aaron886 Posted June 4, 2012 Posted June 4, 2012 I guess. Not sure it explains why I can't animate things. :(
luckybob9 Posted June 4, 2012 Author Posted June 4, 2012 wait animations doesnt work? works fine for me. pick arg based in the motion tab, then pick the arg number, click autokey, move slider, then move/ rotate pieces Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
aaron886 Posted June 4, 2012 Posted June 4, 2012 Exactly. Wasn't working for me (max 2008.) I need to do some more testing though. Are there any features of max that are no longer supported like groups? Had no problems with that yet...
luckybob9 Posted June 4, 2012 Author Posted June 4, 2012 not really sure. I know the arg plugin can be tricky sometimes. Ive have an animation disappear before.. 1 Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
beczl Posted June 5, 2012 Posted June 5, 2012 The previous Max's use a different Animation assignment method. Since Max2008 you have to assign the argbased animation first than second step you have to assign your animation "assign controller" section the eulerXYZ for the previously defined event for correct animation .
aaron886 Posted June 5, 2012 Posted June 5, 2012 Aha! Beczl to the rescue, thanks mate! I had a feeling I just wasn't familiar enough with Max 2008.
luckybob9 Posted June 7, 2012 Author Posted June 7, 2012 Interesting to know. I have always assigned the controllers first in the animation tab. Even with the LOM plugins Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
luckybob9 Posted June 7, 2012 Author Posted June 7, 2012 Hey LuckyBob, just a small remark on newer MVs: Arg value slider give only minus/plus 0.999 "output" values with maximum left/right moves on the slider line while the predetermined max values are OK: minus/plus 1.00 I was told this is working properly again in version 62153 and above. Everyone should download the newest version. Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
peyvolt Posted June 28, 2012 Posted June 28, 2012 I have problems with bumps, and specular texture, bumps, I painted line black and white back ground and specular I have no idea how can I create, and example please
luckybob9 Posted June 28, 2012 Author Posted June 28, 2012 Dont use bump maps, use Normal Maps. If you use photoshop, you can automatically generate them by using this plugin: http://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
peyvolt Posted June 29, 2012 Posted June 29, 2012 Dont use bump maps, use Normal Maps. If you use photoshop, you can automatically generate them by using this plugin: http://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop this is my problem, I try with the two one withgrey, blue, all grey, all grey, but the same result
beczl Posted June 29, 2012 Posted June 29, 2012 Which EDM material type selected? Try to set it to Mirror. Also set it all unused Map amount from 100 to 0!!!!
peyvolt Posted June 29, 2012 Posted June 29, 2012 Which EDM material type selected? Try to set it to Mirror. Also set it all unused Map amount from 100 to 0!!!! I select default
peyvolt Posted June 29, 2012 Posted June 29, 2012 Which EDM material type selected? Try to set it to Mirror. Also set it all unused Map amount from 100 to 0!!!! can you send an example??
peyvolt Posted June 29, 2012 Posted June 29, 2012 Here you're perfect, I almost get it, can you send an example of your bump and specular map?
aaron886 Posted June 29, 2012 Posted June 29, 2012 Peyvolt, check the box labeled "Convert to Tangent Space Normal Map" via the "Normal Map Settings" button in the dds plugin before exporting. Continue to use the "default" material type unless you particularly want your surface to have a strange metallic/reflective sheen to it.
59th Ducky Posted June 30, 2012 Posted June 30, 2012 EDMPlugin 63167 create wrong EDM file again. Latest working version: 62806 DCS.log 00044.069 ERROR NGMODEL: The following exception was caught: Wrong version of model file vfs:///models//JAS-39C.edm.. During loading of: vfs:///models//JAS-39C.edm. 00044.069 ERROR NGMODEL: Can't load lod JAS-39C.edm of model jas-39c. Reason: Can't read model from file. ModelViewer test correct, but in-game model is invisible :doh:
Silver_Dragon Posted July 1, 2012 Posted July 1, 2012 On EDM Modelview, how can see the DCS:world texture objects if open them? For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
SilentEagle Posted July 1, 2012 Posted July 1, 2012 EDMPlugin 63167 create wrong EDM file again. Latest working version: 62806 DCS.log 00044.069 ERROR NGMODEL: The following exception was caught: Wrong version of model file vfs:///models//JAS-39C.edm.. During loading of: vfs:///models//JAS-39C.edm. 00044.069 ERROR NGMODEL: Can't load lod JAS-39C.edm of model jas-39c. Reason: Can't read model from file. ModelViewer test correct, but in-game model is invisible :doh: A few others have run into this as well and had to roll back their plugins. I believe this is a known issue and hopefully will be fixed soon.
luckybob9 Posted July 2, 2012 Author Posted July 2, 2012 Should be corrected in version 63176 and above Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
Ugene Posted July 6, 2012 Posted July 6, 2012 I know the arg plugin can be tricky sometimes. Can I pick up the argbased controller topic again? I am unable to find this controller in 3ds. I have Audio, Euler etc.. but not the argbased one. Do I have to activate it somewhere or even download it? The Plug-In Manager shows an "Argument Based Controller" (ARGBASEDCTRL2.DLC) as loaded...but I can't use it :(. I'am using the 2011 version.
luckybob9 Posted July 6, 2012 Author Posted July 6, 2012 Is the counter even there in 3ds max in the bottom left? Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
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