BRooDJeRo Posted July 26, 2012 Author Posted July 26, 2012 (edited) Can anybody attach here 2 synchronous logs (\Logs archive) - server and client after unsuccessfull connect? Im not completely sure if it fits the description of the stated problem. the initial connection by the gameserver to the masterserver is made normaly without error. After that the connection drops from the masterserver. When you are already on the server as a client and stay on it, you are fine. But when you disconnect by whatever reason you cant reconnect to the gameserver as it is not listed. A manual IP connect is not possible due to the implemented genuity check that needs that masterserver connection. A full gameserver relog and mission restart following si the only solution. But you want 1 clientlog trying to find a server that is not listed? Pehaps a log while trying to connect to the IP when the drop is occuring is possible. Providing a logfile of the gameserver with a connection timeout can be provided within the hour if this is what you need. The gameserver is running now to provide this log. Edited July 26, 2012 by BRooDJeRo
HiJack Posted July 26, 2012 Posted July 26, 2012 Can anybody attach here 2 synchronous logs (\Logs archive) - server and client after unsuccessfull connect? Are you in this saying that ED or the testers can not recreate these disconnects? (HJ)
159th_Viper Posted July 26, 2012 Posted July 26, 2012 Are you in this saying that ED or the testers can not recreate these disconnects? (HJ) We can. If not the matter would not have been reported to the internal bug tracker in the first instance. The more logs/info from a variety of sources, the better. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
HiJack Posted July 26, 2012 Posted July 26, 2012 OK, good to know. I'l look over my server logs for the past 14 days.
Mosley Posted July 26, 2012 Posted July 26, 2012 We can. If not the matter would not have been reported to the internal bug tracker in the first instance. The more logs/info from a variety of sources, the better. Well at least we finally got an answer on one problem... how about the ctd when retrieving the server list? i7 2600k @ 4.4 / GTX 470 1.3gb / 8GB DDR3 1600 / TM Warthog #7440 / Toshiba 37" 1080p / OCZ Vertex3 SSD 128GB / Win7-64 / TIR4
macedk Posted July 26, 2012 Posted July 26, 2012 Well at least we finally got an answer on one problem... how about the ctd when retrieving the server list? keep topic and start a new one please :) OS: Win10 home 64bit*MB: Asus Strix Z270F/ CPU: Intel I7 7700k /Ram:32gb_ddr4 GFX: Nvidia Asus 1080 8Gb Mon: Asus vg2448qe 24" Disk: SSD Stick: TM Warthog #1400/Saitek pro pedals/TIR5/TM MFDs [sIGPIC][/sIGPIC]
bengo Posted July 26, 2012 Posted July 26, 2012 Hi, here are the logs from our server when I found her still running DCS but she was no longer appearing on the masterserverlist. Tried to look her up in history : not there. Tried connecting via IP : connection interupted. Server name : 74th - VFS 'The Flying Tigers' - LYNX TS3:217.146.89.100:10143 mission : Dragon's rookieterrorists IP : 82.17.12.150:10308 Pressed "Disconnect" on the server and launched the same mission again. Server was now back in masterserverlist and I could connect to it fine. If you need more info, please let me know. BLynxlogs20120726_1403.zip i7 6700k/GTX1070-8G/MSI-Z170A Gaming Pro Carbon/32GB DDR4 Kingston HyperX PREDATOR DDR4 3000MHZ Vengeance 1600/TM Warthog #6106/Samsung SB350_S27B350H/OCZ Agility3 SSD 128GB / Win10-64/TIR5
bengo Posted July 26, 2012 Posted July 26, 2012 It's a very small needle and a very big haystack...:( Even smaller needles have been found in much bigger haystacks. Tracing and logging comms can reveil even the tiniest error in a protocol. Good luck ED B i7 6700k/GTX1070-8G/MSI-Z170A Gaming Pro Carbon/32GB DDR4 Kingston HyperX PREDATOR DDR4 3000MHZ Vengeance 1600/TM Warthog #6106/Samsung SB350_S27B350H/OCZ Agility3 SSD 128GB / Win10-64/TIR5
