PlainSight Posted February 10, 2012 Posted February 10, 2012 I wish for more immersive game environment. Because just adding planes in the same dull atmosphere won't cut it anymore. career mode: Pre-set missions, starting with training campaign, then moving on to 2-3 deployments (campaigns) with selectable difficulty. Fly many missions in one plane. Even if they're not dynamic, they can still be fun and intense. airbase menu instead of text selection. Pilots room, mission command, hangar, airfield,... DCS hangar mode. Like autovista in forza 4, but for planes. Also used for repairing, arming and inspection. walk around your plane, giving it some pre-flight checks, to keep it in better shape. Briefing with detailed map, mission description, recon, data and some audio clip, briefing us about the upcoming mission. climb-in sequence. climb from hangar into the cockpit and start her up for the mission. Same with climb-out after shutdown. Post-briefing is next. If deployed on the carrier (DCS f-18, for example), do the same, but in an AC carrier environment. So basically, trying to capture the details outside the cockpit, the flow that happen before and after the mission, to get the feel of being a pilot instead of some dull text. [SIGPIC][/SIGPIC]
Demongornot Posted February 20, 2012 Posted February 20, 2012 Look my idea here, its for multiplayer with dedicated server but can be using for solo as dynamic campaign. http://forums.eagle.ru/showthread.php?t=84001 CPU : I7 6700k, MB : MSI Z170A GAMING M3, GC : EVGA GTX 1080ti SC2 GAMING iCX, RAM : DDR4 HyperX Fury 4 x 8 Go 2666 MHz CAS 15, STORAGE : Windows 10 on SSD, games on HDDs. Hardware used for DCS : Pro, Saitek pro flight rudder, Thrustmaster HOTAS Warthog, Oculus Rift. Own : A-10C, Black Shark (BS1 to BS2), P-51D, FC3, UH-1H, Combined Arms, Mi-8MTV2, AV-8B, M-2000C, F/A-18C, Hawk T.1A Want : F-14 Tomcat, Yak-52, AJS-37, Spitfire LF Mk. IX, F-5E, MiG-21Bis, F-86F, MAC, F-16C, F-15E.
Toxe Posted February 20, 2012 Posted February 20, 2012 Persistent plane damage, engine wear, repairs and malfunctioning equipment would be the big number one on my list. That would put a real meaning to preflight checks. All of this should be optional of course.
213 Posted February 20, 2012 Posted February 20, 2012 also, coffee breaks, and going to the bathroom. no. and the other suggestions are equally unnecessary. this isn't a racing game.
Frostiken Posted February 20, 2012 Posted February 20, 2012 (edited) also, coffee breaks, and going to the bathroom. no. and the other suggestions are equally unnecessary. this isn't a racing game. Uh, it's a military SIM, and the reality is that planes break. All the time. Like, every sortie. As in, while you're flying. A lot. I'm utterly bewildered by how one could express interest in modeling to painstaking reality everything about an aircraft and then completely dismissing the fact that these aircraft are literally meant to be flown while shit is broken on them, and passing it off as some sort of gimmick from Need for Speed or something. Edited February 20, 2012 by Frostiken 1 [sIGPIC][/sIGPIC]
Phantom88 Posted February 20, 2012 Posted February 20, 2012 N-E-V-A-D-A........is coming:thumbup: Fear Not. Patrick
Toxe Posted February 20, 2012 Posted February 20, 2012 Uh, it's a military SIM, and the reality is that planes break. All the time. Like, every sortie. As in, while you're flying. A lot. I'm utterly bewildered by how one could express interest in modeling to painstaking reality everything about an aircraft and then completely dismissing the fact that these aircraft are literally meant to be flown while shit is broken on them, and passing it off as some sort of gimmick from Need for Speed or something. This. So very true. +1
cf188 Posted February 21, 2012 Posted February 21, 2012 (edited) +1 like in jetfighter III, walking into the carrier was very immersive.. Back in 1996, all was modeled with very good graphics.. http://www.migman.com/sw/JF3/Daily.php Edited February 21, 2012 by cf188
Impact Posted February 21, 2012 Posted February 21, 2012 I don't think that pilots inspect the plane themselves, that's what the engineers are for. ------=:: I FLY BLEIFREI ::=------
XCrosser Posted February 21, 2012 Posted February 21, 2012 I don't think that pilots inspect the plane themselves, that's what the engineers are for. I've never not seen a pilot walk around his/her A/C to ensure it's ready for flight. These are huge cargo A/C's also not tiny fighters. They usually do it with an engi not far behind or on the other side.
