Ptroinks Posted March 18, 2011 Share Posted March 18, 2011 Do A-10s have extremely fragile nose gears? I was taking off from Beslan (Smerch Hunt mission), and just as I was pulling back on the stick to take off, there was a loud bang, and the nose pitched up violently. The screenshots show my A-10 just before my nose gear "exploded", the instant it happened, and then how much it made the aircraft pitch up. Is this some kind of bug? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
=Panther= Posted March 18, 2011 Share Posted March 18, 2011 What was your airspeed? Also did you disable NWS at 50kts? Twitch Channel [sIGPIC][/sIGPIC] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Z390 Aorus Xtreme, i9 9900k, G.SKILL TridentZ Series 32GB, 1080ti 11GB, Obutto R3Volution, Thrustmaster HOTAS Warthog, TPR, Cougar MFDs, FSSB R3L, JetSeat, Oculus Rift S, Buddy-Fox A-10C UFC, F/A-18C UFC, Tek Creations F-16 ICP Link to comment Share on other sites More sharing options...
636_Castle Posted March 18, 2011 Share Posted March 18, 2011 This might be a no-brainer...but you did disengage NWS at or below 70 kts, right? :P [sIGPIC][/sIGPIC] How To Fix Your X-52's Rudder! Link to comment Share on other sites More sharing options...
Tnt Snipes Posted March 18, 2011 Share Posted March 18, 2011 nice... as in... damn its that much realistic... i did not know... yes i would like to hear the issue behind it... [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Lixma 06 Posted March 18, 2011 Share Posted March 18, 2011 I'm pretty sure it's a bug..... http://forums.eagle.ru/showthread.php?t=68604 The nosewheel gets 'stuck' to tarmac, and no amount of elevator will lift the nose of the aircraft. Eventually it just explodes. Don't know why NWS would have anything to do with it. Link to comment Share on other sites More sharing options...
636_Castle Posted March 18, 2011 Share Posted March 18, 2011 Don't know why NWS would have anything to do with it. It's SOP to disengage it at around 70 knots to prevent over steering/accidentally breaking it. I've heard people report they were unable to retract the nose gear due to disengaging it too late. The screenshots in this thread looks like he's having no problem at all lifting the nose, too. [sIGPIC][/sIGPIC] How To Fix Your X-52's Rudder! Link to comment Share on other sites More sharing options...
Mud Posted March 18, 2011 Share Posted March 18, 2011 (edited) I can confirm that this happened to me as well once, and I'm certain I had disengaged the NWS. I did pull back on the stick more gently than usual on that occasion to releave the nose gear of stress. But apparantly the end result was quite different. I'll see if I can replicate it tonight when I'm home. Edited March 18, 2011 by Mud typo Spoiler W10-x64 | Z390 Gigabyte Aorus Ultra | Core i7 9700K @ 4.8Ghz | Noctua NH-D15 Corsair 32Gb 3200 | MSI RTX 3080ti Gaming X Asus Xonar AE | TM Hotas Warthog MFG Crosswind pedals | Valve Index Link to comment Share on other sites More sharing options...
Insanatrix Posted March 18, 2011 Share Posted March 18, 2011 I've had it happen before with NWS steering off. It almost feels like the plane's gear gets stuck in mud for a split second. no excessive rudder, no plane carcasses on the runway or anything. Link to comment Share on other sites More sharing options...
Call911 Posted March 18, 2011 Share Posted March 18, 2011 Ditto, cpl diffenrt times I've had it happend here too. Scared the crap outta me2 as was'nt expecting it. Link to comment Share on other sites More sharing options...
Spectre_USA Posted March 18, 2011 Share Posted March 18, 2011 Shoot, haven't seen that since Nellis in the Beta's. I'm sure it is hard to pin this one down, as some seemingly invisible entity at certain airfields seem to cause it. NWS was proffered early on as a possible cause, but never seemed to pan. Some airfields just seem to have `hawg gear eatin' poltergeists... 1 [sIGPIC][/sIGPIC] A tale of 2 hogs Link to comment Share on other sites More sharing options...
andyfoot Posted March 18, 2011 Share Posted March 18, 2011 I can confirm this also happened to me. Wonder if it's related to the "I'm stuck on the grass that has super-glue qualities" that I get if I stray off the tarmac at an airport during an Emergency Landing, which is annoying as once I'm repaired, I can't taxi back onto the tarmac to continue a mission. Link to comment Share on other sites More sharing options...
Mud Posted March 18, 2011 Share Posted March 18, 2011 I remember my takeoff was also from Beslan when it happened. Seems I'll be off ghostbusting and take-off improving tonight. Spoiler W10-x64 | Z390 Gigabyte Aorus Ultra | Core i7 9700K @ 4.8Ghz | Noctua NH-D15 Corsair 32Gb 3200 | MSI RTX 3080ti Gaming X Asus Xonar AE | TM Hotas Warthog MFG Crosswind pedals | Valve Index Link to comment Share on other sites More sharing options...