BRooDJeRo Posted July 26, 2012 Author Posted July 26, 2012 Can anybody attach here 2 synchronous logs (\Logs archive) - server and client after unsuccessfull connect? The server is still running and fetching log details. In the mean time i collected data about only the client logging into the masterserver. The client is started up normaly and logs in normaly. 3 times with pauzes of 5-8 seconds a serverlist in requested and didnt push anything for a few minutes. After these few minutes a 4th serverlist is requested once and returned a list. The client is left alone again for a few minutes. After another few minutes a 5th request is made and the list returns empty. There is no message of connectionloss in the client. At this point 'logout' and 'login' is needed and 1 listrequest is made. The log doesnt show the loss in connection The log doesnt show the 'logout' 'login' procedure The log shows more serverlist requests than made by human clickys The log doesnt show a returning 'empty' list while the list is not showing servers The log reports 19-20 servers, yet the client shows less in the list Extra attachments: 1.jpg: List as it appears after initial login 2.jpg: List after list request 5
HiJack Posted July 26, 2012 Posted July 26, 2012 What is the speed of your line BRooDJeRo? Looking over some of your pathping screens it looks as you also have a local provider problem. (HJ)
BRooDJeRo Posted July 26, 2012 Author Posted July 26, 2012 Just a moment ago i did another packagetest to the masterserver and to google.com in California. To Google is fine to the other side of the planet, to NY seems fine too. In NY its .....
BRooDJeRo Posted July 26, 2012 Author Posted July 26, 2012 What is the speed of your line BRooDJeRo? Looking over some of your pathping screens it looks as you also have a local provider problem. (HJ) Yes, thats the FBI evesdropping on me because i talk about FEMA camps in the US to soldiers in afghanistan thatare not supposed to know this yet untill they join homeland security. :huh:
Quax456 Posted July 26, 2012 Posted July 26, 2012 What is the speed of your line BRooDJeRo? Looking over some of your pathping screens it looks as you also have a local provider problem. (HJ) I do have the same problem, as BRooDJeRo I have nearly the same entry's in the DCS.log Interresting might be the entry's called "serverlist hasn't changed, using cached version" So where is the cache? is it a files? is it in memory only? why does it parse 19 servers but shows only ~10 My provider "Kabel Deutschland" 100mbit/6mbit I don't have this issue with BETA or DCS 1.1.1.1 My Rig: Windows 11 Pro, Intel i7-13700k@5.4GHz, 64GB DDR5 5200 RAM, Gigabyte Z790 AORUS Elite AX, 2TB Samsung 990 PRO, RTX4080, Thrustmaster HOTAS WARTHOG Stick + WINWING ORION 2 + MFG Crosswinds, LG 32" 4K 60FPS, ACER 30" 4K 60FPS GSync Display, HP Reverb G2 V2
HiJack Posted July 26, 2012 Posted July 26, 2012 I do have the same problem, as BRooDJeRo I have nearly the same entry's in the DCS.log Interresting might be the entry's called "serverlist hasn't changed, using cached version" So where is the cache? is it a files? is it in memory only? why does it parse 19 servers but shows only ~10 My provider "Kabel Deutschland" 100mbit/6mbit I don't have this issue with BETA or DCS 1.1.1.1 Hmmm, have you guys tried a clean install? And also rename the DCS folder in saved games before installing. And then test without any change to the settings. There must be another issue her at work. EDIT: Right click the installation file and select "Run as Administrator" EDIT2: I would also go for a new download, but thats me I guess. (HJ)
bengo Posted July 26, 2012 Posted July 26, 2012 Hi, about 2h50min after I've restarted (cold boot of Windows) our server it has dropped from the serverlist again. Cannot connect to it through "Connect by IP" either. Can ping the server with an avg of 39ms. Attached are server- and client - logsServerlogs20120726_1654.zipClientLogs.zip i7 6700k/GTX1070-8G/MSI-Z170A Gaming Pro Carbon/32GB DDR4 Kingston HyperX PREDATOR DDR4 3000MHZ Vengeance 1600/TM Warthog #6106/Samsung SB350_S27B350H/OCZ Agility3 SSD 128GB / Win10-64/TIR5
