trigen Posted May 22, 2011 Share Posted May 22, 2011 Ever flown with your perfectly made pit and missed the most important part? well the wait is over. This does have its limitations, your pit needs to be moved to fit the hud you cant move the hud or the mfd's sorry. You can hex edit the file to remove the mfd/hud etc if so needed. First of all i'm assuming you have your pit ready you have a cockpit.skins file made and your just waiting for that final part. 1: Go into your bazar shapes folder and rename for example kabina-f-15.cmd to kabina-f-15-1.cmd (dosent matter what you rename it to) your kabina-f-15.lom stays the same. Open you skins file and make sure these two lines are at the top, you'll notice that the lod is exactly the same and that is a must, your cmd file must also be on top. (what it does is remove all rendered geometry from the top file and displays only the bottom) models { lod = {"Kabina-f-15-1", 1000000}; lod = {"Kabina-f-15", 1000000}; } argument { argument = 180; skin { value = 0.0; material = {"tutorial_gauges", "Standart", "Tutorial_gauges.bmp"}; } skin { value = 1.0; material = {"Tutorial_gauges", "Lighting Standart", "Tutorial_gauges_lm.bmp"}; } } Start Fc2 and enjoy your working hud. this can be done for any pit! Best of luck and remember human knowledge belongs to everyone, support your fellow man and support open source. Trigen 2 1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc Link to comment Share on other sites More sharing options...
Blaze Posted May 22, 2011 Share Posted May 22, 2011 (edited) Glad to see someone else figured it out. It's only been a few days since I figured it out myself, but a little differently. :P My method was hex-editing out all of the 3d data in the Kabina-F-15.cmd leaving only the HUD, then using the Kabina-F-15-GLASS.LOM for my cockpit model, so it overlayed over the .cmd file that had only a HUD in it, but this method you presented is much easier. By removing all the textures and changing the material id's for the objects that didn't have textures to ones that did, I got rid of everything. Next step would be to actually move the positions of the MFD's. I'm sure their coordinates are in the hex code somewhere. I've attached the cockpit arguments for anyone who's making new pits and needs them. Thanks again Trigen for your work.ED_Cockpit_Arguments.zip Edited May 22, 2011 by Blaze i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
trigen Posted May 22, 2011 Author Share Posted May 22, 2011 (edited) I see Blaze has edited his post here so i'll go ahead and be a little nicer All is forgiven, and thanks for giving out the pit arguments, i'm sure many will appreciate those. Edited May 22, 2011 by trigen A simple thank you 1 1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc Link to comment Share on other sites More sharing options...
john_X Posted May 22, 2011 Share Posted May 22, 2011 so, am i understanding well, new functional cockpits in fc2? Link to comment Share on other sites More sharing options...
Blaze Posted May 22, 2011 Share Posted May 22, 2011 (edited) Yep, user-made .lom cockpits can now have fully-functional HUD's. MFD's are functional but you can't change their positions...yet. Edited May 22, 2011 by Blaze i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
trigen Posted May 22, 2011 Author Share Posted May 22, 2011 Within some limits yes 1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc Link to comment Share on other sites More sharing options...
john_X Posted May 22, 2011 Share Posted May 22, 2011 woooow, that's awesome!!! can we add new cockpits too, or just replace the existing ones? Link to comment Share on other sites More sharing options...
trigen Posted May 22, 2011 Author Share Posted May 22, 2011 You can replace the existing ones with your cockpit (essentially the same as adding a new pit). but you cant add a new kind of hud, you will have to rely on one of the default pits if you want that. 1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc Link to comment Share on other sites More sharing options...
Ells228 Posted May 22, 2011 Share Posted May 22, 2011 Replace existing ones for the overlay model you are using, I.e. A10, F15, SU27 etc. As you can see below, you need to align your cockpit model with the HUD / MFCD screens (if you want those) Excuse the textures, (this was just a HUD test) 1 Link to comment Share on other sites More sharing options...