Ptroinks Posted March 18, 2011 Author Share Posted March 18, 2011 Hmm... Could it be that the grass already has some small friction bug in it, and if the nose wheel on the A-10 suddenly "dips" below the runway textures and "touches" the grass below (My guess is that runway\taxiway textures are placed on top of grass), the sudden friction will tear the nose gear clean off. I mean, it wouldn't even take "super glue grass" to do that. The runway and the grass have different friction values assigned to them in some way (the grass obviously having a higher value), and when the nose wheel comes down a runway doing 100+ kts and suddenly hits grass, the outcome is obvious. If my explanation is correct, that is :). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
PhoenixBvo Posted March 18, 2011 Share Posted March 18, 2011 (edited) ^^ If that's it, then my suggestion would be to plug in a check into the code to see if there is tarmac at (or near) the wheel coords and set the grass friction equal to runway friction temporarily. This might be easier than preventing the wheel to sink thru the tarmac slightly. We have similar problems with a dynamical (spring/damper) simulation of a helicopter undercarriage at the DLR. It isn't that easy to enforce hard boundaries in a numerical simulation with a system of ODEs. Edited March 18, 2011 by PhoenixBvo [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator Link to comment Share on other sites More sharing options...
latearrival Posted March 28, 2011 Share Posted March 28, 2011 Just happened to me taking off from Beslan in a free flight mission. NWS disengaged at 70kts, doing about 100 kts and bang, there goes the nose gear. Windows 10 | i5 2500k @ 4.4Ghz | MSI GTX 970 4GB | 8GB RAM | ASRock P67 Extreme4 | Seasonic X-Series 650W PSU | Oculus Rift DK2 | CH Fighterstick, Throttle & Pedals Link to comment Share on other sites More sharing options...
zamboni Posted March 28, 2011 Share Posted March 28, 2011 Shoot, haven't seen that since Nellis in the Beta's. I'm sure it is hard to pin this one down, as some seemingly invisible entity at certain airfields seem to cause it. NWS was proffered early on as a possible cause, but never seemed to pan. Some airfields just seem to have `hawg gear eatin' poltergeists... Unlike the posts I have seen with it happening on takeoff, it happened to me last night on landing. I've attached a .trk file showing it happening...unfortunately you will have to fast forward through a lot of stuff to get to me landing though... I replayed the .trk file this morning and it still exploded when I touched down. Link to comment Share on other sites More sharing options...
Wichid Posted September 17, 2011 Share Posted September 17, 2011 This just happened to me twice in a row at Beslan. Seems to be a bug. Lyndiman AMD Ryzen 3600 / RTX 2070 Super / 32G Ram / Win10 / TrackIR 5 Pro / Thrustmaster Warthog HOTAS & MFG Crosswind Rudder Pedals Link to comment Share on other sites More sharing options...
Col.Flanders Posted April 25, 2012 Share Posted April 25, 2012 (edited) I've set up a training mission out of Minvody and I can replicate this 4 out of 5 times taking off from rwy 30. If I hold short of 30 I get stuck at the holding point. To overcome this I need to input a huge whack of throttle but this invariably ends in my nose gear failing on takeoff. Even if I get clearance on the roll and enter the runway without stopping it often happens. Thought I was doing something idiotic. Edit: +- 30% fuel and zero ordinance so loudout is not the problem. NWS disengaged as per the manual. I'll try get a track of it. Edited April 25, 2012 by Col.Flanders Link to comment Share on other sites More sharing options...
shabo Posted April 25, 2012 Share Posted April 25, 2012 how heavy are you? are to over 100% load? I have had that issue if I have an overweight bird with an unrealistic loadout onboard. [sIGPIC][/sIGPIC] www.wargamelabs.com you might need a life if you computer specs are in your sig ;) Link to comment Share on other sites More sharing options...
Col.Flanders Posted April 26, 2012 Share Posted April 26, 2012 Happened again. I've attached the track. You'll see when I request takeoff clearance I don't hold short but rather call on the roll to avoid getting stuck at rwy 30 holding point. PS: Note I'm a total newbie so don't laugh at my slightly less than orthodox startup on this one! :Pmivody_NLG_fail.trk Link to comment Share on other sites More sharing options...
joey45 Posted April 26, 2012 Share Posted April 26, 2012 Without looking at the track... did you remember to lock your NWS before going past 70 kts??? The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Col.Flanders Posted April 26, 2012 Share Posted April 26, 2012 Yep, NWS disengaged at 70 kts. Link to comment Share on other sites More sharing options...
joey45 Posted April 26, 2012 Share Posted April 26, 2012 Use a bit of trim up and start pulling back a few degrees at around 150. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
ralfidude Posted May 6, 2012 Share Posted May 6, 2012 I was told that there is no actual manual for telling you when to disengage NWS, and that you should just do it at your own discretion. That said, another thing that might cause it is apparently over stressing the nose wheel, for example, taxing around corners at higher than you should speeds. However the most prominent problem occurs on the runways, that are apparently bugged and fixed for the upcoming patch, where there seem to be invisible bumps that damage the aircraft. They feel like speed bumps, lol, but most of the ones I encountered are not on the runway but the taxiway just before getting on the runway. [sIGPIC]http://i17.photobucket.com/albums/b66/ralfidude/redofullalmost_zpsa942f3fe.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
Col.Flanders Posted May 9, 2012 Share Posted May 9, 2012 ...They feel like speed bumps, lol, but most of the ones I encountered are not on the runway but the taxiway just before getting on the runway. I've noticed the same. It does my head in because I'm aware of the problem so I try to take it easy but it still happens sometimes. By the way, ralfi, love your youtube vids! I've been using your trust in your wingman to "sell" the sim to friends.:thumbup: 1 Link to comment Share on other sites More sharing options...
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