Quax456 Posted July 26, 2012 Posted July 26, 2012 Hmmm, have you guys tried a clean install? And also rename the DCS folder in saved games before installing. And then test without any change to the settings. There must be another issue her at work. EDIT: Right click the installation file and select "Run as Administrator" EDIT2: I would also go for a new download, but thats me I guess. (HJ) Holly molly, I have done all this sh.... but nothing has helped. This problem and the interruption disconnects seem to be a combined problem. Something has been changed since the BETA, and this causes this damned errors. What I have said several posts before DCS better gets rid of this anoying problems or customers like me are not support this anymore.... My Rig: Windows 11 Pro, Intel i7-13700k@5.4GHz, 64GB DDR5 5200 RAM, Gigabyte Z790 AORUS Elite AX, 2TB Samsung 990 PRO, RTX4080, Thrustmaster HOTAS WARTHOG Stick + WINWING ORION 2 + MFG Crosswinds, LG 32" 4K 60FPS, ACER 30" 4K 60FPS GSync Display, HP Reverb G2 V2
BRooDJeRo Posted July 26, 2012 Author Posted July 26, 2012 Can anybody attach here 2 synchronous logs (\Logs archive) - server and client after unsuccessfull connect? Here they are: Underground Nuclear Facility nuke.tictint.com (83.82.30.101)
HiJack Posted July 26, 2012 Posted July 26, 2012 I have not had a disconnect since changing my network settings to LAN i options. So I guess I'm lucky :)
trooph Posted July 26, 2012 Posted July 26, 2012 Changing connection type seems to help. I was on lan...changed to something else and i could connect... After 10 times of game crashes with settings set to lan. That might be worth checking ED guys
BRooDJeRo Posted July 26, 2012 Author Posted July 26, 2012 (edited) I have not had a disconnect since changing my network settings to LAN i options. So I guess I'm lucky :) Ok, youre the best, you have no problems. Please leave the field the people who do. ps. nice autobanlisting btw... Edited July 26, 2012 by BRooDJeRo
BRooDJeRo Posted July 27, 2012 Author Posted July 27, 2012 But what has changing connectiontype with the problem. The problem isnt that a connection cant be made. Its the fact that it drops due to timeout.. Looks like a different issue to me, not?
BRooDJeRo Posted July 31, 2012 Author Posted July 31, 2012 Anyways, i'm not compleetly murw. Tried everything on different connectionsettings and it didn't improve anything. I'm also sorry about that i might invest my time into something totaly else. I guess tons of information is being collected, however no steps in re-routing or a proxy-testsetup with a stable connection to the masterserver are taken for the public. Keep in mind that when i just bought this product from a normal store, i would have taken it back. I guess the fact that i only have a licence to use the software is kind of the saviour. Sofar ive put 60 euros on the table, now its your turn.
ED Team Groove Posted July 31, 2012 ED Team Posted July 31, 2012 Broodjero, what kind of ISP do you use? Cable or "classic" DSL? Our Forum Rules: http://forums.eagle.ru/rules.php#en
ED Team c0ff Posted October 20, 2012 ED Team Posted October 20, 2012 Very interesting thread. The problem of servers disappearing from the master server list was tracked down to a loss of connection from a server to the master. By itself, it would not be a problem, because dcs should attempt to reconnect to master. "Should" because the code for detecting a dropped connection was not working properly in the wild and no reconnects were attempted. The fix is currently being tested and will get in the nearest autoupdate. I'll raise the question about quality of the hosting where the master resides. Thanks. Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.
Recommended Posts