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Posted

Playing with A-10 in DCS World, specially on some Campaign Hammer missiones, microfreezes are terrible (compared with 1.1.1.0). This happens mostly at first fifteen minuts!

In 1.1.1.0 performance was good for me (590 gtz, 6mb ram, i920 at 4,1Ghz), but now is near unplayable.

Any thoughts regarding optimization?

 

Regards

F. Clavijo AKA Gryzor

  • 2 weeks later...
Posted (edited)

I had some problems with display link and I had some other problems with drivers. After I ran a driver sweep program and installed one driver the studders stopped. I run a ATI hd6990. Try a driver cleaner and install a fresh driver. Also it looks like you are overclocking your CPU make sure the system is stable and your CPU isn't getting hot. You might have a dust build up. Don't forget this is a beta.

Edited by BigToe
Posted

I'm getting similar, big fps drops for a second or two. Defiantly an issue for me compared to silky smooth standalone modules.

i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music.



TM Warthog, Saitek combat pro pedals, TrackIR 4

Posted

Keep in mind v-sync can cause these micro-stutters also and it happens when framerate is around v-sync/monitor refresh rate (typically that's 60Hz/fps). If your PC can produce way more that 60fps and you have v-sync on it won't stutter, but the moment framerate gets arounf 60fps (varies around that mark) it can cause these stutters (it does on my end). For me sure for this is limiting fps in game to bellow 60.

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted

dont have vsync enabled, i can fly perfectly with stand alone modules, but with dcs world missions on georgian hammers stutters like hell

Posted (edited)

In-game stuttering is usually caused by either:

* swapping between main memory and virtual memory on disk. As Mustang correctly points out, if you have enough RAM you should consider disabling your page file when gaming to prevent this.

 

* loading items from hard disk. Having more RAM reduces this as items remain in game memory or in RAM disk-cache.

 

* you could be experiencing 'thrashing' as items are copied along your computer's bus between main RAM and Video RAM (VRAM). If you have a high settings of anti-aliasing, an-isotropic filtering, or texture quality you can have problems with this. OF course, check that anti-aliasing and an-isotropic filtering are set to "application controlled" in the graphics driver control panel (eg. by NVidia controller or AMD Catalyst Control Panel) and only adjust these settings in the applications themselves. The system of seeing stutters after 15 mins is typical when you run out of VRAM. The free program GPUZ will let you monitor your VRAM usage in real time. Have a look and see whether your settings commit more VRAM than you actually have.

 

* there is a possibility of a problem with the games. However, since the games are smooth for most people this is less likely. It is far more likely that your current settings have you running out of RAM or VRAM resulting in swapping of data between parts of your system. Adjusting your settings is likely to be the cure for you.

Edited by Moa
Posted
In-game stuttering is usually caused by either:

* swapping between main memory and virtual memory on disk. As Mustang correctly points out, if you have enough RAM you should consider disabling your page file when gaming to prevent this.

 

* loading items from hard disk. Having more RAM reduces this as items remain in game memory or in RAM disk-cache.

 

* you could be experiencing 'thrashing' as items are copied along your computer's bus between main RAM and Video RAM (VRAM). If you have a high settings of anti-aliasing, an-isotropic filtering, or texture quality you can have problems with this. OF course, check that anti-aliasing and an-isotropic filtering are set to "application controlled" in the graphics driver control panel (eg. by NVidia controller or AMD Catalyst Control Panel) and only adjust these settings in the applications themselves. The system of seeing stutters after 15 mins is typical when you run out of VRAM. The free program GPUZ will let you monitor your VRAM usage in real time. Have a look and see whether your settings commit more VRAM than you actually have.

 

* there is a possibility of a problem with the games. However, since the games are smooth for most people this is less likely. It is far more likely that your current settings have you running out of RAM or VRAM resulting in swapping of data between parts of your system. Adjusting your settings is likely to be the cure for you.

 

Is not VRAM (I have a 590GTX) and I have 6GB installed, when stutters come is not related with hdd activity. With 1.1.1.1 it was smooth and silk (have it installed now), so it´s game related. Do you tested those missions on georgian hammer campaign?

Posted
Is not VRAM (I have a 590GTX) and I have 6GB installed, when stutters come is not related with hdd activity. With 1.1.1.1 it was smooth and silk (have it installed now), so it´s game related. Do you tested those missions on georgian hammer campaign?

 

No, I have about 30 mins of time in DCS World. If the stutters are not hardware related then it could be thread locking or starvation if DCS World is using more threads. Good luck to the ED team to sort it out (I'm sure they will).

Posted

i get stutters while flying the hog in dcs world while performance was ok in 1.1.1.1. so far i've blamed it on the fact that i installed dcs world on a sata3 disk, while the hog is over a ssd. i think we should also keep in mind that this is beta..

[sIGPIC][/sIGPIC]

 

Intel i7 6700K @ 4.2, MSI M5 Z170A Gaming, NZXT X61 Kraken liquid cooler, PNY Nvidia GTX 1080 Founders Edition, 16GB Corsair Vengeance 3000 Mhz C15, samsung 840 evo SSD, CoolerMaster 1000W Gold rated PSU, NZXT Noctis 450 cabinet, Samsung S240SW 24' 1920x1200 LED panel, X-52 Pro Flight stick. W10 Pro x64 1809, NO antivirus EVER

  • 2 weeks later...
Posted (edited)

DCS World is almost unplayable for me.

 

Don't have any freezes in standalone versions. Game is on a SSD, so its not HD issues. Running a GTX 480 with 1.5 GB RAM, i'm sure that is not the issue. Might be RAM, only have 4GB, but i've never seen it reach capacity. Shortly going to be upgrading.

 

I think World needs optimising... fingers crossed for the next version.

 

(it is not a problem with mission size / active units either, testing a mission where all AI is disabled.. get stutters between 35fps, trigger all AI on at the same time, 200 units, fps is the same and stutters the same too, no increase or change.)

Edited by MadTommy

i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music.



TM Warthog, Saitek combat pro pedals, TrackIR 4

Posted

Done some testing...It would appear my cpu/ram has meet its match with World.

 

Dual core E8400 @ 3.6Ghz and 4GB Ram (1066) is simply not enough any more. They are both maxing out, roll on an upgrade.

i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music.



TM Warthog, Saitek combat pro pedals, TrackIR 4

Posted

I went from 4gb to 8gb system RAM and it was a huge improvement (even more once i turned my pagefile off completely) and even with an SSD i'd say its worth raising amount.

Posted
Done some testing...It would appear my cpu/ram has meet its match with World.

 

Dual core E8400 @ 3.6Ghz and 4GB Ram (1066) is simply not enough any more. They are both maxing out, roll on an upgrade.

Is this a portable computer Tommy?

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