For INS guided bombs: 3- Load up the weapon profile using either DSMS or HUD cycle 4- Start CMS run in program 5- Select target (marks) using HUD rocker or (HUD DMS Fwd/Bck) 6- Release Weapon 7- Repeat from step 5 and attack remaining targets is it correct? cheers Banned by cunts.
159th_Viper Posted March 13, 2011 Posted March 13, 2011 2- Set Steer-point dial, located on Auxiliary Avionics Panel, to Mark. Again - has nothing to do with CDU. Apart from that, appears correct. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
wayne69 Posted March 19, 2011 Posted March 19, 2011 Hi Guys, I created a mission, where I can practise this subject. TGP to point mode, set waypoint, chance to mark, lock maverick, slew to next waypoint. Well everthing works fine, can hit 6 targets, with one run,very easy, great.:thumbup: But it only works when I start from the runway. Same mission now startpoint ramp, I start up the bird like I learned it in the training mission. Fly to my target area, make the same steps like in the runway start mission. But now I cant jump through the waypoints A, B, C, D etc. Or better say the maverick or TGP wont jump through the waypoints. Think I miss something in the startup procedure with the CDU. Does somebody have an idea what I miss? Regards from Germany
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