Dudikoff Posted February 21, 2012 Posted February 21, 2012 I wish for more immersive game environment. Because just adding planes in the same dull atmosphere won't cut it anymore. career mode: Pre-set missions, starting with training campaign, then moving on to 2-3 deployments (campaigns) with selectable difficulty. Fly many missions in one plane. Even if they're not dynamic, they can still be fun and intense. airbase menu instead of text selection. Pilots room, mission command, hangar, airfield,... DCS hangar mode. Like autovista in forza 4, but for planes. Also used for repairing, arming and inspection. walk around your plane, giving it some pre-flight checks, to keep it in better shape. Briefing with detailed map, mission description, recon, data and some audio clip, briefing us about the upcoming mission. Totally agree. I really miss such details from older sims. I've been waiting for those things since the Flanker 2.0.. i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg. DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?). Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar!
winchesterdelta1 Posted February 23, 2012 Posted February 23, 2012 +1 for these idea's. I like the FC2 and DCS products alot. But the only immersion i get is from the fantasy in my head acting like i'm a fighterpilot when playing online on these products. The fidelity of the systems are really good. But i'm missing the other things that makes a fighterpilot aswell. Being a fighterpilot in a simm is not only having the most realistic systems and avionics in my opinion. Its also the whole aspect around it. Go in close, and when you think you are too close, go in closer.
Wolfie Posted February 27, 2012 Posted February 27, 2012 Yeah, were missing the world outside the cockpit. "Isn't this fun!?" - Inglorious Bastards "I rode a tank, held a general's rank / When the Blitzkrieg raged, and the bodies stank!" - Stones.
badger66 Posted February 29, 2012 Posted February 29, 2012 (edited) I've never not seen a pilot walk around his/her A/C to ensure it's ready for flight. These are huge cargo A/C's also not tiny fighters. They usually do it with an engi not far behind or on the other side. A walk around doesnt show a multitude of sins . Basically the pilots are looking for safety pins and obvious damage , worn tyres , evidence of fuel or hydraulic leaks , they look at the bottom of the wings , but not at the top , always wondered about that !!! I do walk arounds almost every day ..... and their done in the hangar a lot of the time . There are differant cats of problems , some you can fly with but need to be repaired at next base A check , some can be put off to a C check , about 2000 flight hours for our birds . A lot depends on the manufacturers . For example , you can fly for a certain time with a dent , as long as it doesnt pant , meaning it doesnt move when the aircraft is pressureised and unpressureised , but a broken toilet is a no go item ..... lol . Hope this helps ..... very few aircraft are completely clean , all the time . Edited February 29, 2012 by badger66
Ptroinks Posted March 1, 2012 Posted March 1, 2012 Uh, it's a military SIM, and the reality is that planes break. All the time. Like, every sortie. As in, while you're flying. A lot. I'm utterly bewildered by how one could express interest in modeling to painstaking reality everything about an aircraft and then completely dismissing the fact that these aircraft are literally meant to be flown while shit is broken on them, and passing it off as some sort of gimmick from Need for Speed or something. Well, I'm not paid to fly the DCS: Warthog, I don't have the time to learn every single emergency procedure, and as most people here, I (sadly) only have so much time available to fly this sim, and I don't want to waste lots of time having to restart missions because something relatively important randomly breaks in the middle of a long mission. This is a hobby meant to entertain, and at the same time provide a realistic representation of the A-10C. [sIGPIC][/sIGPIC]
Frostiken Posted March 1, 2012 Posted March 1, 2012 (edited) ...which is why there's EZ-mode 'Game' settings, and 'immortal', 'no failures', 'infinite ammo', 'infinite fuel' options. Those of us who want a more realistic and intense experience shouldn't be left out in, of all things, a SIMULATOR that's praised for its attention to detail, because a few people who already have the option of giving themselves a dumbed-down experience are on here oddly protesting against features they probably already have turned off and thus wouldn't affect them at all... Edited March 1, 2012 by Frostiken [sIGPIC][/sIGPIC]
Toxe Posted March 1, 2012 Posted March 1, 2012 Exactly. All these things, beeing it a resource management system or persistent planes or more elaborate failures, should be optional. If you like it, turn it on. If you don't like it, turn it off.
