Relent Posted August 3, 2012 Posted August 3, 2012 Yep both are fixed on my testers build. Nate Glad to hear it Nate, thanks for the update.
RagnarDa Posted August 3, 2012 Posted August 3, 2012 I try this. But sometimes it doesn't work (or it's me). No its you... :music_whistling: J/K. Sorry dude, just re-read my post and I think I sound like a jerk. I do miss some missiles, even if I do think I know how to work around the bug... I forgot to mention that you have to be in a pretty steep dive. If I fire at max distance I have to be at alt 2000m+. Still, not the way its supposed to be and it will be fixed. I can't stay away from the Toad either! DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is.
Milene Posted August 24, 2012 Posted August 24, 2012 Any word on the new patch nate ? ;) Flanker, Flanker 2.0, Flanker 2.5, Lockon, FC1, FC2,FC3, BS1, BS2, A10C, CA and World [sIGPIC][/sIGPIC]
Nate--IRL-- Posted August 24, 2012 Posted August 24, 2012 I'm not the person to ask. Sorry. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
marcos Posted August 30, 2012 Posted August 30, 2012 I don't have problems with them missing as much now but they don't always generate an MBT kill even when they 'hit'. They have a habbit of going for the ground at the foot of the tank rather than the tank itself.
genbrien Posted September 1, 2012 Posted September 1, 2012 (edited) with the news of FC3 comming this month, I supose there'll be a new patch for the whole DCS:W. I hope it'll be fixed with that version Edited September 1, 2012 by genbrien spelling.... Do you think that getting 9 women pregnant will get you a baby in 1 month?[sIGPIC][/sIGPIC] Mobo: Asus P8P67 deluxe Monitor: Lg 22'' 1920*1080 CPU: i7 2600k@ 4.8Ghz +Zalman CNPS9900 max Keyboard: Logitech G15 GPU:GTX 980 Strix Mouse: Sidewinder X8 PSU: Corsair TX750w Gaming Devices: Saytek X52, TrackIr5 RAM: Mushkin 2x4gb ddr3 9-9-9-24 @1600mhz Case: 690 SSD: Intel X25m 80gb
Nate--IRL-- Posted September 1, 2012 Posted September 1, 2012 with the news of FC3 comming this month, I supose there'll be a new patch fro the whole DCS:W. I hope it'll fix with that version Fingers crossed. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
genbrien Posted October 1, 2012 Posted October 1, 2012 I won't be able to test the new patch today, but I read the change log and I didn't see that bug beeing corrected. I saw though that there is a Vikhr bug for the Shark that is corrected.... is this the same bug as the Su-25? OT: huge change log +autoupdate. GJ all the team(coders+testers :)) Do you think that getting 9 women pregnant will get you a baby in 1 month?[sIGPIC][/sIGPIC] Mobo: Asus P8P67 deluxe Monitor: Lg 22'' 1920*1080 CPU: i7 2600k@ 4.8Ghz +Zalman CNPS9900 max Keyboard: Logitech G15 GPU:GTX 980 Strix Mouse: Sidewinder X8 PSU: Corsair TX750w Gaming Devices: Saytek X52, TrackIr5 RAM: Mushkin 2x4gb ddr3 9-9-9-24 @1600mhz Case: 690 SSD: Intel X25m 80gb
Nate--IRL-- Posted October 1, 2012 Posted October 1, 2012 Yeah it's fixed. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Britchot Posted October 1, 2012 Posted October 1, 2012 A ton of thank yous to the Mods for answering so quickly to todays flood of questions! [sIGPIC][/sIGPIC] CPU - Intel 8088 @ 4.77 MHz; Memory - 128KB; 360KB double-sided 5 1/4" full-height floppy disk drive; 10MB Seagate ST-412 hard drive JG-1 MiG-21bis Checklist
RagnarDa Posted October 9, 2012 Posted October 9, 2012 I've tested a bit and can confirm it seems to be fixed. Now I have to rethink my tactic of flying high and diving to compensate for the bug... Thanks ED! DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is.
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