Blaze Posted May 22, 2011 Share Posted May 22, 2011 Looking good Ells. For the time being I just hex'ed out the MFD's and RWR since they're not in the right spot yet. I can upload the modified kabina files with them disabled if anyone wants them. i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
Ells228 Posted May 22, 2011 Share Posted May 22, 2011 (edited) Thanks bud, also just finished some other textures. I've left the MFD's in there at the moment as doing some weapon label testing as below. Edited May 22, 2011 by Ells228 Link to comment Share on other sites More sharing options...
jib Posted May 23, 2011 Share Posted May 23, 2011 Cool Stuff! Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated! Processor: Intel Q6600 @ 3.00GHz GPU: GeForce MSI RTX 2060 6GB RAM: Crucial 8GB DDR2 HDD: 1TBGB Crucial SSD OS: Windows 10, 64-bit Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey Link to comment Share on other sites More sharing options...
Ryback Posted May 28, 2011 Share Posted May 28, 2011 Thanks bud, also just finished some other textures. I've left the MFD's in there at the moment as doing some weapon label testing as below. For God sake, can somebody explain me what's going on here? Is this beginning of serial production custom cockpits ? Eurofighter? Link to comment Share on other sites More sharing options...
Blaze Posted May 29, 2011 Share Posted May 29, 2011 For God sake, can somebody explain me what's going on here? Is this beginning of serial production custom cockpits ? Eurofighter? Chill. :) And yes. i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
combatace Posted May 29, 2011 Share Posted May 29, 2011 Are those displays going to be aligned? To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
Blaze Posted May 30, 2011 Share Posted May 30, 2011 When we figure out how to move them. It's not that easy... i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
combatace Posted May 30, 2011 Share Posted May 30, 2011 Crushed between our will to improve and ED's business... ;) To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
Ells228 Posted May 31, 2011 Share Posted May 31, 2011 Thanks for answering Blaze, and loved the chill comment hehe Yes we are developing a Typhoon model and cockpit for FC2 (exterior model has been out for some time since FC1.12a). And as Blaze said once we figure out how to move the MFD displays onto the MFCD panels she'll be fully combat ready. Work on the switch panels is obviously ongoing still as you can see from the screenshots. Exciting times indeed!! Link to comment Share on other sites More sharing options...
Ells228 Posted May 31, 2011 Share Posted May 31, 2011 Crushed between our will to improve and ED's business... ;) Well you have to take into account here that Flaming Cliffs was published under Ubisoft, so restrictions are in place by them, not ED. Whereas DCS is'nt which is why it's a lot more open in LUA. Just my two pennies worth anyway Link to comment Share on other sites More sharing options...
FLANKERATOR Posted May 31, 2011 Share Posted May 31, 2011 Looking good....keep digging guys ;) Road to "Open Lock On" ?! Situational Awareness: https://sa-sim.com/ | The Air Combat Dojo: https://discord.gg/Rz77eFj Link to comment Share on other sites More sharing options...
manfrez01 Posted June 1, 2011 Share Posted June 1, 2011 I see much potential here like in the work of keygetis ... what should aver been FC2?:huh: [sIGPIC]http://img528.imageshack.us/img528/7877/72368977.jpg[/sIGPIC] Link to comment Share on other sites More sharing options...
Ryback Posted June 1, 2011 Share Posted June 1, 2011 (edited) I see much potential here like in the work of keygetis ... what should aver been FC2?:huh: As much as i know Kegeteys is not on the surface of the earth at the moment. :) The only lifesign from him is the mind blowing F/A-18 video on Youtube. Edited June 6, 2011 by Ryback Link to comment Share on other sites More sharing options...
beczl Posted June 5, 2011 Share Posted June 5, 2011 I do some modification in the Kabina....cmd file. So basicaly possible to change the MFD position.. Link to comment Share on other sites More sharing options...
Blaze Posted June 5, 2011 Share Posted June 5, 2011 Awesome Beczl! :D i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
john_X Posted June 6, 2011 Share Posted June 6, 2011 beczl watch this movie. the pitot tube is viewable from the inside of the cockpit. please can you make it look like in the movie? this is an awesome movie Link to comment Share on other sites More sharing options...
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