Ptroinks Posted March 3, 2012 Posted March 3, 2012 ...which is why there's EZ-mode 'Game' settings, and 'immortal', 'no failures', 'infinite ammo', 'infinite fuel' options. Those of us who want a more realistic and intense experience shouldn't be left out in, of all things, a SIMULATOR that's praised for its attention to detail, because a few people who already have the option of giving themselves a dumbed-down experience are on here oddly protesting against features they probably already have turned off and thus wouldn't affect them at all... I'm sorry, but I don't understand your problem. If you have all the realism options on (for the record, the only thing I leave off, is random failures), what do you feel is missing? With random failures on, you should get plenty of opportunities to adapt to situations where systems fail... [sIGPIC][/sIGPIC]
Wolfie Posted March 8, 2012 Posted March 8, 2012 ...which is why there's EZ-mode 'Game' settings, and 'immortal', 'no failures', 'infinite ammo', 'infinite fuel' options. Those of us who want a more realistic and intense experience shouldn't be left out in, of all things, a SIMULATOR that's praised for its attention to detail, because a few people who already have the option of giving themselves a dumbed-down experience are on here oddly protesting against features they probably already have turned off and thus wouldn't affect them at all... +1 "Isn't this fun!?" - Inglorious Bastards "I rode a tank, held a general's rank / When the Blitzkrieg raged, and the bodies stank!" - Stones.
Wolfie Posted March 8, 2012 Posted March 8, 2012 ...what do you feel is missing? The outside world. "Isn't this fun!?" - Inglorious Bastards "I rode a tank, held a general's rank / When the Blitzkrieg raged, and the bodies stank!" - Stones.
Haukka81 Posted March 8, 2012 Posted March 8, 2012 The outside world. +1 DCS series feel just so sterile even today. It's like you are flying ms execl... No news raports/videos in campaings (janes F-15/18,falcon etc), only low res picture (512x512 wtf?? ) and bit of text.. it really make me Zzzz..why i am doing this :doh: Well i just removed dcs sims from my hard drive, it's all for Falcon Bms for now http://www.benchmarksims.org/forum/content.php Until dcs series gets more immersion. Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
Cali Posted March 8, 2012 Posted March 8, 2012 I wouldn't do that Haukka81, both sims have their pros and cons, but it's your time and computer. i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED
Pyroflash Posted March 8, 2012 Posted March 8, 2012 Personally I feel that a lot of what people claim to be missing comes from their lack of immersion in the online aspect of the sim. Playing with and against the computer just isn't the same as flying with an intelligent, sensible human being. Although, and this is a big one. I do feel that the sim is lacking in a few departments. Mainly a resource management system that tracks along side a server, and persistent changes to vehicles and structures within the sim environment. Some may think that this would only make sense for a dynamic campaign, and this would be true IF the data was stored with the map. However if the data was to be stored in a separate file, say within a squadron's server, which would reflect the status of a squadron member's aircraft, then I feel that more people would take greater care of their aircraft. After all, nobody wants to be denied mission status because they brought back an aircraft missing half a wing which is going to take another week and a half to fix (Yeah, I know I am running the maintenance crew ragged here, but the planes gotta fly). I also feel that it could add another interesting factor to the experience. Say, if the day before, your standby attitude indicator broke, but you deemed it unimportant, and didn't want to get your aircraft grounded, so you didn't report it. Well on today's flight, you lose your main gyros in IMC conditions.. Also, me thinks Haukka81 needs to fly with a squadron. If you aim for the sky, you will never hit the ground.
Ptroinks Posted March 8, 2012 Posted March 8, 2012 The outside world. Touchè :)! I'll have to agree with you on that... The simulation of the A-10 is, as far as I can see, excellent. The outside world, however... [sIGPIC][/sIGPIC]
213 Posted March 8, 2012 Posted March 8, 2012 online is unstable and stutters a lot, crashes, etc so i don't do it as often as i'd like. on the point of sterile environment, i don't think some prettier campaign profile pictures will do it. i think you should address what lies in the word itself, "environment". while the world can look quite pretty, it sometimes is very disappointing to see how weakly the hills and mountains are done. sometimes almost 90 degree angles and pyramids. other things to consider:realistic humans and wildlife. better coastlines.
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